omar and ocornut
0a811e8ea1
Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. ( #9378 )
2026-04-23 21:50:45 +02:00
ocornut
689f837afa
IO: added comments near ImGuiConfigFlags to refer to other fields. ( #3379 )
2026-03-30 13:04:38 +02:00
ocornut
97075fae4b
Clipper: always pulls current context on ImGuiListClipper::Begin(). ( #9324 , #5856 )
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Marked Ctx as internal in the comments.
2026-03-30 12:53:30 +02:00
ocornut
c91bcea7a8
Backends: SDLGPU3: fixed missing release of TexSamplerNearest. ( #9196 )
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Amend/fix 8b86c939c7
2026-01-25 13:30:28 +01:00
ocornut
c6e54c7ab5
Comments about input queue being close to be supporting multi-thread. ( #5772 )
2026-01-25 13:29:21 +01:00
ocornut
791ad9b82d
InvisibleButton: allow calling with size (0,0) to fit to available content size. ( #9166 , #7623 )
2026-01-13 16:15:48 +01:00
ocornut
960921f03a
Happy new year!
2026-01-03 01:07:58 +01:00
omar and ocornut
fc89c61089
Hashing: handling of "###" operator to reset to seed within a string identifier doesn't include the "###" characters in the output hash anymore.
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This has various simplifying properties.
Need a test engine update too.
+ Demo: removed misleading/unnecessary usage of ###.
2025-12-11 23:02:20 +01:00
ocornut
ee48fad09d
Internals: rename ImStableVector's BLOCK_SIZE to avoid conflict with Linux header defines. ( #9088 )
2025-11-21 19:47:03 +01:00
ocornut
26ff93dadc
Examples: NULL: fixed msvc project.
2025-11-20 14:51:25 +01:00
ocornut
a484fd2b56
Examples: Win32+OpenGL3: enable DPI awareness. ( #9083 )
2025-11-20 14:50:08 +01:00
ocornut
b46f099a3f
Backends: GLFW: fixed building on Linux platforms where Wayland headers are not available. ( #9024 , #8969 , #8921 , #8920 )
2025-10-20 23:57:09 +02:00
ocornut
e2a662eed8
Backends: Allegro5: fixed use of obsolete IM_OFFSETOF().
2025-08-12 11:41:11 +02:00
ocornut
e1a93805db
Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay().
2025-08-12 11:33:10 +02:00
ocornut
af920e1e6f
Version 1.92.3 WIP
2025-08-12 11:30:41 +02:00
ocornut
284283615b
InputText: minor tweak to an expression.
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Primarily to make PVS Studio static analysis go silent but it is a perfectly valid suggestion.
2025-08-06 10:48:01 +09:00
ocornut
7e701c18c8
Fonts: fixed an issue when a font using MergeMode has a reference size specified but the target font doesn't.
2025-08-04 18:21:38 +09:00
ocornut
902b8cc39a
Examples: SDL3+SDL_GPU: use SDL_GPU_PRESENTMODE_VSYNC present mode. ( #8830 )
2025-08-04 15:30:25 +09:00
ocornut
250bd66b76
Tabs: fixed ImGuiTabBarFlags_FittingPolicyScroll not triggering (regression in 3ef6c84). ( #3421 , #8800 )
2025-08-04 15:19:16 +09:00
ocornut
c14d83d4e0
Tabs: made scrolling buttons never keyboard/gamepad navigation candidates.
2025-08-04 15:12:23 +09:00
ocornut
7d5fef8642
Nav: fixed a bug where GamepadMenu couldn't toggle between main and menu layer while navigating a Modal window. ( #8834 )
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Amend 901d432cb but for Gamepad.
2025-08-04 15:06:14 +09:00
ocornut
320c94bfaa
Tabs: when scrolling is enabled, track selected tabs when resizing down parent container. ( #3421 , #8800 )
2025-07-31 23:42:30 +09:00
ocornut
3ef6c8410a
Tabs: added new fitting policy ImGuiTabBarFlags_FittingPolicyMixed, new default. ( #3421 , #8800 )
2025-07-31 23:42:25 +09:00
ocornut
cc1fbcc9a9
Fonts: undo change done in b884533 since 19d1ad0 made them unnecessary. ( #8794 , #8850 )
2025-07-31 23:04:35 +09:00
ocornut
78d11cd781
Tabs: (Breaking) renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. ( #261 , #351 )
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Amend 54a60aaa40
2025-07-31 22:58:01 +09:00
ocornut
7278cda039
Tabs: added TabMinWidthBase, ImGuiStyleVar_TabMinWidthBase.
2025-07-31 22:57:11 +09:00
ocornut
7bb9db501c
Tabs: fixed 046a8ea (commited a modified file).
2025-07-31 22:05:19 +09:00
ocornut
046a8eae0f
Tabs: fixed tab bar underline not drawing below scroll buttons. ( #6820 , #4859 , #5022 , #5239 )
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Fix ef8ff1b5d8 which accidentally meant we are using BarRect after it may have been modified by TabBarScrollingButtons().
2025-07-31 22:04:01 +09:00
ocornut
a0cdac48e0
Tables: fixed TableGetHoveredRow() ( #7350 , #6588 , #6250 ) + TableGetRowIndex() which never correctly worked when using a clipper.
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Amend e09454aec . Can't understand the comment nor why code was commented. Code looks alright. Compared TableEndRow() between 1.80 and current as well.
2025-07-31 13:21:26 +09:00
ocornut
2ab3946ecb
Windows: add StopMouseMovingWindow(), partial merge 80d78fa from docking.
2025-07-30 18:46:49 +09:00
ocornut
87d7f7744e
Fonts: (Internal) Added undocumented ImFontBaked::LoadNoRenderOnLayout. ( #8758 , #8465 )
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Amend fd75bdccb0 .
2025-07-27 20:33:57 +09:00
ocornut
10dc1882c8
Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback.
2025-07-27 20:31:37 +09:00
ocornut
c6c0c3be08
Docs: amend 1.92.0 logs on the fact that font->CalcTextSizeA() used to be thread-safe.
2025-07-27 20:15:21 +09:00
ocornut
da6c97203e
Fixed comments for io.KeyCtrl / io.KeySuper to match the one for ImGuiMod_Ctrl, ImGuiMod_Super. ( #8839 )
2025-07-27 19:37:30 +09:00
ocornut
19d1ad04f4
Fonts: stop using stb_truetype.h implementation functions. Fix using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION. ( #8794 )
2025-07-23 16:42:00 +09:00
ocornut
b884533957
Document/workaround an issue using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION since 1.92.0. ( #8794 )
2025-07-23 16:30:30 +09:00
ocornut
174f37bdaf
Fixed building with IMGUI_DISABLE_DEBUG_TOOLS only. ( #8796 )
2025-07-23 16:17:35 +09:00
ocornut
4f00774006
Examples: SDL3+Metal: Amend example. ( #8827 , #8825 )
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Amend 8403c49
2025-07-23 16:11:47 +09:00
ocornut
06ab541e2f
CI: Adjust policies to more frequently build Win64 SDL3+SDL_Renderer, SDL3+SDL_GPU, and tweak others.
2025-07-22 17:01:26 +09:00
ocornut
ea613e181c
Windows: fixed an issue where resizable child windows would emit border logic when hidden/non-visible. ( #8815 )
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This makes more sense in docking branch but may be merged in master right away.
2025-07-22 16:22:53 +09:00
ocornut
ed5bd1f9ef
Changed ImTextCharToUtf8() to return bytes count rather than original pointer. ( #8820 )
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Amend c2bf4abfa1
2025-07-22 14:17:11 +09:00
ocornut
c9e0208de4
Textures: moved UpdateTexturesNewFrame(), UpdateTexturesEndFrame() to a more suitable location in the file.
2025-07-21 15:35:53 +09:00
ocornut
57a816ae60
Texutres: minor comments, tweaks.
2025-07-21 15:27:17 +09:00
ocornut
643f0e3abf
Backends: OpenGL3: restore update path on non-WebGL non-ES targets that doesn't require a CPU copy. ( #8802 , #8465 )
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Amend/fix dbb91a5
2025-07-15 14:34:40 +02:00
ocornut
8744d10235
Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating textures. ( #8802 )
2025-07-15 14:30:50 +02:00
ocornut
7c51c0e3de
Docs: misc update. ( #8727 , #8764 )
2025-07-08 11:59:32 +02:00
ocornut
8c61ee5498
Tables: fixed comments about DisableDefaultContextMenu. ( #8746 )
2025-06-29 18:05:28 +02:00
ocornut
d99ab9f903
Backends: SDL2: undef Status for X11. ( #8751 )
2025-06-28 17:15:18 +02:00
ocornut
de7625b8c2
Docs: tweak/fixed comments. ( #8750 , #8749 )
2025-06-28 17:12:05 +02:00
ocornut
0dc2885f3e
InputText: fix for InsertChars() to work on read-only buffer. ( #8714 , #8689 , #8242 )
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Ill defined feature but memory editor use InsertChars etc on a read-only buffer.
`if (init_state)` block of InputTextEx() intentionally does not resize TextA, as unneeded.
Amend b2c73596ae
Amend e900571
2025-06-22 13:04:51 +02:00
ocornut
afe20dc9b6
Backends: warning fix.
2025-06-20 15:23:52 +02:00
ocornut
e97e55adbc
Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.
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dx12: 'ImGui_ImplDX12_Data* bd' shadowed local in spite of being in lambda.
2025-06-20 15:18:00 +02:00
ocornut
2f9c518ca8
Textures: ImTextureData::GetPixels() returns void* for clarity.
2025-06-20 15:17:13 +02:00
ocornut
9a50c09172
Bsckends: SDL2, GLFW: fixed ImGui_ImplXXXX_GetContentScaleXXX functions never using SDL 2.0.4 & GLFW 3.3 path in master.
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Amend 9da3e6696a , 8269924c (was broken for master)
2025-06-20 14:38:33 +02:00
ocornut
3a964d18e0
Comments on ImGuiMod_XXXX and ImGuiKey_GamepadXXXX values.
2025-06-20 10:11:07 +02:00
ocornut
8d6e66d38c
Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false.
2025-06-20 09:49:53 +02:00
ocornut
f7dabede8b
Backends: Allegro5: Fixed missing invisible mouse cursor, broken by ee8941e0d.
2025-06-20 09:49:53 +02:00
ocornut
f633a60581
Backends: GLFW: Added support for multiple Dear ImGui contexts. ( #8676 , #8239 , #8069 )
2025-06-18 16:46:37 +02:00
ocornut
d290e583c5
Backends: GLFW: fixed WndProc relying on current context. ( #8676 , #8239 , #8069 )
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This makes the backend closer to support multi-context.
2025-06-18 16:39:57 +02:00
ocornut
c56e8b4964
imgui_freetype: fixed NULL that creeped in instead of nullptr.
2025-06-18 15:31:00 +02:00
ocornut
b2c73596ae
InputText: fixed a buffer overrun that could happen when using dynamically resizing buffers. ( #8689 )
2025-06-17 20:11:22 +02:00
ocornut
12626b85c4
InputText: minor changes to match for both insert chars paths to look more similar.
2025-06-17 19:24:45 +02:00
ocornut
08bb348142
Misc: removed static linkage from operators to facilitate using in C++ modules. ( #8682 , #8358 )
2025-06-17 17:09:26 +02:00
ocornut
041abe8522
Revert "Misc: removed static linkage from operators to facilitate using in C++ modules. ( #8682 , #8358 ) [@radjkarl]"
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This reverts commit 39a90ac4d6 .
2025-06-17 14:57:39 +02:00
ocornut
39a90ac4d6
Misc: removed static linkage from operators to facilitate using in C++ modules. ( #8682 , #8358 ) [@radjkarl]
2025-06-17 14:52:34 +02:00
ocornut
f2e4e80391
Windows: BeginChild(): fixed being unable to combine manual resize on one axis and automatic resize on the other axis. ( #8690 )
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+ removed obsolete TODO entries.
2025-06-17 14:01:01 +02:00
ocornut
fe048efeab
DrawList, Fonts: fixed PushFont()/AddImage() not restoring correct atlas texture id when using multiple atlas ( #8694 )
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This also needs 24f7328 .
2025-06-17 12:06:14 +02:00
ocornut
24f7328e5f
DrawList, Fonts: fixed ImFontAtlasTextureRepack() overwriting draw list shared data UV's etc. even when not bound. ( #8694 , #8465 )
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ImFontAtlasUpdateDrawListsSharedData() call from ImFontAtlasTextureRepack() would trigger this.
For simplicity we also track current atlas in ImDrawListSharedData, but we could probably use Font->ContainerAtlas.
2025-06-17 12:06:05 +02:00
ocornut and ocornut
39f6c793b3
Fonts: proof of concept support for user textures.
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# Conflicts:
# imgui.h
# imgui_internal.h
2025-06-11 15:59:19 +02:00
ocornut and ocornut
fad5280d4c
Fonts: fixed broken support for legacy backend due to a mismatch with initial pre-build baked id.
2025-06-11 15:57:44 +02:00
ocornut and ocornut
4dec946ae6
Fonts: don't pretend to half recover from OOM for now + debug log filename on load failure.
2025-06-11 15:57:35 +02:00
ocornut and ocornut
8140a9d8a6
Fonts: comments on ImTextureData fields.
2025-06-11 15:57:35 +02:00
ocornut and ocornut
42e7bb80b6
imgui_freetype: removed anonymous namespace + extracting two functions outside of ImGui_ImplFreeType_FontSrcData.
2025-06-11 15:57:28 +02:00
ocornut and ocornut
6a455e1281
imgui_freetype: moving data out of ImGui_ImplFreeType_FontSrcData.
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The reasoning behind that we would ideally transition ImGui_ImplFreeType_FontSrcData to be shared between fonts using same source.
2025-06-11 15:57:28 +02:00
ocornut and ocornut
fc87081133
Fonts: fixed GetCustomRectUV().
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Fixing typo. Broken by fe598f7
2025-06-11 15:55:38 +02:00
ocornut and ocornut
e41bf16ff1
Fonts: fixed ImTextureID() being zero-cleared instead of using ImTextureUserID_Invalid. .
2025-06-11 15:53:42 +02:00
ocornut and ocornut
7ac1bff482
Fonts: fixed an issue calling legacy ImFontAtlas::Clear().
2025-06-11 15:52:12 +02:00
ocornut and ocornut
144f444217
Fonts: fixed memory leaks, shutting down font loader, and on AddFont() failure in FreeType backend.
2025-06-11 15:52:12 +02:00
ocornut and ocornut
8ea0ae454f
Fonts: fixed a bug using size specified by secondary font sources.
2025-06-11 15:52:12 +02:00
ocornut and ocornut
e98a314e06
Textures: Added ImTextureData::UsedRect.
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# Conflicts:
# imgui_internal.h
2025-06-11 15:51:19 +02:00
ocornut and ocornut
2bf6879dae
Fonts: tidying up font scale logic.
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# Conflicts:
# imgui_internal.h
2025-06-11 15:51:18 +02:00
ocornut and ocornut
066b24d741
Fonts: Fixed _OnChangedTextureID() asserting when calling on e.g. finalized drawlists.
2025-06-11 15:47:34 +02:00
ocornut and ocornut
a2bc3d81c2
Fonts: Fixed support for multiple contexts.
2025-06-11 15:43:07 +02:00
ocornut and ocornut
43cc3fc8b1
Fonts: optimization bake FallbackAdvanceX into IndexAdvanceX[].
2025-06-11 15:42:54 +02:00
ocornut and ocornut
4f27792ffe
(Breaking) Removed atlas->TexDesiredWidth now unnecessary (github 327)
2025-06-11 15:42:54 +02:00
ocornut and ocornut
b670f799d5
Fonts: use TexGlyphPadding. Fixed packing issues. Removed old code.
2025-06-11 15:41:21 +02:00
ocornut and ocornut
0f553c57bd
Fonts: AddFont() actually does the work, so we can handle errors & return an accurate return value.
2025-06-11 15:41:21 +02:00
ocornut and ocornut
208705368e
Textures: Adding a RefCount to textures so backend can avoid destroying them on shutdown if atlas is shared.
2025-06-11 15:05:51 +02:00
ocornut and ocornut
0f0473bf1c
Fonts, Textures: main code for ImGuiBackendFlags_RendererHasTextures feature.
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# Conflicts:
# imgui.h
# imgui_demo.cpp
2025-06-11 15:03:46 +02:00
ocornut
b5a73033ab
Examples: Apple: Amend build scripts and gitignore, fix misc OSX warnings. ( #8637 )
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# Conflicts:
# backends/imgui_impl_metal.mm
2025-05-14 18:23:31 +02:00
ocornut
08689c51a9
Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName.
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# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2025-05-13 15:50:51 +02:00
ocornut
4a6ba95392
Backends: SDL3: Comments ( #6146 )
2025-05-12 19:19:30 +02:00
ocornut
46235e91f6
Examples: SDL3: specify SDL_WINDOW_HIGH_PIXEL_DENSITY and make centering consistent + call SDL_RenderScale().
2025-05-05 20:04:32 +02:00
ocornut
afd3a36f69
Demo: added basic Fonts section under main demo (same as Metrics one) for visibility.
2025-05-05 19:39:56 +02:00
ocornut
c5e2bb7cd1
Backends: SDLGPU3: Fixed creating atlas texture earlier than other backends.
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# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
2025-05-05 19:20:12 +02:00
ocornut
e3bfaab3f7
Examples: update xcode projects.
2025-05-05 18:38:55 +02:00
ocornut
75ddd9a6cd
Backends: SDLGPU3: added support for ImDrawCallback_ResetRenderState. ( #8599 )
2025-04-28 23:10:43 +02:00
ocornut
cbb8edb0b7
Tables: fixed an assert when combining Tables, Frozen Rows, Clipper and BeginMultiSelect() in a certain order. ( #8595 , #8250 )
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The table->CurrentColumn != -1 test in BeginMultiSelect() was affected. It would have been possible to amend the test with table->IsInsideRow but this seems generally saner.
Docs: fixed typo. (#8592 )
2025-04-26 15:44:51 +02:00
ocornut
af987eb117
Backends: DX12: build fix for Clang. ( #8582 )
2025-04-20 11:24:30 +02:00
ocornut
69d572bb10
Fonts: reworked text ellipsis logic to ensure a "..." is always displayed instead of a single character. ( #7024 )
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Requires 97d85338e8 and e4a865177e
2025-04-16 20:30:29 +02:00