Tony Wasserka
2c721f3764
Merge pull request #787 from Subv/default_attributes_fallback
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GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attribs.
2015-05-18 00:44:46 +02:00
Tony Wasserka
244ba1a610
Merge pull request #742 from archshift/i4
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Implement I4 texture format
2015-05-11 13:08:18 +02:00
Tony Wasserka
e35e72d0a5
Merge pull request #734 from yuriks/memmap
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Small memory map definitions cleanup
2015-05-09 15:57:29 +02:00
Tony Wasserka
7859b145cf
Merge pull request #698 from Zaneo/clip_stylus_input
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EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
2015-05-02 19:15:03 +02:00
Tony Wasserka
8af5753da5
Merge pull request #689 from lioncash/format
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gpu: Fix a missing format specifier
2015-04-08 15:41:21 +02:00
Tony Wasserka
fdd9fed47e
Merge pull request #658 from Subv/ref_temporary
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EmuWindow: Fixed a reference to a temporary variable
2015-03-14 21:08:35 +01:00
Tony Wasserka
e4f5ec6272
Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
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We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
2015-03-12 14:18:46 +01:00
Tony Wasserka
511bf30a69
Merge pull request #648 from Subv/fill_bit
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GPU: Use the correct position for the finished bit in memory fills
2015-03-09 23:17:11 +01:00
Tony Wasserka
e3a697b9f9
Merge pull request #646 from Subv/24bit_fills
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GPU: Corrected the 24 bit memory fills component order
2015-03-09 23:12:30 +01:00
Tony Wasserka
5742367341
Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order.
2015-03-09 21:49:49 +01:00
Tony Wasserka
f29897ca6d
Merge pull request #637 from Subv/etc
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GPU/Textures: Fixed ETC texture decoding.
2015-03-07 22:26:55 +01:00
Tony Wasserka
93e32bce72
Merge pull request #538 from yuriks/perf-stat
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Add profiling infrastructure and widget
2015-03-07 15:30:40 +01:00
Tony Wasserka and archshift
23c6764b2b
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 11:48:02 -08:00
Tony Wasserka
34f21334ad
Merge pull request #593 from Subv/search_problem
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Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Tony Wasserka
4cc1a71441
Merge pull request #585 from Subv/local_var
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Rasterizer: Fixed a warning in GetWrappedTexCoord.
2015-02-19 10:57:54 +01:00
Tony Wasserka
2eee3a87f9
Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED().
2015-02-18 14:52:27 +01:00
Tony Wasserka
6e5a903286
Pica/Rasterizer: Make some local lambdas static.
2015-02-18 14:50:28 +01:00
Tony Wasserka
1561204342
Pica/BlendUnit: Implement separate color/alpha blend equations.
2015-02-18 14:50:28 +01:00
Tony Wasserka
81ebb4d682
Pica/TextureEnvironment: Add a note.
2015-02-18 14:50:28 +01:00
Tony Wasserka
e11fb96408
Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
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Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
2015-02-18 14:50:28 +01:00
Tony Wasserka
04cd06d5c2
Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic.
2015-02-18 14:50:28 +01:00
Tony Wasserka
087edcfbec
Pica/OutputMerger: Fix flipped framebuffers.
2015-02-18 14:50:28 +01:00
Tony Wasserka
6ca752ccbc
Pica/TextureUnit: Implement mirrored repeating texture wrapping.
2015-02-18 14:50:28 +01:00
Tony Wasserka
8bd7a896ea
Pica: Fix a bug in the register definitions, relating to texture wrapping.
2015-02-18 14:50:28 +01:00
Tony Wasserka
aaf30ca4ee
Pica/OutputMerger: Implement color format checking.
2015-02-18 14:50:28 +01:00
Tony Wasserka
3b5710bae6
Pica/Rasterizer: Rasterize actual pixel centers instead of pixel corners.
2015-02-18 14:50:28 +01:00
Tony Wasserka
3cb22d31a7
Pica/Rasterizer: Fix garbage pixels at triangle borders.
2015-02-18 14:50:28 +01:00
Tony Wasserka
638b370fb5
Pica/Rasterizer: Clean up and fix backface culling.
2015-02-18 14:50:28 +01:00
Tony Wasserka
365236fa4c
Pica: Cleanup clipping code and change screenspace z to range from -1..0.
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The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior).
2015-02-18 14:50:03 +01:00
Tony Wasserka
70a764d992
Pica/VertexShader: Implement the LOOP instruction.
2015-02-18 14:02:59 +01:00
Tony Wasserka
6c26ec72a5
Pica/CommandProcessor: Properly implement shader load destination offset registers.
2015-02-18 14:02:59 +01:00
Tony Wasserka
67120270f2
Pica/CommandProcessor: Work around initialized vertex attributes some more.
2015-02-18 14:02:59 +01:00
Tony Wasserka
0da6a7e234
GPU: Properly implement memory fills.
2015-02-18 14:02:58 +01:00
Tony Wasserka
a78b8b1bc4
Merge pull request #578 from linkmauve/math-typo
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VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead
2015-02-17 00:30:22 +01:00
Tony Wasserka
f990728ad4
Merge pull request #384 from neobrain/vertex_shader_debugger
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Vertex shader debugger
2015-02-11 22:17:46 +01:00
Tony Wasserka
12a5cd1d65
citra-qt: Add a vertex shader debugger.
2015-02-11 15:40:45 +01:00
Tony Wasserka
3f649dc9b8
Pica/DebugUtils: Factor out BreakPointObserverDock into its own file.
2015-02-11 15:40:04 +01:00
Tony Wasserka
eb83ac48aa
Merge pull request #543 from Alegend45/master
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Add more blend equations from 3dbrew
2015-02-10 13:30:29 +01:00
Tony Wasserka
4154560bd5
Merge pull request #545 from yuriks/patch-1
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Appveyor: Do x64 builds
2015-02-08 16:29:31 +01:00
Tony Wasserka
1576a318f2
Merge pull request #535 from bunnei/color-modifiers
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Implement color/alpha modifiers
2015-02-05 16:07:37 +01:00
Tony Wasserka
a45175ee0d
Merge pull request #534 from neobrain/disassembler-improvements
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Disassembler improvements
2015-02-03 22:12:17 +01:00
Tony Wasserka
5a90420c0b
citra-qt: Fix horrible scrolling responsiveness in disassembler by giving the uniformRowHeight hint.
2015-02-03 21:11:50 +01:00
Tony Wasserka
79713d500b
citra-qt: Fix a crash when double-clicking a disassembler list item.
2015-02-03 21:11:49 +01:00
Tony Wasserka
e1f9f9ea04
Merge pull request #517 from bunnei/blend-factors
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Pica: Implement blend factors.
2015-02-01 12:00:10 +01:00
Tony Wasserka
73a7a379d6
Merge pull request #512 from lioncash/assignment
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shared_memory: Fix assignments in SharedMemory::Map
2015-01-31 12:59:00 +01:00
Tony Wasserka
28702cbfeb
Merge pull request #503 from yuriks/kernel-lifetime4
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Kernel Lifetime Reform Pt. 4
2015-01-30 15:00:17 +01:00
Tony Wasserka
0cf3c40aa9
Merge pull request #506 from bunnei/depth-functions
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GPU: Implement the remaining depth testing functions.
2015-01-26 11:52:15 +01:00
Tony Wasserka
8946df97b5
Merge pull request #429 from Kingcom/titlebar
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Add option to hide dock widget title bars
2015-01-20 23:17:42 +01:00
Tony Wasserka and archshift
f2b74b4fb3
Pica/Rasterizer: Add ETC1 texture decompression support.
2015-01-13 14:42:40 -08:00
Tony Wasserka and archshift
2b9a9a45b7
Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
2015-01-12 15:47:21 -08:00
Tony Wasserka and archshift
e02db3904b
Pica/VertexShader: Implement the MAD instruction.
2015-01-12 15:34:36 -08:00
Tony Wasserka
f1080de47d
Merge pull request #437 from Kingcom/DebugMode
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Replace OnCpuStepped signal
2015-01-11 21:28:18 +01:00
Tony Wasserka
27406cc377
Merge pull request #377 from Yllodra/misc-changes
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Qt: Letter cases and single window mode
2015-01-02 14:49:50 +01:00
Tony Wasserka
84d11d7ff6
Merge pull request #380 from Yllodra/graphics-debugger-save-state
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Set object name for the Graphics Debugger
2015-01-01 18:21:14 +01:00
Tony Wasserka
bc187be0c1
Pica/Rasterizer: Remove some redundant casts.
2014-12-31 16:32:56 +01:00
Tony Wasserka
9675d19b47
Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.
2014-12-31 16:32:56 +01:00
Tony Wasserka
47543d62cf
Pica: Cleanup color conversion.
2014-12-31 16:32:55 +01:00
Tony Wasserka
614baa39d1
VideoCore: Remove some unused functions.
2014-12-31 16:32:55 +01:00
Tony Wasserka
d13bd327ba
Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.
2014-12-31 16:32:55 +01:00
Tony Wasserka
195d73a385
Pica/Rasterizer: Clean up long code lines.
2014-12-31 16:32:55 +01:00
Tony Wasserka
40c7200841
Pica/VertexShader: Coding style fixes.
2014-12-31 16:32:55 +01:00
Tony Wasserka
323a56f898
Pica/CommandProcessor: Cleanups.
2014-12-31 16:32:55 +01:00
Tony Wasserka
b2d461020d
Pica/CommandProcessor: Workaround games not setting the input position's w component.
2014-12-31 16:32:55 +01:00
Tony Wasserka
18a5e888bb
GPU: Pseudo-implement horizontal scaling.
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It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all.
However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31 16:32:55 +01:00
Tony Wasserka
0f49424022
Pica/Rasterizer: Implement backface culling.
2014-12-31 16:32:55 +01:00
Tony Wasserka
3b78af904e
Pica/Rasterizer: Textures seem to be laid out flipped vertically.
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Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
2014-12-31 16:32:55 +01:00
Tony Wasserka
3da52ead9b
Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.
2014-12-31 16:32:55 +01:00
Tony Wasserka
a7ae0330b1
Pica/Rasterizer: Implement alpha blending.
2014-12-31 16:32:55 +01:00
Tony Wasserka
e229ff8c83
Pica/Rasterizer: Implement depth testing.
2014-12-31 16:32:55 +01:00
Tony Wasserka
77bb58afeb
Pica/Rasterizer: Further enhance Tev support.
2014-12-31 15:35:54 +01:00
Tony Wasserka
36291bc3f6
Pica: Add output merger definitions.
2014-12-31 15:35:54 +01:00
Tony Wasserka
632655e292
Pica: Fix A4, IA4 and IA8 texture formats.
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Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
2014-12-31 15:35:24 +01:00
Tony Wasserka
b7a48c422a
Pica/CommandProcessor: Add support for integer uniforms.
2014-12-31 15:33:09 +01:00
Tony Wasserka
b03a97e0b8
citra-qt: Fix displaying RGBA5551 framebuffers.
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(not that it matters at the moment, because this code is not used yet)
2014-12-31 15:33:09 +01:00
Tony Wasserka
e1144e364e
citra-qt: Always show pica framebuffers as RGBA8.
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We actually don't really know yet how the format is encoded. Hence just use what works.
2014-12-31 15:33:09 +01:00
Tony Wasserka
b7e0b16354
Merge pull request #351 from yuriks/optimize
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Rasterizer Optimizations
2014-12-30 00:13:48 +01:00
Tony Wasserka
13699f05e7
Merge pull request #303 from linkmauve/fs-cleanup
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FileSys cleanup
2014-12-29 12:14:59 +01:00
Tony Wasserka
08f42c2b8c
Pica/VertexShader: Promote a log message to critical status.
2014-12-20 18:06:56 +01:00
Tony Wasserka
17f31de364
Pica/VertexShader: Small optimization.
2014-12-20 18:06:56 +01:00
Tony Wasserka
a664574ecb
Pica/VertexShader: Be robust against invalid inputs.
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More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
2014-12-20 18:06:56 +01:00
Tony Wasserka
ad5db467d7
Pica/VertexShader: Clarify a comment.
2014-12-20 18:06:56 +01:00
Tony Wasserka
871418e62b
Pica/DebugUtils: Further cleanups to LookupTexture.
2014-12-20 18:06:56 +01:00
Tony Wasserka
88e9efe4b8
Pica/DebugUtils: Fix two warnings.
2014-12-20 18:06:56 +01:00
Tony Wasserka
6e275778c9
Pica/DebugUtils: Better document LookupTexture.
2014-12-20 18:06:55 +01:00
Tony Wasserka
e4e9710d18
Pica/Rasterizer: Get rid of C-style casts.
2014-12-20 18:06:55 +01:00
Tony Wasserka
d81370682f
Pica/DebugUtils: Make a number of variables static.
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Makes for cleaner and faster code.
2014-12-20 18:06:55 +01:00
Tony Wasserka
6bd41de276
Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
22afb9d830
Pica/VertexShader: Run instruction handlers according to the effective opcode.
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This allows for proper emulation of the different CMP/LRP/MAD instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cd163fb59a
Pica/VertexShader: Implement MAX instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
aff808b2fd
Pica: Add support for boolean uniforms.
2014-12-20 18:06:55 +01:00
Tony Wasserka
67618a2c55
Pica/VertexShader: Add support for MOVA, CMP and IFC.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cb1804e0ab
Pica/VertexShader: Move code around a bit.
2014-12-20 18:06:55 +01:00
Tony Wasserka
b85524c760
Pica/VertexShader: Some cleanups using std::array.
2014-12-20 18:06:55 +01:00
Tony Wasserka
ce36ad454e
Pica/VertexShader: Support negating src2.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cc5746abfe
Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.
2014-12-20 18:06:55 +01:00
Tony Wasserka
8ce1d32460
Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.
2014-12-20 18:06:55 +01:00
Tony Wasserka
056a8f9dfa
Add nihstro (a 3DS shader tools suite) as a submodule.
2014-12-20 18:06:55 +01:00
Tony Wasserka
79c29243ed
Pica/DebugUtils: Add an event triggered after loading a vertex.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cd322e328e
Pica/PrimitiveAssembly: Implement triangle strips.
2014-12-20 18:06:54 +01:00
Tony Wasserka
346012f29e
Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.
2014-12-20 18:06:54 +01:00