ocornut
68a44776bd
Misc: tweak conflicting id error tooltip to use a link.
...
Now that nested tooltips are not hiding each others.
2025-11-13 13:47:45 +01:00
ocornut
613cfaf0b4
Tooltips: made BeginTooltipEx() not hide nested tooltips.
...
It's not typically possible to nest tooltips since BeginTooltipEx() imply ImGuiWindowFlags_NoInputs + following mouse pos + most tooltips would be triggered on hover. But BeginErrorTooltip() bypass that.
2025-11-13 13:47:45 +01:00
ocornut
de917ebb95
Windows: move auto-fit block into braces for clarify. (no-op)
2025-11-11 21:48:17 +01:00
ocornut
501e0adcdb
Windows: CalcWindowAutoFitSize() remove child-specific hack added by 29439bdd27 and made obsolete by 7537ba2b4. ( #9060 , #1710 )
2025-11-11 21:47:15 +01:00
ocornut
a2544f9496
Windows: programmatic auto-sizing on a single axis also apply proper logic. ( #9060 )
2025-11-11 21:37:21 +01:00
ocornut
b51f6e073c
Windows: reorganize auto-fitting code blocks in Begin(), step 2.
...
Toward #9060
2025-11-11 21:15:43 +01:00
ocornut
52e9d94f93
Windows: reorganize auto-fitting code blocks in Begin(), aimed to have no side-effect, but..
...
..outer ImGuiWindowFlags_AlwaysAutoResize previously took priority for both axis. New logic per-axis.
Toward #9060
2025-11-11 20:03:31 +01:00
ocornut
fc262355ca
Windows: Fixed an issue where repeated calls to SetNextWindowSize() using 0.0f to auto-size would keep marking ini settings as dirty.
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+ marking dirty on old io.FontAllowUserScaling Ctrl+Wheel
2025-11-11 19:47:48 +01:00
ocornut
7537ba2b44
Windows: fixed single-axis auto-sizing (via double-clicking a border) to take account of remaining scrollbar on the other axis. ( #9060 )
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Potentially now should apply same logic to the other resizing path also described in #9060
2025-11-10 19:36:16 +01:00
ocornut
86daa8930e
Backends, Examples: WebGPU: simplified ifndef ( #8381 )
2025-11-07 13:24:16 +01:00
ocornut
635eb1d8e9
Added .tmp files.
2025-11-06 18:07:18 +01:00
ocornut
bd0e2036e0
Drag and Drop: added ImGuiDragDropFlags_AcceptDrawAsHovered. ( #8632 )
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Not calling SetHoveredId() in that path, does not seem necessary.
2025-11-06 18:07:18 +01:00
ocornut
b0d3c3a674
Drag and Drop: prev/curr storage for DragDropAcceptFlags. ImGuiDragDropFlags_AcceptNoPreviewTooltip test uses DragDropAcceptFlagsPrev for consistency. ( #143 )
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I don't think this would have materialized as a visible bug.
2025-11-06 17:59:01 +01:00
ocornut
dacd080639
Docs: added link to imgui-module. (#8868(
2025-11-06 17:30:00 +01:00
ocornut
8e2e87d638
(Breaking) Commented out legacy SetItemAllowOverlap() obsoleted in 1.89.7: this never worked right. Use SetNextItemAllowOverlap() _before_ item instead.
2025-11-06 16:29:19 +01:00
ocornut
e389502ffb
Amends comments referring to 1.92.X to refer to 1.92.0. FontAllowUserScaling not marked obsolete anymore.
2025-11-06 16:28:59 +01:00
ocornut
1c3a60047c
(Breaking) IO: commented out legacy io.ClearInputCharacters() obsoleted in 1.89.8.
2025-11-06 16:28:58 +01:00
ocornut
62162747e7
(Breaking) Keys: commented out legacy names which were obsoleted in 1.89.
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ImGuiKey_ModCtrl --> ImGuiMod_Ctrl, ImGuiKey_ModShift --> ImGuiMod_Shift, ImGuiKey_ModAlt --> ImGuiMod_Alt, ImGuiKey_ModSuper --> ImGuiMod_Super.
2025-11-06 16:28:25 +01:00
ocornut
189d8c9d9c
(Breaking) Commented out legacy ImGuiChildFlags_Border ( #462 ), ImGuiWindowFlags_NavFlattened ( #7687 ), ImGuiWindowFlags_AlwaysUseWindowPadding.
2025-11-06 16:11:07 +01:00
ocornut
f45adb995c
Drag and Drop, Style: added basic styling options to DragDrop target rect. Amends. ( #9056 )
2025-11-06 15:38:20 +01:00
ocornut
a0bfbe4d8f
Windows: BgClickFlags inherited by default + missing info in Changelog. Amend 40f9e4e. ( #899 , #3071 , #5044 , #3379 )
2025-11-05 20:16:45 +01:00
ocornut
e674f57bb6
Backends: SDL3: Fixed an issue with missing characters events when an already active text field changes viewports. ( #9054 )
...
Always use SDL_GetKeyboardFocus().
(tried to defer ImGui_ImplSDL3_PlatformSetImeData() processing for when OS-window is available but it didn't actually work because we don't systemetically OS-focus new viewports and SDL3 only sent characters to keyboard focused window.)
2025-11-05 19:15:47 +01:00
ocornut
1897248bda
Misc: added assert to detect ~ImGuiContext() called without DestroyContext(). ( #9051 )
2025-11-04 17:55:18 +01:00
ocornut
051a31594f
Metrics: fixed table and columns rect highlight from display when metrics window is not in the same viewport as the table.
2025-11-03 19:48:57 +01:00
ocornut
dc6e0f4b9e
Tables: Angled headers: fixed an auto-resize feedback loop that could affect tables with empty non-resizing columns using angled headers.
2025-11-03 19:35:19 +01:00
ocornut
8e5e79054e
Examples: WGPU: tweak headers and standardize other things so examples have less differences. ( #8381 )
2025-11-03 19:05:28 +01:00
ocornut
f1becf7e4b
Amend 149587b config/build infos change to be resilient to IM_ASSERT() macros using stringification inside a list.
2025-11-03 14:31:14 +01:00
ocornut
823ccc274e
Examples: update docs. ( #8381 )
2025-10-31 19:34:12 +01:00
ocornut
505ff536f9
Textures: fixed an issue preventing multi-contexts from using each others' fonts if context 2 runs after context 1's Render() function. ( #9039 )
2025-10-31 16:38:27 +01:00
ocornut
db577cd445
Fonts: rename internal fields for consistency.
2025-10-31 16:38:23 +01:00
ocornut
149587b85b
Config/build infos emit infos to convey when IM_ASSERT() macro is disabled.
2025-10-30 18:03:36 +01:00
ocornut
670a92723a
Move IM_STRINGIFY() to imgui.h
2025-10-30 17:47:06 +01:00
ocornut
130c3e6b75
Backends: Vulkan: tweak comments. ( #9041 )
2025-10-30 16:04:21 +01:00
ocornut
3c578fa87e
InputText: restore truncating, now between UTF-8 codepoint. ( #9029 )
...
Amend e612536 , 2a194e2 .
2025-10-29 18:40:40 +01:00
ocornut
8df962a6ed
Debug Tools: fixed DebugTextEncoding() potentially reading out of bounds if provided a trailing truncated UTF-8 sequence.
2025-10-29 17:58:52 +01:00
ocornut
2a194e21a0
InputText: revert truncation behavior from e612536 as it can truncate mid-UTF8. ( #9029 )
2025-10-29 17:24:23 +01:00
ocornut
9753c741b9
Disabled, ButtonBehavior: fixed a bug when a previously enabled item that got nav focus and then turns disabled could still be activated using keyboard. ( #9036 )
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ButtonBehavior() was relying on lack of nav focus for keyboard handling
2025-10-29 16:43:27 +01:00
ocornut
7c483a0eba
Add indentation to ButtonBehavior() - no logic change.
2025-10-29 16:39:37 +01:00
ocornut
0ba9fedf1a
Win32: Revert 1.92.4 change of comparing dwPacketNumber. ( #8556 )
2025-10-29 16:29:47 +01:00
ocornut
2c54b15a5f
Update ignore list.
2025-10-29 15:03:55 +01:00
ocornut
2a229c8cb8
Examples: SDL3+OpenGL3: fixed Emscripten makefile + ignore list.
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Can't get this to run however.
2025-10-29 14:21:43 +01:00
ocornut
40f9e4e8e2
Windows: store BgClickFlags which allows the equivalent of io.ConfigWindowsMoveFromTitleBarOnly to be overridden on a per window basis. ( #899 , #3071 , #5044 , + #3379 )
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io.ConfigWindowsMoveFromTitleBarOnly now sets initial value for BgClickFlags. Using e.g. ImGui::GetCurrentWindow()->BgClickFlags &= ~ImGuiWindowBgClickFlags_Move; allow per-window override.
This will be extended for supporting scrolling options for #3379 .
As a minor side effect: the effect of enabling io.ConfigWindowsMoveFromTitleBarOnly now happens one frame later ('window_modal_bounds_exceeding_work_area" test accidentally broke in some situations because of that)
2025-10-28 19:13:11 +01:00
ocornut
245e12cca7
Internals: tweak UpdateMouseMovingWindowEndFrame().
2025-10-28 19:06:37 +01:00
ocornut
8019d39545
Shuffle a few internal context fields to reduce padding.
2025-10-28 19:06:36 +01:00
ocornut
a1632c6116
InputText, Demo: amend comments to direct more users to the std::string version.
...
https://www.youtube.com/watch?v=pLwvNdpTpjs wasted a solid hour before finding this.
Crazy that people are using AI instead of actually _reading_ comments, demo and headers. (The information appeared multiple times on their screen)
2025-10-24 17:10:57 +02:00
ocornut
c72d0b2cbb
Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. ( #8946 , #8110 , #8111 , #8686 )
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Merge bad3c14 which was accidentally only pushed to docking. No important side effect.
2025-10-23 21:04:48 +02:00
ocornut
e6125361f9
InputText: paste does a truncate when not fitting instead of ignoring it. ( #9029 )
2025-10-23 20:53:29 +02:00
ocornut
b7e45b3a48
InputText: rework STB_TEXTEDIT_INSERTCHARS() signature to allow partial insertion (unused). ( #9029 )
...
To be submitted as a PR to nothings/stb.
2025-10-23 20:19:16 +02:00
ocornut
6add99f8d2
Examples: SDL3+Vulkan: Fixed call to ImGui_ImplVulkanH_CreateOrResizeWindow() during resize. ( #9030 )
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Surprisingly it still worked because ImGui_ImplVulkanH_CreateWindowSwapChain() pulls from `cap.currentExtent` when available.
2025-10-23 20:00:57 +02:00
ocornut
750c5d2a61
InputText: do not require anymore that CursorPos be clamped by user code. ( #9029 )
...
Add clamping outside of callback code + simplify logic. The previous logic checking for difference was because old code e.g. 21d03edcb0 required a ImTextCountCharsFromUtf8() which is not required since #7925 .
2025-10-23 18:54:32 +02:00
ocornut
e571ccf3f4
InputText: removed unnecessary variables.
2025-10-23 18:43:20 +02:00
ocornut
b8573a7e33
Groups: fixed an issue reporting IsItemEdited() signal after EndGroup() for some widgets e.g. Checkbox(), Selectable(). ( #9028 )
2025-10-23 13:54:14 +02:00
ocornut
bc5da9b367
Examples: DirectX10: Amends. ( #8979 )
2025-10-22 13:58:51 +02:00
ocornut
b3dab0a406
Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. ( #8979 )
2025-10-22 13:57:27 +02:00
ocornut
2a022d997b
Examples: GLFW+WebGPU: removed unnecessary ImGui_ImplWGPU_InvalidateDeviceObjects() call during surface resize. ( #8381 )
...
+ Relayout changelog.
2025-10-22 13:42:23 +02:00
ocornut
5870b979a8
Examples: GLFW+WebGPU: fixed cmakefile for example to use legacy path. ( #8381 )
...
Amend 71447b94f
2025-10-22 13:39:00 +02:00
ocornut
bdb8243602
Backends: SDl3: Fixed Platform_OpenInShellFn() return value. ( #9027 )
2025-10-22 13:33:36 +02:00
ocornut
63bfad401f
MultiSelect: added ImGuiMultiSelectFlags_NoSelectOnRightClick. ( #8200 , #9015 )
2025-10-20 18:58:45 +02:00
ocornut
4b1f5aba80
Examples: GLFW+WebGPU: moving blocks to simplify upcoming diff. ( #8381 )
2025-10-16 19:42:28 +02:00
ocornut
71447b94fb
Examples: GLFW+WebGPU: default build to legacy for now. ( #8381 )
2025-10-16 18:23:02 +02:00
ocornut
36de604a5b
InputText: avoid continuously overwriting ownership of ImGuiKey_Enter / ImGuiKey_KeypadEnter in order to allow e.g. external Shortcut to override behavior. ( #9004 )
2025-10-16 16:12:40 +02:00
ocornut
2a5e9a15e4
InputTextMultiline: fixed a crash when using ImGuiInputTextFlags_WordWrap and resizing the parent window while keeping the multi-line field active. ( #9007 , #3237 )
2025-10-15 19:12:40 +02:00
ocornut
d7fec5e1d3
Tables: fixed a bug where nesting BeginTable()->Begin()->BeginTable(). ( #9005 )
2025-10-15 16:50:11 +02:00
ocornut
7d8d587bc0
Version 1.92.5 WIP
2025-10-15 16:46:18 +02:00
ocornut
9a5d5c45f5
Version 1.92.4
2025-10-14 19:26:56 +02:00
ocornut
25e5baf5f0
(Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. ( #6424 , #3841 )
2025-10-14 19:00:50 +02:00
ocornut
c8db91b7b4
(Breaking) TreeNode, Selectable: commented out legacy ImGuiTreeNodeFlags_AllowItemOverlap, ImGuiSelectableFlags_AllowItemOverlap names obsoleted in 1.89.7.
...
Amend 51f564e
2025-10-14 19:00:49 +02:00
ocornut
702cc9993a
Relaxed internal assert in MarkItemEdited() some more. ( #8997 )
...
Amend e7a734f78d , 5a2b1e8482
2025-10-14 16:31:38 +02:00
ocornut
bad5ee167b
Shortcuts: added support for combining ImGuiInputFlags_RouteFocused with ImGuiInputFlags_RouteOverActive,. ( #9004 )
2025-10-13 15:06:34 +02:00
ocornut
b6e277980f
Shortcuts: reorganize route scoring so values are easier to read. ( #9004 )
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Score now require 16-bits but ImGuiKeyRoutingData doesn't grow size.
2025-10-13 15:06:32 +02:00
ocornut
878c863af4
Docs: reformat changlog entries.
2025-10-13 13:25:02 +02:00
ocornut
00251c8921
CI: disable PVS-Studio's --disableLicenseExpirationCheck
2025-10-13 12:01:10 +02:00
ocornut
5af650fc6d
Examples: GLFW+WGPU: various tweaks to reduce diff with #8381
2025-10-09 19:24:17 +02:00
ocornut
2b770a029b
InputText: fixed an infinite loop error happening if a custom input text callback modifies/clear BufTextLen before calling InsertChars(). ( #8994 , #3237 )
...
+ misc comments.
2025-10-08 19:06:12 +02:00
ocornut
bee2720faa
Docs: clarify meaning/purpose of IMGUI_ENABLE_FREETYPE. ( #8993 )
2025-10-08 18:44:07 +02:00
ocornut
fd0873c61f
Test Engine: fixed mismatched macro signature when disabled.
...
The macro was actually unused in our code if IMGUI_ENABLE_TEST_ENGINE is not defined, but can affect third-party code.
2025-10-07 15:59:45 +02:00
ocornut
ee3d16f150
Demo: fixed layout issue in "Layout & Scrolling -> Scrolling" section.
2025-10-06 18:39:10 +02:00
ocornut
4b858cf5d1
Made tooltip windows inherit parent. ( #8982 , #1345 )
...
Intent here was for a manually focused tooltip to not steal title bar highlight.
2025-10-06 17:06:40 +02:00
ocornut
09e15e8c9d
Nav: fixed typo.
2025-10-06 13:56:34 +02:00
ocornut
2128e2f44b
Style: added ImGuiCol_UnsavedMarker. ( #8983 )
2025-10-06 12:16:48 +02:00
ocornut
27a9374ef3
Drag and Drop: added BeginDragDropTargetViewport(), still in imgui_internal.h for now. ( #5204 )
2025-10-03 19:06:23 +02:00
ocornut
1cdec11e24
Drag and Drop: rework RenderDragDropTargetRect() into RenderDragDropTargetRectForItem() and add RenderDragDropTargetRectEx(). ( #1603 , #5204 )
2025-10-03 18:54:15 +02:00
ocornut
3ac624b795
Update FAQ.md typos. ( #8862 )
2025-10-03 18:26:06 +02:00
ocornut
bcf722e637
Docs: updated FAQ "What is the difference between Dear ImGui and traditional UI toolkits?". ( #8862 )
2025-10-02 20:14:43 +02:00
ocornut
8c22b8aef6
Textures: allowed backend to destroy texture while inside the NewFrame/EndFrame scope. ( #8811 )
2025-10-01 18:39:40 +02:00
ocornut
fc4105c8a8
Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. ( #8977 )
...
Amend 9809b0b . Strictly speaking this is not necessary anymore but it seems generally sane to promote this.
2025-10-01 17:49:22 +02:00
ocornut
ea564a6a5e
Textures: fixed a crash if a texture marked as _WantDestroy by a backend after it had already been destroyed. ( #8977 , #8811 )
2025-10-01 17:40:20 +02:00
ocornut
9809b0b061
Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. ( #8975 )
2025-10-01 14:59:53 +02:00
ocornut
b987970870
Textures: fixed an issue preventing multi-contexts sharing a ImFontAtlas from being possible to destroy in any order.
2025-10-01 14:59:40 +02:00
ocornut
3dafd9e898
Backends: DirectX12: enable swapchain tearing if available. ( #8965 )
2025-09-29 18:36:13 +02:00
ocornut
5cd83e689e
Backends: DirectX12: amend changelog to clarify fixes. ( #3463 , #5018 )
2025-09-29 16:34:27 +02:00
ocornut
3ff195f702
Backends: DX12: let bd->FrameIndex start at 0 to match docking. ( #8961 )
2025-09-29 16:12:33 +02:00
ocornut
e459e5bf0a
Backends: GLFW: fixed build on platform that are neither Windows, macOS or known Unixes. ( #8969 , #8920 , #8921 )
...
Fix 10d0162 .
x
2025-09-29 16:12:33 +02:00
ocornut
1c87024840
InputText: fixed single-line InputText() not applying fine character clipping properly (regression in 1.92.3). ( #8967 )
2025-09-29 13:38:27 +02:00
ocornut
3470e6112b
(Breaking) Backends: Vulkan: moved fields in ImGui_ImplVulkan_InitInfo: RenderPass, Subpass, MSAASamples, PipelineRenderingCreateInfo. ( #8946 , #8110 , #8111 , #8686 )
2025-09-26 18:23:51 +02:00
ocornut
e312b99296
(Breaking) Backends: Vulkan: renamed ImGui_ImplVulkan_MainPipelineCreateInfo to ImGui_ImplVulkan_PipelineInfo. ( #8110 , #8111 )
2025-09-26 18:18:33 +02:00
ocornut
cc0a6690bf
Backends: Vulkan: minor internal renames/tweaks to reduce further patches. ( #8946 , #8110 , #8111 , #8686 )
2025-09-26 18:12:47 +02:00
ocornut
5fe962216a
(Breaking) Backends: Vulkan: added 'VkImageUsageFlags image_usage' parameter to ImGui_ImplVulkanH_CreateOrResizeWindow(). ( #8946 , #8110 , #8111 , #8686 )
...
Default to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT.
2025-09-26 18:12:47 +02:00
ocornut
bf2e0b2c6f
Tables: change ImGuiTableFlags_NoBordersInBody behavior to not draw border in body even when resizing. ( #8893 )
2025-09-25 19:07:59 +02:00
ocornut
cee40f8af9
Examples: made examples's main.cpp consistent with returning 1 on error.
2025-09-24 17:48:48 +02:00