Commit Graph
100 Commits
Author SHA1 Message Date
ocornut ee8941e0de Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:41:05 +02:00
ocornut 16fe666e36 Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_sdlgpu3.h
2025-06-11 15:38:14 +02:00
ocornut e538883a20 Backends: SDL_Renderer3: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:38:13 +02:00
ocornut 9fa65cd190 Backends: SDL_Renderer2: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:37:50 +02:00
ocornut abe294bfd0 Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
2025-06-11 15:33:28 +02:00
ocornut 0430c55b84 Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
Removed ImGui_ImplOpenGL2_CreateFontsTexture() and ImGui_ImplOpenGL2_DestroyFontsTexture().
2025-06-11 15:30:45 +02:00
ocornut dbb91a574f Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
+ Removed ImGui_ImplOpenGL3_CreateFontsTexture() and ImGui_ImplOpenGL3_DestroyFontsTexture().
2025-06-11 15:29:14 +02:00
ocornut eefe5d5aac Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_dx12.cpp
2025-06-11 15:27:19 +02:00
ocornut 2d2b1bc1cc Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
2025-06-11 15:27:16 +02:00
ocornut 75efba7ec7 Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support
# Conflicts:
#	backends/imgui_impl_dx9.cpp
2025-06-11 15:27:11 +02:00
ocornut 372fd27e71 Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_dx11.cpp
2025-06-11 15:26:00 +02:00
ocornut c20e160e0f Textures: added texture list pointer in ImDrawData.
# Conflicts:
#	imgui.h
2025-06-11 15:12:02 +02:00
ocornut a21a2e855b Textures: Single Textures[] array allows backend to not have to care about atlases.
# Conflicts:
#	imgui.h
2025-06-11 15:05:49 +02:00
ocornut ee357aaddf Textures: Add ImTextureUserID_Invalid + introducing SetTexID().
Which gives us room for potentially updating ImDrawData during render.
2025-06-11 15:04:02 +02:00
ocornut 2cde9125d6 Fonts: Selecting font config source list done by shared code. 2025-06-11 15:04:02 +02:00
ocornut 191a728ecc (Breaking) added ImTextureRef struct. Changed ImDrawCmd::TextureId to TexRef.
Softly breaking. May require support from language binding generator.
Rebased and reworked completely on 2025/03/19.
2025-06-11 15:02:36 +02:00
ocornut b2f39318cb Adding .cache to ignore list. (#8674) 2025-06-11 13:41:06 +02:00
ocornut c3d7ada9df Demo: add indentation to simplify upcoming merges. 2025-06-04 22:27:34 +02:00
ocornut 91f72bbe1c Demo: omit ImGui:: prefix from ShowStyleEditor(), ShowUserGuide() code. 2025-06-04 21:29:12 +02:00
ocornut 9485aeb5c8 Demo: changed default framed item width to use Min(GetFontSize() * 12, GetContentRegionAvail().x * 0.40f). 2025-06-04 17:35:45 +02:00
ocornut e877f78b0e TreeNode: minor amend to b7ab2b7. (#2920) 2025-06-02 20:57:21 +02:00
ocornut ef503ab0c8 TreeNode: fixed out of bound access in ImGuiTreeNodeFlags_DrawLinesXXX feature. (#2920)
TreeNode behavior would read TreeRecordsClippedNodesY2Mask from an older node at same lebel, and write to g.TreeNodeStack.Data[-1].
2025-06-02 20:50:38 +02:00
ocornut b7ab2b7523 TreeNode: fixed an issue where tree lines are not drawn on node opening frame. (#2920) 2025-06-02 20:47:02 +02:00
ocornut 69e1fb50ca Docs: fixed missing commit credit. (#8656) 2025-05-30 21:59:13 +02:00
ocornut c3a3a39e92 Nav: fixed abnormal clipping disable over large ranges, could lead to stall. (#3841, #1725)
Amend 93cccd27f
2025-05-30 21:55:50 +02:00
ocornut 19289d587a Nav: fixed scroll fallback (when there are no interactive widgets to jump to) not being enabled on windows with menu or title bar. 2025-05-30 21:54:33 +02:00
ocornut c53c9a8644 Clipper: further mitigation/improvements for abnormally large contents ranges (larger than e.g. 2^31). (#3609, #8215) 2025-05-30 21:53:25 +02:00
ocornut 87a6443c5b Scroll: fixed contents size, scrollbar visibility and scrolling reet issue with abnormally large contents ranges. (#3609, #8215) 2025-05-30 21:52:51 +02:00
ocornut 77f1d3b317 Refactor: move SetCurrentFont(), PushFont(), PopFont() to a section. 2025-05-26 19:32:28 +02:00
ocornut 407a0b972e (Breaking) Fonts: CalcWordWrapPositionA() -> CalcWordWrapPosition(), takes size instead of scale.
This will be needed for upcoming changes.
2025-05-23 16:08:00 +02:00
ocornut 5f0acadf7d RenderTextEllipsis() added breaking comments. 2025-05-20 18:06:12 +02:00
ocornut 143924bbf3 Image(), ImageWithBg(): added extra comments. (#8131, #8238) 2025-05-20 17:53:17 +02:00
ocornut 1ffa7a40ac TextLinkOpenURL(): added bool return value on click. (#8645, #8451, #7660) 2025-05-20 17:32:50 +02:00
ocornut 415dddf0fa Tooltips: tooltips have a maximum size corresponding to host display/monitor size. 2025-05-19 18:42:55 +02:00
ocornut 10a0eb3e1c Alter windows min/max size logic to prioritize enforcing size_max bounds rather than size_min.
Docking branch until now used the opposite, aka ImClamp(size_desired, size_min, ImMax(size_min, size_max));, will be standardized across branches.
2025-05-19 18:42:28 +02:00
ocornut cdb5cbe6f8 (Breaking) Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted in 1.89.6.
Amend ecb0aaa.
2025-05-15 17:44:27 +02:00
ocornut d93d918eca (Breaking) Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted in 1.89.4. (#3092)
Amend e83fb46.
2025-05-15 17:43:27 +02:00
ocornut 6d939fcedc (Breaking) TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. (#1079, #8639) 2025-05-15 17:35:29 +02:00
ocornut 9361c35176 Backends: SDL2, SDL3: maximum room for sanitizer to not be zealous. 2025-05-15 15:36:42 +02:00
ocornut 4e487cfa99 stb_textedit: subsequent comments to match ocornut/stb branch. (#8635, #7925) 2025-05-14 14:05:19 +02:00
ocornut 1387d356aa stb_textedit: subsequent fixes for next/prev word impl (not used by imgui) + PageUp/Home/End (no side effect but more correct) (#8635, #7925) 2025-05-14 13:38:36 +02:00
ocornut 5c3ac93335 stb_textedit: minor edits to match PR submitted upstream. 2025-05-14 13:17:53 +02:00
ocornut 61242e2e6a InputText: fixed cursor positioning issue using up/down keys on non-ASCII text. (#8635, #7925)
Bug introduced in abd07f6d30.
Ref https://github.com/nothings/stb/issues/188
2025-05-14 11:37:55 +02:00
ocornut f484af34c2 Font: rename ImFont::AddRemapChar() parameters for clarity. (#609) 2025-05-08 18:05:05 +02:00
ocornut bf68040dc5 Backends: Vulkan: fixed build with VK_NO_PROTOTYPES.
Amend bbc89b6 (#8600)
2025-05-07 15:42:23 +02:00
ocornut 64a5e27486 Docs: bad merge error. 2025-05-07 14:22:19 +02:00
ocornut c0dfd65d67 Backends: Win32: Fixed an issue where externally losing mouse capture (due to e.g. focus loss) would fail to claim it again the next subsequent click. (#8594) 2025-04-30 16:23:58 +02:00
ocornut 20066a8964 Examples: DirectX12+Win32: also test for IsIconic() for sleeping since we don't seem to get a DXGI_STATUS_OCCLUDED signal when minimized. (#8603)
Amend ec1d2be96f. (#2496, #3907, #6308, #7615)
This technically prevents multi-viewports from working with io.ConfigViewportsNoDefaultParent=true but this is a more fringe case to handle for our example app, better tradeoff imho to use IsIconic().
2025-04-30 11:30:06 +02:00
ocornut 3f8033324f Demo: Dual List Box: fix sorting function, in theory should return 0 when equal. (#8601) 2025-04-30 11:10:58 +02:00
ocornut 75964a9860 CI: run on ubuntu-latest. 2025-04-24 14:39:25 +02:00
ocornut 0fc4967ebc Rework TextAligned() api to fix issues with baseline alignment + use standard CalcItemSize(). (#7024) 2025-04-23 15:08:57 +02:00
ocornut aed1bcc12c Rework TextAligned() api to take size input. (#7024) 2025-04-23 14:52:29 +02:00
ocornut 6a42d6b339 Added wp TextAligned() TextAlignedV(), TextAlignedExV() to internal API. (#7024) 2025-04-23 14:39:59 +02:00
ocornut dcf0d8cab6 Tables: fixed TableHeader() eager vertical clipping of text. (#6236) 2025-04-22 18:34:56 +02:00
ocornut 7c6ce12fa4 Platform IME: minor amend to bf0f586 (#8584) 2025-04-22 11:24:02 +02:00
ocornut bf0f586b69 Platform IME: added ImGuiPlatformImeData::WantTextInput, ViewportId. Backends: SDL3: honor WantTextInput. (#8584, #7492, #6341) 2025-04-22 11:21:02 +02:00
ocornut 3ab50c334a TreeNode, Style: added style.TreeLinesRounding support. (#2920) 2025-04-10 19:26:29 +02:00
ocornut 9943137d1e TreeNode: fixed non-opened clipped child node not moving Y2 marker. (#2920) 2025-04-10 17:25:06 +02:00
ocornut ee0d96ac0d TreeNode: extract code out of TreePop() into TreeNodeDrawLineToTreePop(). (#2920) 2025-04-10 17:00:29 +02:00
ocornut 8c977bf7b3 TreeNode, Tables: fixed ImGuiTreeNodeFlags_DrawLinesXXX feature when TreePop() is called in table: in no column or at top of row. (#2920) 2025-04-10 16:53:14 +02:00
ocornut 5311253468 TreeNode: ImGuiTreeNodeFlags_DrawLinesFull uses ToNodes Y2 when they are close (using a threshold). (#2920) 2025-04-10 16:03:39 +02:00
ocornut ed50bb1676 TreeNode, Tables: fixed ImGuiTreeNodeFlags_DrawLinesXXX feature when TreePop() is called from a different column. (#2920) 2025-04-10 14:47:08 +02:00
ocornut bbb0f0ade4 TreeNode: fixed incorrect clipping of arrow/bullet when using ImGuiTreeNodeFlags_SpanAllColumns. 2025-04-10 14:08:17 +02:00
ocornut 43caca05c2 TreeNode: DrawLines: tweak X2 offset to avoid losing line when ItemSpacing is large. (#2920) 2025-04-09 18:57:20 +02:00
ocornut bcbbfdaad4 TreeNode: DrawLines: latch X1 offset during TreePush(). (#2920) 2025-04-09 18:56:56 +02:00
ocornut 5e7174dec6 TreeNode: removed TreeLinesSize > 0.0f optimization check. (#2920)
This is desirable but we'd need to avoid exposing 0.0f in style editor + assert on it.
2025-04-09 17:40:15 +02:00
ocornut 789de09dda TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920) 2025-04-09 12:04:09 +02:00
ocornut faa03031b4 Windows: loosened code to handle ImGuiButtonFlags_FlattenChildren so that master matches docking. (#8554)
This essentially merges 059560d2 back into master.
2025-04-07 18:21:34 +02:00
ocornut 974bf58a21 Backends: Vulkan: Build and warning fixes. (#8282) 2025-04-07 17:39:00 +02:00
ocornut 91652c317e Backends: Vulkan: Deep-copy ImGui_ImplVulkan_InitInfo::PipelineRenderingCreateInfo's pColorAttachmentFormats buffer when set, in order to reduce common user-error of specifying a pointer to data that gets out of scope. (#8282)
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	docs/CHANGELOG.txt
2025-04-07 16:40:14 +02:00
ocornut 9701810bc3 TreeNode: adding ImGuiTreeNodeFlags_NoNavFocus in imgui_internal.h (#8551) 2025-04-07 11:41:21 +02:00
ocornut 4bdb0ac685 Comments 2025-03-31 15:12:28 +02:00
ocornut b6786595a4 Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which were unusually slow to recreate every frame. (#8534) 2025-03-31 14:45:29 +02:00
ocornut a26fcf58cc Nav: fixed assertion when holding gamepad FaceLeft/West button + pressing a keyboard key. (#8525) 2025-03-30 16:40:39 +02:00
ocornut 8bbdfefe05 Nav: added bool ConfigNavWindowingWithGamepad to disable windowing with gamepad. (#8525, #4828, #3255, #5641) 2025-03-30 15:05:27 +02:00
ocornut 187acb8609 Nav: polling gamepad for ImGuiKey_NavGamepadMenu use routing-friendly Shortcut() so Ctrl+Tab equivalent may be hijacked. (#8525, #4828, #3255, #5641) 2025-03-30 14:46:58 +02:00
ocornut 702a67807b Move Changelog entry. (#8509) 2025-03-21 20:17:49 +01:00
ocornut ca3ba28768 Internals: made MousePos an argument of UpdateHoveredWindowAndCaptureFlags(). (#8431, #1152) 2025-03-21 17:21:45 +01:00
ocornut 102f3f3a0d IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508) 2025-03-21 16:18:36 +01:00
ocornut 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
ocornut d467950a5e Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031) 2025-03-19 17:50:40 +01:00
ocornut 0ecb2bbe74 Version 1.92.0 WIP 2025-03-19 17:45:20 +01:00
ocornut ee48ffe021 Added comments about line/rect thickness needing scaling. (#7031) 2025-03-19 17:42:19 +01:00
ocornut f5befd2d29 Version 1.91.9b 2025-03-17 20:17:26 +01:00
ocornut cfed7a3a54 Tables: fixed assert/issues loading settings. (#8496, #7934)
Not sure what I did with 05742f9b6f but I missed on the primary filter.
2025-03-17 20:04:50 +01:00
ocornut 93b446a962 Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496) 2025-03-17 19:39:52 +01:00
ocornut a7dc184772 Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section. 2025-03-17 19:19:25 +01:00
ocornut bfaef8ca17 Version 1.92.0 WIP 2025-03-17 19:09:07 +01:00
ocornut 2737dbb1e1 Docs: Fixed typo. Very oops. (#8495) 2025-03-17 11:51:57 +01:00
ocornut 4d4f1fd364 Docs: retroactively document ConfigData->Sources renaming. (#8495)
Amend 4c0604e
2025-03-17 11:50:32 +01:00
ocornut b758b8223f InputText: Pasting a multi-line buffer into a single-line edit replaces carriage return by spaces. (#8459) 2025-03-13 19:30:59 +01:00
ocornut 79bba34c5f Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455.
2025-03-13 16:32:50 +01:00
ocornut d9dad2f4a1 Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539) 2025-03-13 12:27:47 +01:00
ocornut 6e30c42101 Tables: fixed an issue with TableSetupColumn() overriding ini data. (#7934)
Amend 05742f9b6f
2025-03-12 19:29:41 +01:00
ocornut de4f77b0ac Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn.
Amend 40b2286d16
2025-03-12 15:47:37 +01:00
ocornut 39585aa90d Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
2025-03-10 18:16:08 +01:00
ocornut a9e53829d2 Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468) 2025-03-10 18:01:29 +01:00
ocornut 377a387a42 Add proper ImGuiTextBuffer::resize() support other than 0. 2025-03-05 16:23:31 +01:00
ocornut 9f49292b35 Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00". 2025-03-05 15:47:57 +01:00
ocornut 119dfbc627 Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631) 2025-03-05 15:04:26 +01:00