2 Commits
Author SHA1 Message Date
moonpower 5ae4be2b5f Refactor SDL surface backend for improved quad rendering and performance
- Introduced a new structure ImGui_ImplSDLSurface3_Quad to represent quads.
- Added functions to detect quads and check for constant colors and linear UVs.
- Enhanced rendering functions to utilize quad detection for faster rendering paths.
- Updated the rendering logic in ImGui_ImplSDLSurface3_RenderDrawData to leverage the new quad rendering capabilities.
- Optimized Makefiles and build scripts to include optimization flags for better performance.
2026-03-13 14:19:04 +01:00
moonpower 00843f9ece windows and readme 2026-03-11 20:17:53 +01:00