Commit Graph
11 Commits
Author SHA1 Message Date
xperia64andBen 8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
xperia64 fa0919915c Fix GLES version header on picky drivers 2019-03-15 23:32:29 +00:00
xperia64 224142a57e Fix getopt on systems where char is unsigned by default 2019-03-15 23:19:24 +00:00
xperia64 ce26de858a Use QPixmap/QIcon for background color selection button 2019-01-20 22:09:23 -05:00
xperia64 c6d623f4ba Fix crash when no files are selected 2019-01-19 22:14:19 -05:00
xperia64 82acde7e4b Add file extension to screenshot filename if not provided 2019-01-19 22:10:30 -05:00
xperia64 c1ac39f058 Actually fix the race condition 2019-01-18 16:32:16 -05:00
xperia64 5f5646c850 Fix types 2019-01-18 15:24:39 -05:00
xperia64 6f2eb2a418 Do 3D slider updating in the HID module 2019-01-17 23:48:50 -05:00
xperia64 81f4cef201 Revert "Change 3D slider in-game"
This reverts commit bb9a972e35.

Needs to be completely redone in the HID HLE service module.
2019-01-17 23:33:24 -05:00
xperia64 bb9a972e35 Change 3D slider in-game 2019-01-17 22:18:15 -05:00