* android: Add `isEnabled` setting item conditional check
Co-authored-by: Charles Lombardo <clombardo169@gmail.com>
(Thanks to him for the idea of using DiffUtil)
Now it is possible to have a conditional check for each setting type which once met will disable itself and re-enable once the condition is unmet again in real-time
* Refactor setting checks to deduplicate repeated `isEditable && isEnabled` conditionals
This is done by adding a new value, `setting.isActive` which is equivalent to `setting.isEditable && setting.isEnabled`
* Removed seemingly redundant `isEnabled` overrides
* Updated license headers
---------
Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
* Add the turbo slider
* [WIP] Add fast forward toggle hotkey
* Make Increase/Decrease speed hotkeys change turbo key instead of `frame_limit`
* Allow non-runtime editable settings on `general` settings tab`
* `frame_limit` is now non-runtime-editable
* Disable `toggle per game speed limit` if turbo mode is set
* Reset `frame_limit` back to initial value once the emulator closes
* Improve `AdjustSpeedLimit`
- Set frameskip value directly
- Bypass if turbo mode isn't active
* Some code cleanup
* Move `turbo_speed_slider` from UISettings to CommonSettings
Also rename to just `turbo_speed`
* android: Add turbo mode hotkey
* Fixed build failure + Applied clang-format
* configure_general.ui Make padding on right side of sliders consistent
Not sure why there's a difference here, so I just threw in a spacer
* android: Corrected build failures caused by bad merge
* Updated `turbo_speed_description` to be a little more descriptive
* android: Corrected turbo crash caused by bad JNI function names
* Updated license headers
* HotkeyFunctions.kt: Fixed minor fomatting irregularities
* Applied clang-format
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Co-authored-by: kleidis <167202775+kleidis@users.noreply.github.com>
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/NativeLibrary.kt
- Updated to NSIS 3.11
- Updated NSIS installer download URL location
- Use wget to download NSIS setup executable
- Made `Install NSIS` step more verbose via ptime
- Only run `Install NSIS` step for tagged builds
- Reorganized build.yml to have all `if`s at start of scope
* framebuffer: Add hybrid layout mode to FrameLayoutFromResolutionScale
* framebuffer_layout.cpp: Moved seemingly misplaced `default` case to proper location
* framebuffer_layout.cpp: Fixed incorrect calculation of framebuffer dimensions for hybrid layout
* framebuffer_layout.cpp: Made implicit cast from float to int explicit
---------
Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
- All buttons which open a modal interface now disable themselves until their interface is closed
- Renamed button_linked_console to button_unlink_console to better reflect what it actually does
- Changed the warning icon of the Regenerate Console ID button to be the same as the Regenerate MAC Address button
# Conflicts:
# src/citra_qt/configuration/configure_system.cpp
# src/citra_qt/configuration/configure_system.ui
* android: Add uninstall game and open folder options
* Updated license header
* getGameDirectories: Cleanup
* Fixed "Open Updates Folder" button not working correctly
* Made "Open Extra Folder" behaviour consistent with other options when Extra folder not found
* strings.xml: Corrected double newline
* android: Adjusted about game dialog layout
---------
Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
* Stereoscopic 3D Enhancements
- Increase maximum 3D depth to 255%
- Fix touch screen to only render 2D when separate window layout is used
- Cleanup some 3D option localizations
* qt: Added warning label below depth slider for values over 100%
* Fixed broken rendering for Interlaced, Reverse Interlaced and Anaglyph options when using 3D with seperate windows
* android: Added warning label below depth slider for values over 100%
* Fixed a bracket and break statement being incorrectly positioned
---------
Co-authored-by: oneup03 <oneup03@gmail.com>
This option was originally disabled due to some devices not supporting OpenGL, however it was implemented by hardcoding the option to be set to OFF via CMAKE_DEPENDENT_OPTION. This change now allows the user to manually set ENABLE_OPENGL to ON in the CMake options, which was previously not possible.
The following have not yet been updated due to issues:
- glslang
- teakra
- vma
- vulkan-headers
- xbyak
openal-soft has been updated, but only to 1.24.1 rather than the latest 1.24.2. This is due to an upstream issue which should be resolved in the next library update.
Changed options:
`--preferred-game` --> `--preferred-app`
`-g` --> `-s` (short for "software")
`--preferred-game-id` --> `--preferred-app-id`
Warnings have been left behind for the old options to inform potentially unaware users of the change