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108 Commits
Author SHA1 Message Date
ocornut 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. 2021-02-03 18:30:26 +01:00
ocornut 9bcf77eb81 Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). (#2034) + fix some PVS warnings, fix typo, blanks.
Amend e28b1078
2021-01-04 19:15:20 +01:00
ocornut 7d5d5711c2 Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 2021-01-03 17:01:54 +01:00
ocornut 5292320110 Amend ffe8f0177f (#3544) + readme fixes 2020-10-23 11:25:26 +02:00
Louis Schnellbachandocornut ffe8f0177f Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state (#3544) 2020-10-23 11:17:56 +02:00
xndcnandocornut 127f132447 Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x (#3530)
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
2020-10-15 19:48:45 +02:00
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 2020-10-14 14:42:00 +02:00
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 2020-10-14 14:41:40 +02:00
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