Commit Graph
100 Commits
Author SHA1 Message Date
omar 4654040bcb Nav: Comments, added enum to clarify NavForward code. (#787) 2018-01-29 17:35:36 +01:00
omar c8b9b2c6bd Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787) 2018-01-29 15:46:41 +01:00
omar 21771adb94 Nav: Debug overlay uses default font. (#787) 2018-01-29 15:35:51 +01:00
omar 3ded262776 Merge branch 'master' into navigation 2018-01-26 16:07:43 +01:00
omar 2d9d7a10ca Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce. 2018-01-26 11:43:43 +01:00
omar 1f3b66b10a Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
2018-01-26 11:43:31 +01:00
omar 10a4a77b27 Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787) 2018-01-25 20:39:34 +01:00
omar 04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) 2018-01-25 19:36:38 +01:00
omar d088bd86ad Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787) 2018-01-25 19:25:30 +01:00
omar 486f0a8ba0 Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency) 2018-01-25 19:07:35 +01:00
omar f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 2018-01-25 19:03:47 +01:00
omar ed088b00be Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707) 2018-01-25 18:50:30 +01:00
omar 827f4b17d3 Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787) 2018-01-25 16:18:57 +01:00
omar e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) 2018-01-25 16:17:36 +01:00
omar 3967ff58b2 Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) 2018-01-25 16:02:33 +01:00
omar 5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363) 2018-01-25 15:37:24 +01:00
omar 8bf0c89c0d Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not). 2018-01-25 14:24:57 +01:00
omar 2c7324da56 TODO list, added uSynergy README 2018-01-25 12:38:15 +01:00
omar 5f7f27c8de Nav: Comments. (#787) 2018-01-24 20:07:35 +01:00
omar d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 2018-01-24 19:57:39 +01:00
omar 89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) 2018-01-24 19:55:56 +01:00
omar c8def61f5c Merge branch 'master' into navigation 2018-01-24 19:36:48 +01:00
omar 8c57d8cc1e Natvis: Fix ImRect expanded height display being broken and dumb. (#1569) 2018-01-24 19:10:09 +01:00
omar 6f27d6b5b8 Natvis: Made ImGuiWindow display shorter. 2018-01-24 18:52:26 +01:00
omar c2e92ab61b Added imgui.natvis helper for visual studio users. Added to examples projects. 2018-01-24 18:40:54 +01:00
omar 277f6e7842 Examples: Comments 2018-01-24 18:40:23 +01:00
omar 6f366fff6b Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787) 2018-01-24 17:41:47 +01:00
omar 455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) 2018-01-24 17:41:47 +01:00
omar 28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 2018-01-24 17:41:47 +01:00
omar 8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) 2018-01-24 17:41:47 +01:00
omar c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) 2018-01-24 17:41:47 +01:00
omar bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) 2018-01-24 17:41:47 +01:00
ocornut 680162eb32 Merge branch 'master' into navigation 2018-01-24 17:41:14 +01:00
omar 5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) 2018-01-24 17:39:21 +01:00
omar 37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) 2018-01-24 15:09:02 +01:00
omar 823e1f0b94 Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787) 2018-01-24 10:43:57 +01:00
omar 64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
2018-01-24 10:31:54 +01:00
omar cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) 2018-01-24 10:24:41 +01:00
omar eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines. 2018-01-23 21:56:15 +01:00
omar f6ee8d30fb Comments (#1567) 2018-01-23 19:21:17 +01:00
omar d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar 9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. 2018-01-23 19:13:49 +01:00
omar 2645ab5f7f Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084 2018-01-23 17:25:59 +01:00
omar 13c407591e Nav: Comments, tweaks 2018-01-23 16:45:46 +01:00
omar db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-23 16:33:06 +01:00
omar 9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) 2018-01-23 09:57:49 +01:00
omar 1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. 2018-01-22 14:31:20 +01:00
omar 5097368bd5 Tweaked FAQ. 2018-01-22 12:01:24 +01:00
omar 9edf211c0e Merge branch 'master' into navigation 2018-01-21 20:46:50 +01:00
omar 3ed2ddbfbe Metrics: Removed context size display. 2018-01-21 20:32:05 +01:00
omar ac5b7a1bdf Comments 2018-01-21 20:10:23 +01:00
omar 5eb293c879 ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight) 2018-01-20 20:32:23 +01:00
omar cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) 2018-01-20 20:25:12 +01:00
omar 7e7c017b75 Examples: Simplified mouse wheel handling. (#1463) 2018-01-20 12:45:31 +01:00
omar 7dea158175 Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463) 2018-01-20 12:36:59 +01:00
omar 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) 2018-01-20 12:36:16 +01:00
omar 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar d4bf9b4686 Renaming for consistency. 2018-01-19 15:47:10 +01:00
omar 8877622fa8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-19 15:42:28 +01:00
omar e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345) 2018-01-19 15:37:25 +01:00
omar 42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. (#1345) 2018-01-19 15:33:35 +01:00
omar 0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now. 2018-01-19 15:14:53 +01:00
omar f3e510a9bf Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
2018-01-19 10:46:54 +01:00
omar 00351ee2ab Examples: SDL: Minor renaming. 2018-01-19 09:55:49 +01:00
omar ba99900023 Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness. 2018-01-19 09:50:58 +01:00
omar 79dca9d5e6 Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness. 2018-01-19 09:50:58 +01:00
omar 15fd5b6c4c Examples: SDL: Minor renaming. 2018-01-19 09:43:28 +01:00
omar ce17e0f274 Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559) 2018-01-19 09:25:31 +01:00
omar 74dc70c543 DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559) 2018-01-19 09:16:26 +01:00
omar c2ffce3e5a Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143) 2018-01-18 17:39:40 +01:00
omar 63d47e8328 Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143) 2018-01-18 17:32:34 +01:00
omar 932d3f0198 NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments. 2018-01-18 10:06:58 +01:00
omar 60d5dc7902 Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541) 2018-01-18 10:01:36 +01:00
omar d1f726cd9d Comments about Begin/End pair and handling of return value. 2018-01-17 12:46:07 +01:00
omar cc15512bfc InputText: Minor tweak. 2018-01-17 12:15:24 +01:00
omar 7ccbb765e2 InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554) 2018-01-17 12:15:00 +01:00
omar 2f15cc0855 Nav: Fixed popup wrap-around logic for windows with scrolling. (#787) 2018-01-15 21:55:32 +01:00
omar 05885b2e6d Merge fix. 2018-01-15 20:18:01 +01:00
omar a221d253f3 Nav: Comment. 2018-01-15 20:13:49 +01:00
omar 472ba1394c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-15 20:13:42 +01:00
omar 28a76af185 Internal: DrawData: Tidying, renaming. 2018-01-15 20:12:48 +01:00
omar a77913054f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-15 18:02:58 +01:00
omar 1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. 2018-01-15 18:00:13 +01:00
omar 0c06b43e6b Metrics: Tweaks to hover-window-drawlist to see window bounding box. 2018-01-15 17:55:38 +01:00
omar 038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. 2018-01-15 17:48:32 +01:00
omar 061d8df033 MIssing IMGUI_API for a type with non-inline methods. 2018-01-15 17:48:32 +01:00
omar 06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). 2018-01-15 17:48:32 +01:00
omar 6eff21ee5e Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787)"
This reverts commit 03f5cd6ca1.
2018-01-15 16:19:01 +01:00
omar 514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. 2018-01-14 14:13:54 +01:00
omar db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-12 20:07:01 +01:00
omar 1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. 2018-01-12 19:53:27 +01:00
omar c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) 2018-01-12 19:28:37 +01:00
omar c9be7d7254 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-12 19:21:12 +01:00
omar 0a98202714 Nav: Standardized FIXME-NAV marker. 2018-01-12 19:13:15 +01:00
omar 16285603f2 Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless) 2018-01-12 19:11:11 +01:00
omar cc173d7619 Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) 2018-01-11 23:21:24 +01:00
omar 5e9ae92ae9 Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) 2018-01-11 23:17:34 +01:00
omar f7b10fc954 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-11 18:18:44 +01:00
omar 6a1011cf53 MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) 2018-01-11 18:16:16 +01:00
omar b74f24c3e5 Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)"
This reverts commit 651538e13b.
2018-01-11 18:08:14 +01:00