ocornut
54805fd22a
InputText: fixed crash when passing a buf_size==0 (which can be of use for read-only selectable text boxes) ( #360 )
2015-10-05 14:13:24 +02:00
ocornut
7508d30b83
ImGuiTextBuffer: added c_str() helper.
2015-10-04 11:22:47 +02:00
ocornut
e031fe484c
Added ImGuiWindowFlags_NoBringToFrontOnFocus behavior.
2015-10-02 19:07:04 +02:00
ocornut
c1983d5c3f
Draw: Fixed rectangle rendering glitches with width/height <= 1/2 and rounding enabled.
2015-09-30 21:48:36 +02:00
ocornut
f21fda1231
Scrollbar: Tweaked scrollbar inner padding for small scrollbars.
2015-09-30 21:47:44 +02:00
ocornut
6e4d959953
Window: fixed window lower-right clipping limit so it plays more friendly with both OpenGL and DirectX coordinates.
...
Not sure about this. Hmm.
2015-09-30 21:30:27 +02:00
ocornut
c9d51d99b4
Scrollbar: tidying up ( #355 )
2015-09-30 21:19:54 +02:00
ocornut
5d3d136733
Scrollbar: horizontal scrollbar demo allows to enable simultanaeous scrollbars on both axises.
2015-09-30 21:15:47 +02:00
ocornut
b92daf0ba2
Scrollbar: fixed rounding of background + child window consistenly have ChildWindowBg color under ScrollbarBg fill ( #355 )
2015-09-30 21:15:17 +02:00
ocornut
a76b75c2d5
InputFloat() fixed explicit precision modifier, both display and input were broken.
2015-09-30 15:36:17 +02:00
ocornut
572bf91006
Comments
2015-09-30 15:35:30 +02:00
ocornut
ecb63ff8f3
Inline functions not marked with IMGUI_API because apparently it is illegal for MinGW ( fix #349 )
...
ARGH C++.
2015-09-27 22:28:16 +02:00
ocornut
963f6b782d
Examples: OpenGL3: saving more of blend state ( #347 )
2015-09-27 22:21:11 +02:00
ocornut
d5502cdd6d
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing ( #347 )
2015-09-23 09:14:27 +02:00
ocornut
98465d401b
Silencing inadequate MSVC warnings when exporting as DLL ( #345 )
2015-09-22 00:53:51 +02:00
ocornut
914516110c
Minor spacing
2015-09-22 00:53:11 +02:00
ocornut
127f44c12b
Demo: Extra plotting examples.
2015-09-20 13:29:18 +02:00
ocornut
ab5def6ad8
PlotHistogram: Minimum bar width ensure better rendering with lots of points (~related to #342 )
2015-09-20 12:02:17 +02:00
ocornut
e268303c02
PlotLines: fixed rendering issue added in previous commit ( #342 )
2015-09-20 11:37:46 +02:00
ocornut
fee9e07e61
Updated FAQ ( #341 )
2015-09-19 15:22:05 +02:00
ocornut
ff12afbd18
InputText(): fixed cursor pixel-alignment when horizontally scrolled.
2015-09-19 13:48:27 +02:00
ocornut
0e86ed9361
InputText(): fixed mouse-dragging not scroll tracking the cursor when text doesn't fit ( fix #339 )
2015-09-19 13:45:51 +02:00
ocornut
08bfe9bc7c
Fixed assert introduced in 3b01b0a2f2
2015-09-18 15:03:44 +02:00
ocornut
c4562ac573
Fixed mouse click detection to be more friendly to DeltaTime 0.0 ( #338 )
2015-09-17 23:42:34 +01:00
ocornut
3b01b0a2f2
Extracted a EndFrame() function out of Render() but kept it internal/private + clarified some asserts ( #335 )
2015-09-16 23:48:42 +01:00
ocornut
0a1d6b6b74
InputText() fixed ignoring text inputs when ALT is pressed ( #334 )
2015-09-16 10:38:42 +01:00
ocornut
ec7eb05e88
ImGuiTextFilter::Draw helper return bool and resplit when filter is modified
2015-09-14 13:03:20 +01:00
ocornut
f9928e96c7
InputText(): lose cursor/undo-stack when reactivating focus is buffer has changed size
2015-09-12 00:02:59 +01:00
ocornut
0abe668221
ImFontAtlas: Added TexDesiredWidth and tweaked default cheapo best-width choice( #327 )
2015-09-11 16:50:00 +01:00
ocornut
bc8eb5e9cf
ImDrawList, ImFontAtlas: comments, tweaks. moved less scary functions at the top of the file.
2015-09-11 16:35:37 +01:00
ocornut
7b1168eb30
Internal ImLoadFileToMemory() return void* instead of taking void** + allow optional int* file_size
2015-09-11 16:01:54 +01:00
ocornut
4d83519244
Comments ( #328 )
2015-09-11 15:52:03 +01:00
ocornut
25b4b88a7a
Examples: Update readme.
2015-09-10 21:10:01 +01:00
ocornut
ad4c962224
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
2015-09-10 20:58:43 +01:00
ocornut
853f265025
Examples: Added batch files to build Windows examples with VS
2015-09-10 20:34:06 +01:00
ocornut
167c02d502
Better Git ignore list for quick compilations in same folder
2015-09-10 20:09:29 +01:00
ocornut
951e1bd9a8
Merge branch 'master' of https://github.com/ocornut/imgui
2015-09-10 10:26:20 +01:00
ocornut
2903c98bca
Minor typo
2015-09-10 10:26:09 +01:00
ocornut
07776595c2
Added missing IMGUI_API definitions in imgui_internal ( fix #326 )
2015-09-10 10:22:17 +01:00
ocornut
1793c1a991
Comments
2015-09-09 14:15:17 +01:00
ocornut
cafe8b0cd7
Comments
2015-09-09 12:42:59 +01:00
ocornut
fcbbb0070e
Fixed assert introduced in dafad3903e if there are no active draw list
2015-09-09 12:39:16 +01:00
ocornut
b4f1e88860
Added ImGuiInputTextFlags_ReadOnly flag for InputText()/InputTextMultiline() ( #211 )
2015-09-09 09:08:08 +01:00
ocornut
f5fb5f0c1e
Minor tidying, reordering functions/members/initialisation to follow same orders
2015-09-07 23:39:36 +01:00
ocornut
a09411b936
Demo: using MouseDelta
2015-09-07 23:33:44 +01:00
ocornut
8a3593257f
Fixed warning with VS2015 in stb_truetype.h
2015-09-07 15:51:43 +01:00
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
2015-09-07 14:58:26 +01:00
ocornut
dafad3903e
Added GetDrawData() alternative to setting a Render function.
2015-09-07 14:56:39 +01:00
ocornut
93f9ad9ddf
README.md
2015-09-05 20:03:05 +01:00
ocornut
e34ad0a05a
ImDrawList: fixed 1 leak per ImDrawList using the ChannelsSplit() API (via Columns) ( fix #318 )
2015-09-03 23:42:08 +01:00
ocornut
dbc7903da8
IsMouseHoveringRect() added 'bool clip' parameter to disable clipping the rectangle with the current parameters ( #316 )
2015-09-03 13:13:13 +01:00
ocornut
09f659271e
ImFont: fixed comment ( #317 )
2015-09-03 10:42:38 +01:00
ocornut
fc052e24b2
Added ImGuiWindowFlags_NoFocusOnAppearing flag ( #314 )
2015-09-02 19:13:25 +01:00
ocornut
965fa3cb16
Version number 1.46 WIP
2015-09-02 19:09:19 +01:00
ocornut
c9e19f8953
Version number 1.45
2015-09-01 20:34:10 +01:00
ocornut
77bcb7152b
Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) ( #313 )
2015-09-01 10:47:36 +01:00
ocornut
f195bf744f
Tabs to spaces
2015-08-30 22:15:33 +01:00
ocornut
4ab43dce19
Comments
2015-08-30 22:10:49 +01:00
ocornut
e4ef140e10
Speculative Linux build fix, not using itoa ( #246 )
2015-08-30 18:55:46 +01:00
ocornut
350d96466e
Demo: tweaks ( #246 )
2015-08-30 18:43:42 +01:00
ocornut
1eef2c9108
Comment
2015-08-30 18:35:02 +01:00
ocornut
71026d3655
Added GetScrollX(), GetScrollX(), GetScrollMaxX() apis + demo ( #246 )
2015-08-30 18:33:38 +01:00
ocornut
7a31030978
Begin() windows flags are locked on the first begin of the frame, allowing using to not bother passing flags for append
2015-08-30 18:30:54 +01:00
ocornut
e5e9c5cfbe
Demo: removed extraneous flag in demo code + tweak comment ( #246 )
2015-08-30 18:07:51 +01:00
ocornut
bbf09fd47d
Fixed initial ScrollbarX decision when no vertical scrollbar is in ( #246 )
2015-08-30 18:07:04 +01:00
ocornut
a3cad2ff06
BeginChild() fixed missing rounding for child sizes which leaked into layout
2015-08-30 18:06:54 +01:00
ocornut
6eed3dc7c8
GetContentRegionMax() when window content size is explicit we don't adjust it with scrollbar sizes ( #246 )
2015-08-30 17:46:02 +01:00
ocornut
73e73e6ef9
TextUnformatted(): simplifying
2015-08-30 17:45:05 +01:00
ocornut
afa0346a0b
Demo: using DragFloat instead of SliderFloat
2015-08-30 17:38:42 +01:00
ocornut
e1f8fed734
Separator(): removed unnecessary computation + comment.
2015-08-30 17:25:26 +01:00
ocornut
f128a8bce1
ColumnsStartX include window->Scroll.x to simplify code ( #246 )
2015-08-30 17:25:10 +01:00
ocornut
8edbdb9775
Style: minor menubar bg alpha tweak.
2015-08-30 16:44:44 +01:00
ocornut
e68d3c614e
Style: made scrollbars rounded by default. Because nice. ( #246 )
2015-08-30 16:43:08 +01:00
ocornut
9e5fb40ddd
Demo: added horizontal scrolling example + enabled in console, log and child examples ( #246 )
2015-08-30 16:38:55 +01:00
ocornut
65a191c005
Added optional Horizontal Scrollbar & allow user to explicitly set content width via SetNextWindowContentSize() etc ( #246 )
...
GetCursorPos, SetCursorPos, GetContentRegionMax,
GetWindowContentRegionMin, GetWindowContentRegionMax are now including
the scrolling amount. It PROBABLY shouldn't break anything for you, but
take note that SetCursorPosX(100.0f) puts you at +100 from the starting
x position which may include scrolling, not at +100 from the window left
side.
2015-08-30 16:37:56 +01:00
ocornut
9eed672725
Bullet() fixed inconsistent layout behaviour when clipped.
2015-08-30 15:42:42 +01:00
ocornut
d88b73a8b7
Added GetContentRegionAvailWidth() helper. Demo tweaks.
2015-08-30 15:35:59 +01:00
ocornut
fc13ae2aa5
Turning float ScrollY into ImVec2 Scroll - no feature change, this is just to remove some syntax noise from the following commit ( #246 )
2015-08-30 15:08:13 +01:00
ocornut
e0c375e7b8
Tidying up
2015-08-30 13:09:56 +01:00
ocornut
b326c8fd1f
Added GetCurrentWindowRead() for functions that don't write to the window
2015-08-30 11:56:04 +01:00
ocornut
b994dd777a
Fixed OpenPopup() accessing current window, effectively opening "Debug" on an empty window stack
2015-08-30 11:11:15 +01:00
ocornut
0aa353868f
Minor internal shortcuts not calling GetCurrentWindow()
2015-08-30 10:49:47 +01:00
ocornut
aa35547f94
Demo: long text example uses ImGuiListClipper
2015-08-30 00:03:08 +01:00
ocornut
2d565d4bfb
Style: rename ScrollbarWidth to ScrollbarSize (sorry!)
2015-08-29 23:47:47 +01:00
ocornut
64fcb5e568
TreeNode() fixed IsItemHovered() being inconsistent with visual behavior ( #282 )
2015-08-29 18:15:42 +01:00
ocornut
65fe60f2b2
Split tree/collapsable into internal TreeNodeBehaviorIsOpened() helper (unsure..) ( #282 )
2015-08-29 18:13:30 +01:00
ocornut
0bb46c824e
Examples: OpenGL2/3: save/restore some more state correctly.
...
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
2015-08-29 17:44:52 +01:00
ocornut
f2c68109a6
Merge branch 'master' of https://github.com/ocornut/imgui
2015-08-29 14:45:15 +01:00
ocornut
c381d58fb1
TreeNode(): arbitrary interaction padding after text label not part of layout ( #282 )
2015-08-29 14:12:53 +01:00
ocornut
62a3142036
Demo: comments.
2015-08-29 13:31:30 +01:00
ocornut
da807e55ea
Examples: Ignore list a little more friendly to Unix systems.
2015-08-28 16:03:05 +01:00
ocornut
5ebd61f89c
Ignore list a little more friendly to Unix systems
2015-08-28 15:55:22 +01:00
ocornut
e7cc048d81
Demo: custom rendering tweak.
2015-08-28 15:35:08 +01:00
ocornut
0a11024459
IO.WantInputCharacters -> WantTextInput ( #305 )
2015-08-28 15:34:53 +01:00
ocornut
30461345aa
Removed default name parameter in Begin()
...
We already have a "Debug" window pushed to the stack in the first place
so it's not really a useful default.
2015-08-28 15:24:04 +01:00
ocornut
8430c88451
Demo: added a bezier curve in the old custom rendering demo.
2015-08-28 14:41:10 +01:00
ocornut
b803d284c3
InvisibleButton() honor negative size consistently with other widgets that do so
2015-08-28 14:18:50 +01:00
ocornut
90e5c97f13
AddBezier()->AddBezierCurve(). PathBezierTo()->PathBezierCurveTo(), and reads current point back, more standard ( #311 )
2015-08-28 13:48:14 +01:00
ocornut
d2e529e533
Merge branch 'master' of https://github.com/ocornut/imgui
2015-08-28 13:19:43 +01:00
ocornut
80ad773c87
ImDrawList: added AddBezier(), PathBezierTo() for cubic bezier curves ( #311 )
2015-08-28 13:18:34 +01:00