Commit Graph
100 Commits
Author SHA1 Message Date
Tony Wasserka 2c721f3764 Merge pull request #787 from Subv/default_attributes_fallback
GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attribs.
2015-05-18 00:44:46 +02:00
Tony Wasserka 244ba1a610 Merge pull request #742 from archshift/i4
Implement I4 texture format
2015-05-11 13:08:18 +02:00
Tony Wasserka e35e72d0a5 Merge pull request #734 from yuriks/memmap
Small memory map definitions cleanup
2015-05-09 15:57:29 +02:00
Tony Wasserka 7859b145cf Merge pull request #698 from Zaneo/clip_stylus_input
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
2015-05-02 19:15:03 +02:00
Tony Wasserka 8af5753da5 Merge pull request #689 from lioncash/format
gpu: Fix a missing format specifier
2015-04-08 15:41:21 +02:00
Tony Wasserka fdd9fed47e Merge pull request #658 from Subv/ref_temporary
EmuWindow: Fixed a reference to a temporary variable
2015-03-14 21:08:35 +01:00
Tony Wasserka e4f5ec6272 Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
2015-03-12 14:18:46 +01:00
Tony Wasserka 511bf30a69 Merge pull request #648 from Subv/fill_bit
GPU: Use the correct position for the finished bit in memory fills
2015-03-09 23:17:11 +01:00
Tony Wasserka e3a697b9f9 Merge pull request #646 from Subv/24bit_fills
GPU: Corrected the 24 bit memory fills component order
2015-03-09 23:12:30 +01:00
Tony Wasserka 5742367341 Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. 2015-03-09 21:49:49 +01:00
Tony Wasserka f29897ca6d Merge pull request #637 from Subv/etc
GPU/Textures: Fixed ETC texture decoding.
2015-03-07 22:26:55 +01:00
Tony Wasserka 93e32bce72 Merge pull request #538 from yuriks/perf-stat
Add profiling infrastructure and widget
2015-03-07 15:30:40 +01:00
Tony Wasserkaandarchshift 23c6764b2b GPU: Add support for more framebuffer formats in display transfers. 2015-02-22 11:48:02 -08:00
Tony Wasserka 34f21334ad Merge pull request #593 from Subv/search_problem
Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Tony Wasserka 4cc1a71441 Merge pull request #585 from Subv/local_var
Rasterizer: Fixed a warning in GetWrappedTexCoord.
2015-02-19 10:57:54 +01:00
Tony Wasserka 2eee3a87f9 Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED(). 2015-02-18 14:52:27 +01:00
Tony Wasserka 6e5a903286 Pica/Rasterizer: Make some local lambdas static. 2015-02-18 14:50:28 +01:00
Tony Wasserka 1561204342 Pica/BlendUnit: Implement separate color/alpha blend equations. 2015-02-18 14:50:28 +01:00
Tony Wasserka 81ebb4d682 Pica/TextureEnvironment: Add a note. 2015-02-18 14:50:28 +01:00
Tony Wasserka e11fb96408 Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
2015-02-18 14:50:28 +01:00
Tony Wasserka 04cd06d5c2 Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic. 2015-02-18 14:50:28 +01:00
Tony Wasserka 087edcfbec Pica/OutputMerger: Fix flipped framebuffers. 2015-02-18 14:50:28 +01:00
Tony Wasserka 6ca752ccbc Pica/TextureUnit: Implement mirrored repeating texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka 8bd7a896ea Pica: Fix a bug in the register definitions, relating to texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka aaf30ca4ee Pica/OutputMerger: Implement color format checking. 2015-02-18 14:50:28 +01:00
Tony Wasserka 3b5710bae6 Pica/Rasterizer: Rasterize actual pixel centers instead of pixel corners. 2015-02-18 14:50:28 +01:00
Tony Wasserka 3cb22d31a7 Pica/Rasterizer: Fix garbage pixels at triangle borders. 2015-02-18 14:50:28 +01:00
Tony Wasserka 638b370fb5 Pica/Rasterizer: Clean up and fix backface culling. 2015-02-18 14:50:28 +01:00
Tony Wasserka 365236fa4c Pica: Cleanup clipping code and change screenspace z to range from -1..0.
The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior).
2015-02-18 14:50:03 +01:00
Tony Wasserka 70a764d992 Pica/VertexShader: Implement the LOOP instruction. 2015-02-18 14:02:59 +01:00
Tony Wasserka 6c26ec72a5 Pica/CommandProcessor: Properly implement shader load destination offset registers. 2015-02-18 14:02:59 +01:00
Tony Wasserka 67120270f2 Pica/CommandProcessor: Work around initialized vertex attributes some more. 2015-02-18 14:02:59 +01:00
Tony Wasserka 0da6a7e234 GPU: Properly implement memory fills. 2015-02-18 14:02:58 +01:00
Tony Wasserka a78b8b1bc4 Merge pull request #578 from linkmauve/math-typo
VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead
2015-02-17 00:30:22 +01:00
Tony Wasserka f990728ad4 Merge pull request #384 from neobrain/vertex_shader_debugger
Vertex shader debugger
2015-02-11 22:17:46 +01:00
Tony Wasserka 12a5cd1d65 citra-qt: Add a vertex shader debugger. 2015-02-11 15:40:45 +01:00
Tony Wasserka 3f649dc9b8 Pica/DebugUtils: Factor out BreakPointObserverDock into its own file. 2015-02-11 15:40:04 +01:00
Tony Wasserka eb83ac48aa Merge pull request #543 from Alegend45/master
Add more blend equations from 3dbrew
2015-02-10 13:30:29 +01:00
Tony Wasserka 4154560bd5 Merge pull request #545 from yuriks/patch-1
Appveyor: Do x64 builds
2015-02-08 16:29:31 +01:00
Tony Wasserka 1576a318f2 Merge pull request #535 from bunnei/color-modifiers
Implement color/alpha modifiers
2015-02-05 16:07:37 +01:00
Tony Wasserka a45175ee0d Merge pull request #534 from neobrain/disassembler-improvements
Disassembler improvements
2015-02-03 22:12:17 +01:00
Tony Wasserka 5a90420c0b citra-qt: Fix horrible scrolling responsiveness in disassembler by giving the uniformRowHeight hint. 2015-02-03 21:11:50 +01:00
Tony Wasserka 79713d500b citra-qt: Fix a crash when double-clicking a disassembler list item. 2015-02-03 21:11:49 +01:00
Tony Wasserka e1f9f9ea04 Merge pull request #517 from bunnei/blend-factors
Pica: Implement blend factors.
2015-02-01 12:00:10 +01:00
Tony Wasserka 73a7a379d6 Merge pull request #512 from lioncash/assignment
shared_memory: Fix assignments in SharedMemory::Map
2015-01-31 12:59:00 +01:00
Tony Wasserka 28702cbfeb Merge pull request #503 from yuriks/kernel-lifetime4
Kernel Lifetime Reform Pt. 4
2015-01-30 15:00:17 +01:00
Tony Wasserka 0cf3c40aa9 Merge pull request #506 from bunnei/depth-functions
GPU: Implement the remaining depth testing functions.
2015-01-26 11:52:15 +01:00
Tony Wasserka 8946df97b5 Merge pull request #429 from Kingcom/titlebar
Add option to hide dock widget title bars
2015-01-20 23:17:42 +01:00
Tony Wasserkaandarchshift f2b74b4fb3 Pica/Rasterizer: Add ETC1 texture decompression support. 2015-01-13 14:42:40 -08:00
Tony Wasserkaandarchshift 2b9a9a45b7 Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU. 2015-01-12 15:47:21 -08:00
Tony Wasserkaandarchshift e02db3904b Pica/VertexShader: Implement the MAD instruction. 2015-01-12 15:34:36 -08:00
Tony Wasserka f1080de47d Merge pull request #437 from Kingcom/DebugMode
Replace OnCpuStepped signal
2015-01-11 21:28:18 +01:00
Tony Wasserka 27406cc377 Merge pull request #377 from Yllodra/misc-changes
Qt: Letter cases and single window mode
2015-01-02 14:49:50 +01:00
Tony Wasserka 84d11d7ff6 Merge pull request #380 from Yllodra/graphics-debugger-save-state
Set object name for the Graphics Debugger
2015-01-01 18:21:14 +01:00
Tony Wasserka bc187be0c1 Pica/Rasterizer: Remove some redundant casts. 2014-12-31 16:32:56 +01:00
Tony Wasserka 9675d19b47 Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea. 2014-12-31 16:32:56 +01:00
Tony Wasserka 47543d62cf Pica: Cleanup color conversion. 2014-12-31 16:32:55 +01:00
Tony Wasserka 614baa39d1 VideoCore: Remove some unused functions. 2014-12-31 16:32:55 +01:00
Tony Wasserka d13bd327ba Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping. 2014-12-31 16:32:55 +01:00
Tony Wasserka 195d73a385 Pica/Rasterizer: Clean up long code lines. 2014-12-31 16:32:55 +01:00
Tony Wasserka 40c7200841 Pica/VertexShader: Coding style fixes. 2014-12-31 16:32:55 +01:00
Tony Wasserka 323a56f898 Pica/CommandProcessor: Cleanups. 2014-12-31 16:32:55 +01:00
Tony Wasserka b2d461020d Pica/CommandProcessor: Workaround games not setting the input position's w component. 2014-12-31 16:32:55 +01:00
Tony Wasserka 18a5e888bb GPU: Pseudo-implement horizontal scaling.
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all.
However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31 16:32:55 +01:00
Tony Wasserka 0f49424022 Pica/Rasterizer: Implement backface culling. 2014-12-31 16:32:55 +01:00
Tony Wasserka 3b78af904e Pica/Rasterizer: Textures seem to be laid out flipped vertically.
Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
2014-12-31 16:32:55 +01:00
Tony Wasserka 3da52ead9b Pica/DebugUtils: Fix a bug in RGBA4 texture decoding. 2014-12-31 16:32:55 +01:00
Tony Wasserka a7ae0330b1 Pica/Rasterizer: Implement alpha blending. 2014-12-31 16:32:55 +01:00
Tony Wasserka e229ff8c83 Pica/Rasterizer: Implement depth testing. 2014-12-31 16:32:55 +01:00
Tony Wasserka 77bb58afeb Pica/Rasterizer: Further enhance Tev support. 2014-12-31 15:35:54 +01:00
Tony Wasserka 36291bc3f6 Pica: Add output merger definitions. 2014-12-31 15:35:54 +01:00
Tony Wasserka 632655e292 Pica: Fix A4, IA4 and IA8 texture formats.
Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
2014-12-31 15:35:24 +01:00
Tony Wasserka b7a48c422a Pica/CommandProcessor: Add support for integer uniforms. 2014-12-31 15:33:09 +01:00
Tony Wasserka b03a97e0b8 citra-qt: Fix displaying RGBA5551 framebuffers.
(not that it matters at the moment, because this code is not used yet)
2014-12-31 15:33:09 +01:00
Tony Wasserka e1144e364e citra-qt: Always show pica framebuffers as RGBA8.
We actually don't really know yet how the format is encoded. Hence just use what works.
2014-12-31 15:33:09 +01:00
Tony Wasserka b7e0b16354 Merge pull request #351 from yuriks/optimize
Rasterizer Optimizations
2014-12-30 00:13:48 +01:00
Tony Wasserka 13699f05e7 Merge pull request #303 from linkmauve/fs-cleanup
FileSys cleanup
2014-12-29 12:14:59 +01:00
Tony Wasserka 08f42c2b8c Pica/VertexShader: Promote a log message to critical status. 2014-12-20 18:06:56 +01:00
Tony Wasserka 17f31de364 Pica/VertexShader: Small optimization. 2014-12-20 18:06:56 +01:00
Tony Wasserka a664574ecb Pica/VertexShader: Be robust against invalid inputs.
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
2014-12-20 18:06:56 +01:00
Tony Wasserka ad5db467d7 Pica/VertexShader: Clarify a comment. 2014-12-20 18:06:56 +01:00
Tony Wasserka 871418e62b Pica/DebugUtils: Further cleanups to LookupTexture. 2014-12-20 18:06:56 +01:00
Tony Wasserka 88e9efe4b8 Pica/DebugUtils: Fix two warnings. 2014-12-20 18:06:56 +01:00
Tony Wasserka 6e275778c9 Pica/DebugUtils: Better document LookupTexture. 2014-12-20 18:06:55 +01:00
Tony Wasserka e4e9710d18 Pica/Rasterizer: Get rid of C-style casts. 2014-12-20 18:06:55 +01:00
Tony Wasserka d81370682f Pica/DebugUtils: Make a number of variables static.
Makes for cleaner and faster code.
2014-12-20 18:06:55 +01:00
Tony Wasserka 6bd41de276 Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions. 2014-12-20 18:06:55 +01:00
Tony Wasserka 22afb9d830 Pica/VertexShader: Run instruction handlers according to the effective opcode.
This allows for proper emulation of the different CMP/LRP/MAD instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka cd163fb59a Pica/VertexShader: Implement MAX instructions. 2014-12-20 18:06:55 +01:00
Tony Wasserka aff808b2fd Pica: Add support for boolean uniforms. 2014-12-20 18:06:55 +01:00
Tony Wasserka 67618a2c55 Pica/VertexShader: Add support for MOVA, CMP and IFC. 2014-12-20 18:06:55 +01:00
Tony Wasserka cb1804e0ab Pica/VertexShader: Move code around a bit. 2014-12-20 18:06:55 +01:00
Tony Wasserka b85524c760 Pica/VertexShader: Some cleanups using std::array. 2014-12-20 18:06:55 +01:00
Tony Wasserka ce36ad454e Pica/VertexShader: Support negating src2. 2014-12-20 18:06:55 +01:00
Tony Wasserka cc5746abfe Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka 8ce1d32460 Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. 2014-12-20 18:06:55 +01:00
Tony Wasserka 056a8f9dfa Add nihstro (a 3DS shader tools suite) as a submodule. 2014-12-20 18:06:55 +01:00
Tony Wasserka 79c29243ed Pica/DebugUtils: Add an event triggered after loading a vertex. 2014-12-20 18:06:55 +01:00
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 2014-12-20 18:06:54 +01:00
Tony Wasserka 346012f29e Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations. 2014-12-20 18:06:54 +01:00