ocornut
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5d84f4b450
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Update README.md - faq
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2015-11-22 23:16:19 +00:00 |
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ocornut
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83e6cfbec0
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Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
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2015-11-22 21:23:56 +00:00 |
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ocornut
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dc86a8a0bf
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Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411)
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2015-11-22 17:16:55 +00:00 |
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ocornut
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38cfdafbaf
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Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
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2015-11-22 17:09:03 +01:00 |
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ocornut
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92c518a420
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InputText: Added password mode via ImGuiInputTextFlags_Password (#237, #363, #374)
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2015-11-19 23:09:59 +01:00 |
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ocornut
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6b03ddbcb1
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Demo: Made the "menu inside a regular window" be in a different menuset. Added a comment (#409)
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2015-11-16 22:43:42 +01:00 |
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ocornut
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e2ecc02e02
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Examples: Updated README
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2015-11-16 22:17:10 +01:00 |
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ocornut
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f96de74e05
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Merge branch 'zach2good-SDL_OpenGL3_Implementation'
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2015-11-16 22:13:58 +01:00 |
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ocornut
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899cb3b4e9
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Examples: SDL+OpenGL3: Fixed readme (#356)
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2015-11-16 22:13:06 +01:00 |
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ocornut
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ab7e91b65e
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Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
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2015-11-16 22:12:18 +01:00 |
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ocornut
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9d0caa2e66
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Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
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2015-11-16 22:05:22 +01:00 |
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ocornut
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624adb1b23
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Tweak build batch files and readmes
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2015-11-16 22:03:13 +01:00 |
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ocornut
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9a8cbf128d
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Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
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2015-11-16 21:35:49 +01:00 |
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ocornut
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693efccb62
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ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
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2015-11-15 19:43:05 +01:00 |
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ocornut
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5549744e0f
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Minor popups comment tweak (#402)
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2015-11-15 19:09:30 +01:00 |
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ocornut
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f87deff0f3
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Moving stdlib.h include outside of imgui.h (#405)
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2015-11-13 17:08:54 +01:00 |
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ocornut
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9243aee62c
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Fixed unused variable warning if asserts are compiled out.
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2015-11-11 10:26:12 +00:00 |
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ocornut
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3b2fdf27a8
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Examples: Added /Zi (output debug information) in build_win32.bat files
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2015-11-11 09:45:18 +00:00 |
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ocornut
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1d76890526
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Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
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2015-11-08 22:52:25 +00:00 |
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ocornut
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e4fb14a9e0
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TODO notes
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2015-11-08 11:00:56 +00:00 |
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ocornut
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e46c7b70eb
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
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2015-11-08 11:00:31 +00:00 |
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ocornut
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4982cd136e
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Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)
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2015-11-07 23:10:09 +00:00 |
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ocornut
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6b23fca1ff
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Speculative build fix for using alloca on PS4 & FreeBSD
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2015-10-30 18:05:06 +01:00 |
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ocornut
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0a23e2c832
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Tabs to spaces
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2015-10-30 15:57:03 +01:00 |
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ocornut
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980ca286fe
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
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2015-10-30 15:44:47 +01:00 |
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ocornut
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6ffe0fddbf
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Examples: Fixed crash when both buttons are held (#393)
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2015-10-30 15:01:26 +01:00 |
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ocornut
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1a42a3f91b
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Refactor internal SliderBehavior() to take flags instead of a bool.
Sorry!
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2015-10-30 11:43:23 +01:00 |
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ocornut
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3eabad0321
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Refactor - Internal ButtonBehavior() removed unnecessary boolean arg, merged into flags using ImGuiButtonFlags_NoKeyModifiers.
This is quite a risky change frankly but I'd rather refactor sooner than
later. Hopefully few people are using the internal functions.
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2015-10-30 11:36:51 +01:00 |
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ocornut
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e858d229a0
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Examples: update all examples with same comment (#389)
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2015-10-30 10:45:16 +01:00 |
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ocornut
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217ef444d4
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ColorEdit4: Fixed broken tooltip on hovering the color button (actually fixes #373, #380)
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2015-10-19 12:02:52 +01:00 |
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ocornut
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5f0db60a57
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Version number 1.47 WIP
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2015-10-18 20:13:01 +01:00 |
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ocornut
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72dde4d323
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Version 1.46
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2015-10-18 17:36:27 +01:00 |
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ocornut
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fbdcb51dde
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Fix to allow using SetNextWindow* functions with ImGuiSetCond_Appearing on modal windows (#377)
Also affect other popups which called FindBestPopupWindowPos() on their
second frame but it most often acts as a no-op but it wouldn't be
noticeable.
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2015-10-18 17:30:53 +01:00 |
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ocornut
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8b9c0b2545
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Tweaks (calling inner SetNext* functions directly from Begin)
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2015-10-18 17:20:03 +01:00 |
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ocornut
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7a61b7dd57
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Renamed Window LastFrameDrawn to LastFrameActive, more correct
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2015-10-18 16:57:10 +01:00 |
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ocornut
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465e6839a4
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ColorEdit4: hovering the color button shows correct alpha (fix #373)
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2015-10-18 16:24:44 +01:00 |
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ocornut
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5b7a2149fc
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ColorConvertFloat4ToU32() round the floats instead of truncating them.
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2015-10-18 16:09:37 +01:00 |
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ocornut
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43ff5a41be
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InputText(): always use live input data for display in read-only mode (fix #360)
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2015-10-18 15:50:46 +01:00 |
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ocornut
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a0d24ac03d
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Scrollbar: background color less translucent in default style (flattened alpha) so it works better on non-WindowBg colored background.
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2015-10-18 15:36:39 +01:00 |
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ocornut
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64b6e87f54
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Scrollbar: fixed vertical alignment with border + no menu bar (following #365)
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2015-10-18 15:35:27 +01:00 |
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ocornut
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b090d711e2
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InputText: removed the need for text_end pointer in the cursor position calculation loop, allows switching buffers
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2015-10-18 15:25:36 +01:00 |
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ocornut
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214e87d59c
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InputText: comments.
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2015-10-18 12:18:28 +01:00 |
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ocornut
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bc34ac882f
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InputText: added comments and somehow clarified the optimized code that calculate text position + updated demo
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2015-10-18 10:57:29 +01:00 |
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ocornut
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2b3fb5c0f7
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Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style (#375)
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2015-10-15 12:44:30 +02:00 |
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ocornut
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5d53f37a5d
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Examples: Possibly clarified the intent of imgui_impl_* files.
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2015-10-13 17:53:43 +02:00 |
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ocornut
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1c69b3d0df
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Tools: binary_to_compressed_c.cpp: added -nocompress option.
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2015-10-12 13:13:00 +02:00 |
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ocornut
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d4d2e5bc62
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Added items to Todo list
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2015-10-12 12:31:41 +02:00 |
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ocornut
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a5c895f791
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Added SetClipboardText / GetClipboardText helper shortcuts to match MemAlloc / MemFree
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2015-10-12 12:20:01 +02:00 |
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ocornut
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a5132286b7
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ImDrawList: ChannelsSetCurrent() added an extra assert
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2015-10-11 17:50:55 +02:00 |
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ocornut
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8eb4df0dd6
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Added comments (#369 #370)
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2015-10-11 17:20:07 +02:00 |
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ocornut
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8c5c0c41fc
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ImDrawList: AddImage() uv parameters default to (0.0) and (1.1)
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2015-10-11 17:17:03 +02:00 |
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ocornut
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fae7b34a3f
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Fixed bug with handling of malformed utf-8 at the end of a non-zero terminated string range.
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2015-10-09 21:47:41 +02:00 |
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ocornut
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b8281d96bd
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Fixed mouse release double-triggering (#359, #362)
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2015-10-08 20:59:49 +02:00 |
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ocornut
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a77e534ded
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Examples: OpenGL2: Add msys2/mingw64 target (#361)
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2015-10-08 20:48:50 +02:00 |
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ocornut
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80173fec96
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Merge branch 'osman-brian-master'
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2015-10-08 20:44:25 +02:00 |
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ocornut
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edf730b672
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Missing tidying up (#358)
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2015-10-08 20:44:13 +02:00 |
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ocornut
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48bb3c8026
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Merge branch 'master' of https://github.com/osman-brian/imgui into osman-brian-master
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2015-10-08 20:40:54 +02:00 |
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ocornut
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de92bc873f
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Scrollbar: fixed minor rendering offset when borders are enabled (fix #365)
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2015-10-08 20:25:49 +02:00 |
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ocornut
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bd78892164
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Fixed IsKeyReleased() and IsMouseReleased() returning true on the first frame.
Loosely related to #362
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2015-10-08 15:28:09 +02:00 |
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ocornut
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e83b529846
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BeginChildFrame() helper has the extra_flags parameter.
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2015-10-07 00:22:44 +02:00 |
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ocornut
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d087671369
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HoveredId is set via a SetHoveredID() function. Added HoveredIdAllowHoveringOthers not used by default API.
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2015-10-06 19:27:24 +02:00 |
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ocornut
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06d594e86b
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Dummy() create an item so functions such as IsItemHovered() can be used.
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2015-10-05 20:27:22 +02:00 |
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ocornut
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54805fd22a
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InputText: fixed crash when passing a buf_size==0 (which can be of use for read-only selectable text boxes) (#360)
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2015-10-05 14:13:24 +02:00 |
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ocornut
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7508d30b83
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ImGuiTextBuffer: added c_str() helper.
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2015-10-04 11:22:47 +02:00 |
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ocornut
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e031fe484c
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Added ImGuiWindowFlags_NoBringToFrontOnFocus behavior.
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2015-10-02 19:07:04 +02:00 |
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ocornut
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c1983d5c3f
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Draw: Fixed rectangle rendering glitches with width/height <= 1/2 and rounding enabled.
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2015-09-30 21:48:36 +02:00 |
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ocornut
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f21fda1231
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Scrollbar: Tweaked scrollbar inner padding for small scrollbars.
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2015-09-30 21:47:44 +02:00 |
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ocornut
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6e4d959953
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Window: fixed window lower-right clipping limit so it plays more friendly with both OpenGL and DirectX coordinates.
Not sure about this. Hmm.
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2015-09-30 21:30:27 +02:00 |
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ocornut
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c9d51d99b4
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Scrollbar: tidying up (#355)
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2015-09-30 21:19:54 +02:00 |
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ocornut
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5d3d136733
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Scrollbar: horizontal scrollbar demo allows to enable simultanaeous scrollbars on both axises.
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2015-09-30 21:15:47 +02:00 |
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ocornut
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b92daf0ba2
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Scrollbar: fixed rounding of background + child window consistenly have ChildWindowBg color under ScrollbarBg fill (#355)
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2015-09-30 21:15:17 +02:00 |
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ocornut
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a76b75c2d5
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InputFloat() fixed explicit precision modifier, both display and input were broken.
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2015-09-30 15:36:17 +02:00 |
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ocornut
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572bf91006
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Comments
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2015-09-30 15:35:30 +02:00 |
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ocornut
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ecb63ff8f3
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Inline functions not marked with IMGUI_API because apparently it is illegal for MinGW (fix #349)
ARGH C++.
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2015-09-27 22:28:16 +02:00 |
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ocornut
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963f6b782d
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Examples: OpenGL3: saving more of blend state (#347)
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2015-09-27 22:21:11 +02:00 |
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ocornut
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d5502cdd6d
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Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
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2015-09-23 09:14:27 +02:00 |
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ocornut
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98465d401b
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Silencing inadequate MSVC warnings when exporting as DLL (#345)
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2015-09-22 00:53:51 +02:00 |
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ocornut
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914516110c
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Minor spacing
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2015-09-22 00:53:11 +02:00 |
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ocornut
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127f44c12b
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Demo: Extra plotting examples.
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2015-09-20 13:29:18 +02:00 |
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ocornut
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ab5def6ad8
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PlotHistogram: Minimum bar width ensure better rendering with lots of points (~related to #342)
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2015-09-20 12:02:17 +02:00 |
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ocornut
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e268303c02
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PlotLines: fixed rendering issue added in previous commit (#342)
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2015-09-20 11:37:46 +02:00 |
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ocornut
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fee9e07e61
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Updated FAQ (#341)
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2015-09-19 15:22:05 +02:00 |
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ocornut
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ff12afbd18
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InputText(): fixed cursor pixel-alignment when horizontally scrolled.
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2015-09-19 13:48:27 +02:00 |
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ocornut
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0e86ed9361
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InputText(): fixed mouse-dragging not scroll tracking the cursor when text doesn't fit (fix #339)
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2015-09-19 13:45:51 +02:00 |
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ocornut
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08bfe9bc7c
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Fixed assert introduced in 3b01b0a2f2
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2015-09-18 15:03:44 +02:00 |
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ocornut
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c4562ac573
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Fixed mouse click detection to be more friendly to DeltaTime 0.0 (#338)
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2015-09-17 23:42:34 +01:00 |
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ocornut
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3b01b0a2f2
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Extracted a EndFrame() function out of Render() but kept it internal/private + clarified some asserts (#335)
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2015-09-16 23:48:42 +01:00 |
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ocornut
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0a1d6b6b74
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InputText() fixed ignoring text inputs when ALT is pressed (#334)
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2015-09-16 10:38:42 +01:00 |
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ocornut
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ec7eb05e88
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ImGuiTextFilter::Draw helper return bool and resplit when filter is modified
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2015-09-14 13:03:20 +01:00 |
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ocornut
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f9928e96c7
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InputText(): lose cursor/undo-stack when reactivating focus is buffer has changed size
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2015-09-12 00:02:59 +01:00 |
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ocornut
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0abe668221
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ImFontAtlas: Added TexDesiredWidth and tweaked default cheapo best-width choice(#327)
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2015-09-11 16:50:00 +01:00 |
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ocornut
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bc8eb5e9cf
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ImDrawList, ImFontAtlas: comments, tweaks. moved less scary functions at the top of the file.
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2015-09-11 16:35:37 +01:00 |
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ocornut
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7b1168eb30
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Internal ImLoadFileToMemory() return void* instead of taking void** + allow optional int* file_size
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2015-09-11 16:01:54 +01:00 |
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ocornut
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4d83519244
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Comments (#328)
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2015-09-11 15:52:03 +01:00 |
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ocornut
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25b4b88a7a
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Examples: Update readme.
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2015-09-10 21:10:01 +01:00 |
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ocornut
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ad4c962224
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Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
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2015-09-10 20:58:43 +01:00 |
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ocornut
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853f265025
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Examples: Added batch files to build Windows examples with VS
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2015-09-10 20:34:06 +01:00 |
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ocornut
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167c02d502
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Better Git ignore list for quick compilations in same folder
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2015-09-10 20:09:29 +01:00 |
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ocornut
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951e1bd9a8
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Merge branch 'master' of https://github.com/ocornut/imgui
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2015-09-10 10:26:20 +01:00 |
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ocornut
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2903c98bca
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Minor typo
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2015-09-10 10:26:09 +01:00 |
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