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Author SHA1 Message Date
thedmdandocornut f379dc28a3 ImBitArray: Rename ClearBits() to ClearAllBits() and add SetAllBits(). ImBitArraySetBitRange work on range [n..n2) instead of [n..n2] 2021-01-20 11:33:59 +01:00
thedmdandocornut 94a432275b ImDrawList: Internals: Add ability to scale anti-alias fringe. This enable users to keep geometry sharp while scaling vertex buffer content. 2021-01-05 16:34:11 +01:00
thedmdandocornut e22e3f300a ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. (#3129, #3163, #3232) 2020-06-06 18:54:53 +02:00
thedmd 79f07f6ff0 Add AddImageRounded() to ImDrawList 2017-11-19 21:56:46 +01:00
thedmd 8b2d449b16 Add ShadeVertsLinearUV() 2017-11-19 21:56:36 +01:00
Michał Cichoń 1999c01db8 Apply Omar feedback and convert remaining 0xAABBGGRR's into IM_COL32(RR,GG,BB,AA) format. 2016-09-26 12:00:33 +02:00
Michał Cichoń d75d2b1871 Introduce IMGUI_USE_BGRA_PACKED_COLOR in imconfig.h.
When IMGUI_USE_BGRA_PACKED_COLOR is defined packed color hold in ImU32 use BGRA format instead RGBA.
2016-09-26 12:00:33 +02:00
Michał Cichoń 7588dfb67e Add ability to test arbitrary rectangle for visibility without need of moving cursor. 2016-08-05 11:47:16 +02:00
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