ocornut
4ac473b2c7
Fixed BeginMenu() leading to window with is_resizable_width=true. Fix/amend 95bd1577d + ac1f57b. ( #9355 )
2026-05-11 16:35:40 +02:00
ocornut
ac1f57ba0c
Fixed BeginMenu() leading to window with is_resizable_width=true. Fix/amend 95bd1577d. ( #9355 )
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We should instead probably make BeginChild() not set on ImGuiWindowFlags_AlwaysAutoResize on either ResizeX or ResizeY, but that'll be done later.
2026-05-11 16:34:33 +02:00
ocornut
821a396556
Fixed warning on Clang 26.
2026-05-11 15:59:42 +02:00
ocornut
bca5a69928
BeginMenu()/MenuItem(): fixed accidental triggering of child menu items when opening a menu inside a small host window forcing the child menu window to be repositioned under the mouse cursor. ( #8233 , #9394 )
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nb: ImGuiSelectableFlags_NoHoldingActiveID is not used anymore. Would remove remove once we remove the unnecessary call to Selectable() from MenuItem().
2026-05-11 15:32:39 +02:00
ocornut
eb453f2be6
Checkbox, Style: added ImGuiCol_CheckboxSelectedBg. ( #9392 )
2026-05-11 14:30:34 +02:00
ocornut
56b37bf93c
Inputs: SetItemKeyOwner(): does not set ownership is key is already taken.
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(#456 , #2637 , #2620 , #2891 , #3370 , #3724 , #4828 , #5108 , #5242 , #5641 )
2026-05-07 21:22:33 +02:00
ocornut
0eae77f783
Inputs: SetItemKeyOwner(): return true if ownership has been requested, which can to be checked to accurately gate further input test.
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(#456 , #2637 , #2620 , #2891 , #3370 , #3724 , #4828 , #5108 , #5242 , #5641 )
2026-05-07 21:15:27 +02:00
ocornut
02ccd9f348
Scrolling, Inputs: using mouse wheel to scroll takes and keeps ownership of the corresponding keys while a wheeling window is locked.
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Ref 4448d975d . (#2604 , #3795 )
2026-05-07 20:51:57 +02:00
ocornut
163b8670c8
Demo: added image viewer with magnifier and grid.
2026-05-07 20:20:05 +02:00
ocornut
a70b97ee48
Warning fixes.
2026-05-07 16:51:34 +02:00
ocornut
6df50a0667
(Breaking) DrawList: swapped the last two arguments of AddRect(), AddPolyline(), PathStroke(). thickness<>flags.
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Added inline redirection functions when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is off.
Marked the old functions are =delete when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is on, to allow for better type-checking.
The aim is to be able to use/add flags to more ImDrawList functions, and making existing functions consistents was deemed very desirable.
2026-05-07 16:37:57 +02:00
ocornut
976c5c0f3a
Textures: extract ImTextureDataQueueUpload() out of ImFontAtlasTextureBlockQueueUpload() ( #8465 )
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Not atlas specific, in support of texture system.
2026-05-06 16:19:39 +02:00
ocornut
c0b693b1d4
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend d1a8995 which didn't fix the thing it claimed to fix, as my naive last minute refactor broke it.
2026-04-28 15:58:21 +02:00
ocornut
d1a8995634
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend ac88294 + d7b40ab
2026-04-28 14:58:47 +02:00
ocornut
ab36fbaf48
Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. ( #9056 )
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+ readded rounding arg to RenderDragDropTargetRectEx().
2026-04-27 18:23:56 +02:00
ocornut
e3033c3975
Examples: moving example_win32_directx11 on top of the .sln makes it the default selected project.
2026-04-24 17:38:51 +02:00
ocornut
10c378cdfc
InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. ( #8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:19 +02:00
ocornut
db23a78c60
Internals: store ImGuiItemStatusFlags_EditedInternal bypassing ImGuiItemFlags_NoMarkEdited.
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Convenient if the same signal is not passed via e.g. return value. (#8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:16 +02:00
ocornut
bda49826cf
Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. ( #9378 )
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Amend 6b05f71 which was incorrectly labelled.
2026-04-24 12:26:21 +02:00
ocornut
6b05f711fd
Backends: WebGPU: build fix for WebGL/ES2.
2026-04-23 22:06:42 +02:00
ocornut
86ebb3bc11
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
ocornut
7e7f3adb80
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
ocornut
dfe6f9ebca
Backends: WebGPU: added SetSamplerLinear/Nearest draw callbacks. ( #9378 )
2026-04-23 21:50:50 +02:00
ocornut
37952fb3b8
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. ( #9378 )
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Revert part of ac261203a5 , 9ee3d731b5 (#8866 , #8163 , #7998 , #7988 ) since we have a better solution.
2026-04-23 21:50:47 +02:00
ocornut
82f46a73f8
(Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. ( #9378 )
2026-04-23 21:50:41 +02:00
ocornut
a6a16cf8a2
Backends: WebGPU: protect better against zero tex id.
2026-04-23 20:50:34 +02:00
ocornut
e887098740
Backends: WebGPU: always use SPIR-V shader on WGVK, as it cannot be detected at runtime. ( #9316 , #9246 , #9257 )
2026-04-23 19:42:29 +02:00
ocornut
f934719fbf
TabBar: comments about ImGuiTabBarFlags_FittingPolicyMixed and TabMinWidthShrink. ( #9376 , #3421 , #8800 )
2026-04-23 18:31:53 +02:00
ocornut
ce3fe4078a
Backends: WGPU: fixed build.
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Incorrect line from a WIP branch slipped in ac06ad7
2026-04-23 17:31:14 +02:00
ocornut
f2f843c113
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
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(amend a1e0552 )
2026-04-23 17:23:43 +02:00
ocornut
adc0027912
Backends: Vulkan: remove unused artefacts (mistakenly commited in 0453ae9).
2026-04-23 16:08:11 +02:00
ocornut
ac06ad7b48
ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
2026-04-23 15:58:44 +02:00
ocornut
4739af2d51
Update VS toolset in all .vcxproj from VS2015 (v140) to VS2017 (v141).
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It supports vcpkg.
2026-04-23 15:58:04 +02:00
ocornut
b065713cec
Backends: OpenGL2/3, SDLRenderer2/3, DirectX9, Metal: moved Init/Shutdown code lower in the file.
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Allows to point to local functions without forward declaring them.
2026-04-23 15:53:28 +02:00
ocornut
fb308c14ce
Remove noise from 0453ae9 + amend comments. ( #914 )
2026-04-22 14:50:15 +02:00
ocornut
ac261203a5
(Breaking) Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (fixes, amends) ( #914 )
2026-04-22 14:43:44 +02:00
ocornut
a5fd597be3
Backends: Vulkan: minor changes.
2026-04-22 14:23:42 +02:00
ocornut
382b99c334
PlotHistogram: add comments. ( #9372 )
2026-04-21 22:32:01 +02:00
ocornut
2d131ef5b7
Backends: Vulkan: renaming and moving code around to reduce diff in upcoming change. Should be no-op.
2026-04-21 22:22:06 +02:00
ocornut
a1e05521e9
Backends: GLFW: added a Win32-specific implementation of ImGui_ImplGlfw_GetContentScaleXXXX functions for legacy GLFW 3.2. ( #9003 )
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Since we ship GLFW 3.2 binaries for Windows this makes our examples a little better behaving by default.
Ideally we'd use ImGui_ImplWin32_GetDpiScaleForHwnd() and ImGui_ImplWin32_GetDpiScaleForMonitor() but they are too much code to copy.
2026-04-21 17:24:41 +02:00
ocornut
d7b40ab9a9
MultiSelect: Box-Select + Tables: Amend ac88294. fix usage of box-selection columns with items straying out of columns. ( #7994 , #2221 )
2026-04-20 11:46:36 +02:00
ocornut
ac88294b4a
MultiSelect: Box-Select +Tables: fix usage of box-selection columns with items straying out of columns. ( #7994 , #2221 )
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Use 00d3f9295e .
+ Assets Browser toggle to enable ScrollX.
2026-04-20 11:12:43 +02:00
ocornut
ea1c04f7ab
Multi-Select + Tables: fixed an issue which could lead to an extra vertical offset in the Header row. ( #8250 , #7994 )
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Because BeginMultiSelect() does `ms->ScopeRectMin = window->DC.CursorMaxPos = window->DC.CursorPos` at a time where CursorPos is already past MaxPos.y because of ItemSpacing.y. Accumulate spacing.
2026-04-17 19:23:10 +02:00
ocornut
cdb046ac3f
Demo: Assets Browser: fixed not submitting anything after a SetCursorScreenPos() call when no items. Would not manifest because BeginMultiSelect() altered CursorMaxPos. ( #5548 )
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cc: 2819ab32f8 , edcd5b113e
2026-04-17 19:23:04 +02:00
ocornut
97939e6837
Multi-Select: Box-Select: fixes for using accross nested child windows. ( #8364 )
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- IsFocused scan nav focus route.
- When covering multiple windows, draw in front most ones (grabbed FindFrontMostVisibleChildWindow() from docking branch).
2026-04-17 16:36:09 +02:00
ocornut
c91b03060d
Multi-Select: Box-Select: improve dirty unclip rectangle calculation + use in ImGuiMultiSelectFlags_BoxSelect1d mode when needed (e.g. wheel scrolling up). ( #7994 , #8250 , #7821 , #7850 , #7970 )
2026-04-17 14:38:12 +02:00
ocornut
a2eb6d99ed
MultiSelect: Box-Select +Tables: revert 4d00bf8ad which seems unneeded since enforce table layout in BeginMultiSelect(). ( #7970 , #7821 ).
2026-04-16 23:59:44 +02:00
ocornut
a2916923a1
MultiSelect: Box-Select + Clipper: extend UnclipRect by ItemSpacing. ( #7994 , #8250 , #7821 , #7850 , #7970 )
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Amend 1ac469b50f
2026-04-16 23:37:46 +02:00
ocornut
2cbdb7a337
TextLink(), BeginCombo(): fixed two remainig instances of needlessly scanning for ##.
2026-04-16 16:47:13 +02:00
ocornut
d4783bd553
Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
2026-04-16 16:39:07 +02:00
ocornut
ce855cada2
Tables, Multi-Select: Fixed an issue using Multi-Select within a Table causing column width measurement to be invalid when trailing column contents is not submitted in the last row. ( #9341 , #8250 )
2026-04-16 15:21:56 +02:00
ocornut
39e7bf5a08
Separator(): enforce a minimum border size if style.SeparatorSize is 0.0f. ( #9369 )
2026-04-16 11:32:40 +02:00
ocornut
0e318a5182
Backends: SDL2: Made ImGui_ImplSDL2_GetContentScaleXXX helpers return a minimum of 1.0f, as some Linux setup seems to report <1.0f value and this breaks scaling border size. ( #9369 )
2026-04-16 11:32:07 +02:00
ocornut
19753a30d8
Multi-Select: Box-Select+Tables: fixed Column return value when UnClipRect is active. ( #7994 , #8250 )
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Amend 6ce4b44 + bbd0af7 . This probably should be redesigned to be more generic, e.g. move UnclipRect concept outside of Boxselect.
2026-04-15 15:08:49 +02:00
ocornut
6fb74f38af
Demo: Assets Browser: make default icon size font dependant.
2026-04-15 14:26:50 +02:00
ocornut
ed4dd679f1
Fixed vertical scrollbar top coordinates when using thick borders on windows with no title bar and no menu bar. ( #9366 )
2026-04-14 16:39:08 +02:00
ocornut
3cd8683061
Fonts: assert when using MergeMode with an explicit size over a target font with an implicit size, as scale factor are likely erroneous. ( #9361 )
2026-04-13 16:45:18 +02:00
ocornut
bbd0af7256
Multi-Select: Box-Select+Tables: fixed using BeginMultiSelect() before table layout is locked. ( #8250 )
2026-04-13 16:19:45 +02:00
ocornut
f83a378d62
TabBar: changed edge's TabItem ClipRect to not pass an inverted PushClipRect().
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While not currently a problem, it would be if ImRect::Overlaps() is changed to use <= instead of < (cc: #3976 which deal with Contains but sort of similar topic).
Changing ImDrawList::PushClipRect()'s intersect_with_current_clip_rect path to use ClipRectFull() would also fix this, but it may ambiguous there which behavior would be correct.
Amend 1ec464eb9 .
2026-04-13 14:11:19 +02:00
ocornut
2dc64f99bc
Minor optimization: reduce redudant label scanning in common widgets.
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Missing stuff from 11de9df .
The 6 remaining use of CalcTextSize(...,true) don't need this.
2026-04-10 18:37:08 +02:00
ocornut
5da7eb0a84
DrawList: remove/strip old FixRectCornerFlags() code.
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Amend 44a6b493e
2026-04-10 17:42:13 +02:00
ocornut
f678c91617
Multi-Select: disable MultiSelectAddSetRange() attempt at merging consecutive requests submitted from box-selection.
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Essentially reverts 79b77d91c , f904a6646c which did the initial span merging.
Amend and disable change done for f08b33f .
2026-04-09 23:13:15 +02:00
ocornut
6ce4b44547
Mulit-Select: Box-Select: fixed an issue using in a table while relying on the TableNextColumn() return value to perform coarse clipping. ( #7994 )
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This is presumably not sufficient as MultiSelectAddSetRange() is also deficient there.
2026-04-09 23:13:12 +02:00
ocornut
f08b33fd0c
Multi-Select: Box-Select: fixed an issue where items out of horizontal view would sometimes lead to incorrect merging of sequential selection requests. ( #7994 , #1861 , #6518 )
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SetNextItemSelectionUserData() could use g.NextItemData.SelectionUserData if we could guarantee if would be valid when nesting multi-select blocks.
But it doesn't make much of a difference as whole ImGuiMultiSelectTempData fits in 2 cache lines.
2026-04-09 22:16:47 +02:00
ocornut
b444694b3d
Multi-Select: Box-Select: fixed an issue using ImGuiMultiSelectFlags_BoxSelect2d mode, where items out of view wouldn't be properly selected. ( #7994 , #1861 , #6518 )
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Because BoxSelectRectPrev and BoxSelectRectCurr were clamped to scope boundaries, dragging mouse outside of the scope would usually keep one axis unchanged.
Amend 15391762dd
2026-04-09 21:40:29 +02:00
ocornut
24677c561e
Multi-Select: Box-Select: add compile-time debug options. ( #7994 , #1861 , #6518 )
2026-04-09 21:40:13 +02:00
ocornut
01a4ad3a50
Docs: update legacy TODO list.
2026-04-09 15:01:40 +02:00
ocornut
f4ed421a88
InputText: CharFilter callback event sets CursorPos/SelectionStart/SelectionEnd. ( #816 )
2026-04-09 14:54:09 +02:00
ocornut
11de9df44c
Minor optimization: reduce redudant label scanning in common widgets.
2026-04-09 14:25:34 +02:00
ocornut
c2565fe642
Update ignore list
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Add .claude
2026-04-09 13:59:45 +02:00
ocornut
95bd1577d6
Windows: Child windows with only ImGuiChildFlags_AutoResizeY flag keep using the proportional default ItemWidth. ( #9355 )
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+ Removed Tooltip flag check, it's from 8c4fcf1359 (!) where AlwaysAutoReszie was added after Tooltip. Nowadays Tooltips sets ImGuiChildFlags_AlwaysAutoResize.
2026-04-09 13:11:16 +02:00
ocornut
dd17495a42
Detect and report error when calling End() instead of EndPopup() on a popup. ( #9351 )
2026-04-08 21:40:05 +02:00
ocornut
1870a779e1
Windows: fixed a single-axis auto-resizing feedback loop issue with nested containers and varying scrollbar visibility. ( #9352 )
2026-04-08 21:26:16 +02:00
ocornut
a9bd173d89
Windows: shallow renames (should be no-op).
2026-04-08 20:40:35 +02:00
ocornut
bccec3eabc
Tables: fixed IdealMaxPos.y/CursorMaxPos.y computation being wrong when vertically scrolling. ( #9352 , #7651 )
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See ""table_reported_size_outer" test amends (0f9d1e02b0).
2026-04-08 20:01:00 +02:00
ocornut
d946c6932b
InputText: fixed a crash toggling ReadOnly flag while active. ( #9354 )
2026-04-08 15:56:59 +02:00
ocornut
4d38508c6b
Tables: fixed an issue reporting ideal size to parent window/container when both scrollbars are visible but only one of ScrollX/ScrollY was explicitly requested. ( #9352 , #7651 )
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Since ScrollX de-facto also enables ScrollY we can't gate accounting for ScrollbarSizes.x based on explicit ScrollY.
Amend a31aa683f
2026-04-08 15:07:11 +02:00
ocornut
c0e6580b62
Reword code in CalcWindowAutoFitSize() to match the order used in size_desired calculation.
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Should be no-op. Toward (#9352 )
2026-04-08 14:31:11 +02:00
ocornut
6985925244
Clipper, Tables: Improved error reporting when misusing the clipper inside a table + made the assert a better recoverable error. ( #9350 )
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Amend 20e040c8
2026-04-07 19:19:40 +02:00
ocornut
7cb0baeb77
imgui_freetype: add FreeType headers & compiled version number in the 'About Dear ImGui' user facing string.
2026-04-07 17:18:16 +02:00
ocornut
03a0b00a34
InputTextMultiline: fixed an issue processing deactivation logic when an active multi-line edit is clipped due to being out of view.
2026-04-03 16:25:57 +02:00
ocornut
4a61188322
Version 1.92.8 WIP
2026-04-03 16:15:46 +02:00
ocornut
dac07199cf
Version 1.92.7
2026-04-02 19:22:53 +02:00
ocornut
45866bea47
Tables: fixes not releasing ReorderColumn caused by 38f5e5a. Which could break clicking on header to sort. ( #9312 )
2026-04-02 18:59:23 +02:00
ocornut
65ebca8157
Fonts: fixed an issue introduced in 1.92.6 where style.FontBaseSize would be cleared during the first frame if no fonts was explicitely added before.
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Amend 3aba95060e
2026-04-02 18:35:24 +02:00
ocornut
9e9fdc97bb
InputText: rename Edited->EditedThisFrame, add EditedBefore. ( #701 ) + Comments + About box clipboard blurb include a comment.
2026-04-02 15:48:49 +02:00
ocornut
fc5e421cb9
Tables: columns freeze doesn't enforce a particular order + rework changelog for clarity. ( #9312 )
2026-04-02 13:59:41 +02:00
ocornut
b7bdea3215
Tables: fixed FrozenColumns issue introduced by 505bc9a.
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cc #9312
2026-04-01 21:35:55 +02:00
ocornut
bf10275aa7
Tables: allow reordering columns by dragging them in the context menu. ( #9312 )
2026-04-01 20:08:34 +02:00
ocornut
0867f6113a
Tables: reorder allowed check sweep through columns, checks _NoOrder barrier, and reworked to be easy to use from context menu. ( #9312 )
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The sweep doesn't make a difference for reordering with headers as reordering is currently done 1 by 1. But menu ordering will change that.
2026-04-01 20:08:31 +02:00
ocornut
836278db6c
Tables: context menu now present columns in display order. ( #9312 )
2026-04-01 20:08:29 +02:00
ocornut
505bc9a312
Tables: clarify FrozenColumns order to be in order space not in visible space.
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+ Removed LeftMostUnfrozenOrder + Angled Headers comments.
While not strictly part of #9312 , presenting a suitable reordering menu was made difficult by the old behavior.
2026-04-01 20:08:26 +02:00
ocornut
07acc8bc87
Tables: Angled Headers: angled section for column being reordered via the regular headers stay highlighted during reordering.
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Easily possible thanks to 6603cde .
2026-04-01 20:05:34 +02:00
ocornut
6603cdef98
Tables: fixed dragging a header to reorder outside of visible bounds (due to horizontal scrolling) from losing active id.
2026-04-01 20:03:30 +02:00
ocornut
9df0d38d45
Tables: amend 2ac782f bad WIP merge broken reorder. ( #9312 )
2026-04-01 18:30:29 +02:00
ocornut
2ac782fbed
Revert "Tables: rework TableSetColumnDisplayOrder() to take src_order. ( #9312 )"
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This reverts commit 7be8076e9b .
Not a good idea as it's easier to reason and persist column index.
+ clear ReorderColumnDstOrder properly in reinit.
2026-04-01 17:57:13 +02:00
ocornut
9fedea83f0
Tables: TableQueueSetColumnDisplayOrder() enforce handling ImGuiTableColumnFlags_NoReorder as advertised: can't reorder through them. ( #9312 )
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This would never using interactive reordering as reordering from headers was done on a 1 by 1 basis which was already covered in the test.
Hard to tell what's a sensible design for this tbh. Expecting _NoOrder columns to be sequential and leading/trailing anyhow.
2026-04-01 16:03:32 +02:00
ocornut
ed4cffece7
Tables: store LeftMostUnfrozenOrder and amend TableQueueSetColumnDisplayOrder(). ( #9312 )
2026-04-01 16:02:41 +02:00
ocornut
7be8076e9b
Tables: rework TableSetColumnDisplayOrder() to take src_order. ( #9312 )
2026-04-01 16:02:36 +02:00
ocornut
587c4cb87b
Tables: rename locals in TableDrawDefaultContextMenu() to reduce confusion.
2026-04-01 15:25:59 +02:00