Vitor Kiguchi
2035207dde
log disk shader cache setting
2020-01-23 00:49:17 -03:00
Vitor Kiguchi
b713fe3329
Address review comments
2020-01-22 12:51:04 -03:00
Vitor Kiguchi
157f82141d
Make a separate function for getting minimum size based on layout
2020-01-21 19:31:39 -03:00
Vitor Kiguchi
0dcb886ef2
clang format
2020-01-21 14:24:16 -03:00
Vitor Kiguchi
718f04af6d
Correctly treat cases when current size is smaller than the minimum defined by the layout
2020-01-21 13:32:51 -03:00
Vitor Kiguchi
5d0353c391
correct ProcessConfigurationChanges
2020-01-20 23:00:33 -03:00
Vitor Kiguchi
6e1a873e57
use the defined constants instead of magic numbers for screen dimensions
2020-01-20 23:00:33 -03:00
Vitor Kiguchi
64737afdbc
Change min_client_area_size based on layout
2020-01-20 23:00:21 -03:00
Vitor Kiguchi
c2179a1dd0
log the upright screen setting
2020-01-20 22:32:16 -03:00
Vitor Kiguchi
5eb9a5b3bc
Set hotkey for screen rotation
2020-01-20 22:32:15 -03:00
Vitor Kiguchi
be88d2a59a
implement upright orientation for side and large frame layouts
2020-01-20 22:32:15 -03:00
vitor-k
89cab445d4
Implementation of screen rotation without use of additional layouts.
...
This is based on what was done using additional layouts, but modified
to have a variable to control rotation and making it so Single Screen
Layout behaves like Upright Single would, and Default Layout behaves
like Upright Double would, when the new variable is used.
Large Layout and Side Layout currently ignore the new variable.
New variable still currently doesn't have a hotkey.
2020-01-20 22:31:51 -03:00
vitor-k
cc9bcf3e48
fix uppercase sorting
2019-10-25 18:49:13 -03:00
vitor-k
eb7527254f
Sort game items after the list is populated
2019-09-28 15:57:26 -03:00
vitor-k
476dcb1915
Use the displayed text for sorting GameListItemPath.
...
By default, DisplayRole is used as the SortRole.
This behaviour is what's expected by the user.
Made it so that an access to SortRole is equivalent to one to DisplayRole.
Also fixes a bug with directory sorting.
2019-09-28 00:48:11 -03:00
vitor-k
8d8bc8fee7
small changes to ApplicationState handling, just in case
2019-09-19 00:12:36 -03:00
vitor-k
147a7f0dec
Remove boost headers not currently used
2019-09-15 15:18:38 -03:00
vitor-k
bb12af1da7
Remove unused boost header
2019-09-15 14:00:55 -03:00
vitor-k
05b1cfc63b
Pause in background guard clause and unused flag
2019-09-15 01:08:12 -03:00
vitor-k
66b1e419c3
Naming changes and clang format
2019-09-14 18:14:23 -03:00
vitor-k
356fd60520
Add option to enable pause when on background
2019-09-13 23:01:12 -03:00
vitor-k
7224ec57f6
Only auto unpause when auto paused
2019-09-11 21:53:26 -03:00
vitor-k
23405b4ce1
Pause on unfocused first draft
...
This is a MVP, still needs one or more configuration option(s) and
review of the code style.
2019-09-10 21:52:17 -03:00
4d2fee31b3
Prevent repetition on config.cpp
...
Type is already indicated on right hand side.
Co-Authored-By: Mat M. <mathew1800@gmail.com >
2019-09-10 00:01:55 -03:00
vitor-k
966d128025
Remove newlines from the long title in row2
2019-09-09 23:40:32 -03:00
vitor-k
719912786a
UISettings::GameListText
...
Append a value to the enum to function as length counter.
Also remove magic numbers where possible, by using the enum instead.
2019-09-09 23:36:21 -03:00
vitor-k
1f1ac98f10
Fix clang format for long-title
2019-09-09 23:36:21 -03:00
vitor-k
c866a8e428
Change GameListText order to improve configuration compatibility
2019-09-09 23:36:21 -03:00
vitor-k
f9cded05fd
Allow displaying of the full title in the interface, as well as use the full title in the search filter
2019-09-09 23:36:21 -03:00
vitor-k
ccf6d380af
Change the coding style of GameListIconSize bounds check to use the enum instead of magic numbers
2019-09-08 19:37:55 -03:00
vitor-k
61f9710d95
remove unused call to nodiscard function
2019-09-05 17:11:38 -03:00
vitor-k
50cee98bca
Move the SetThreadExecutionState calls to their own separate functions
2019-09-03 16:13:14 -03:00
vitor-k
bcf33b0ac6
Fix to windows sleep issues, now with clang format!
2019-09-03 11:06:57 -03:00
vitor-k
6e3652d15b
Struct vs class declaration and unused variable
2019-09-02 22:45:38 -03:00
vitor-k
ac3a854f45
Add cancel option to analog stick configuration
2019-08-31 21:58:07 -03:00