Commit Graph
100 Commits
Author SHA1 Message Date
ocornut 9260d46c2c Comments 2016-03-21 22:51:51 +01:00
ocornut b495a52fc0 ImDrawList: Allow AddText(ImFont* font, float font_size, ...) to take NULL/0.0f as default 2016-03-21 22:43:53 +01:00
ocornut 37d50dccf9 Added GetFontTexUvWhitePixel() helper. 2016-03-21 22:30:32 +01:00
ocornut a274a09955 Renamed GetWindowFont()->GetFont(), GetWindowFontSize()->GetFontSize() (related to #340) 2016-03-21 22:29:11 +01:00
ocornut 928832a5bc Various tidying up / comments, moved columns functions declarations, no functional changes 2016-03-21 22:11:43 +01:00
ocornut 9cbc6e196b ImDrawList: AddRect() added optional thickness parameter + updated demo 2016-03-21 21:56:23 +01:00
ocornut 86fb3a6a3c ImDrawList: AddCircle() takes optional thickness parameter 2016-03-21 21:48:05 +01:00
ocornut 1bd3942b8e Merge branch 'kylawl-master' 2016-03-21 13:02:33 -07:00
ocornut feba83cfcd Merge branch 'master' of https://github.com/kylawl/imgui into kylawl-master 2016-03-21 13:02:25 -07:00
ocornut a9e303e006 Minor comments 2016-03-21 12:56:56 -07:00
ocornut 4b7edffe8a Comments 2016-03-08 20:54:21 +01:00
ocornut 9ea093ddd0 DragFloat(): always apply value when mouse is held/widget active, so that can use a drag over an always-reseting value 2016-03-07 13:12:15 +01:00
ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 2016-03-06 10:46:57 +01:00
ocornut 6346690962 Comment (#544) 2016-03-04 14:09:08 +01:00
ocornut 3db40903ba InputText() ImGuiInputTextFlags_CallbackAlways event set the EventFlag field of ImGuiTextEditCallbackData (#541) 2016-03-04 13:07:42 +01:00
ocornut 2065cbec4d Removed extraneous comma for pedantic compilers (#516) 2016-03-03 00:34:06 +01:00
ocornut 76ce08c338 Merge branch 'zapolnov-master' 2016-03-03 00:30:26 +01:00
ocornut b816d05e33 Minor tidying up following (#516) - renamed ImGuiSelectableFlags_HandleDoubleClick to ImGuiSelectableFlags_AllowDoubleClick + comments 2016-03-03 00:30:08 +01:00
ocornut 6846873f23 Merge branch 'master' of https://github.com/zapolnov/imgui into zapolnov-master 2016-03-03 00:18:58 +01:00
ocornut d45044fe54 CaptureKeyboardFromApp() / CaptureMouseFromApp(): allow to enforce clearing the capture flag (#533) + demo + made code a little less messy 2016-03-03 00:09:41 +01:00
ocornut cf12bc7dea InputText: Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it. Zero-ing structure properly before use. (#541) 2016-03-02 23:34:29 +01:00
ocornut 17d3c202ac BeginChild()/EndChild() fixed incorrect layout to allow widgets submitted after an auto-fit child wnidow (#540) 2016-03-02 21:46:23 +01:00
ocornut ba80a457b9 Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538) 2016-02-29 12:53:05 +01:00
ocornut 1881cbe860 TextUnformatted: Fixed rare crash bug with large blurb of text (2k+) not finishing with a '\n' and fully above the clipping Y line. (#535) 2016-02-24 22:43:17 +01:00
ocornut 4afe67cdc8 Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536) 2016-02-24 11:50:21 +01:00
ocornut ab97b42935 Merge branch 'master' of https://github.com/ocornut/imgui 2016-02-21 18:10:44 +01:00
ocornut d1061c8799 Exposed FindWindowByName() in imgui_internal.h (missing chunk following 339b67c01a) 2016-02-21 18:10:35 +01:00
ocornut 339b67c01a Exposed FindWindowByName() in imgui_internal.h 2016-02-20 17:37:36 +01:00
ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 2016-02-16 09:14:38 +01:00
ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 2016-02-15 10:56:37 +01:00
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 2016-02-15 10:55:20 +01:00
ocornut 20ba769644 Allow windows with only a callback only to be functional + minor cleanup (#524) 2016-02-14 10:33:56 +01:00
ocornut 5b7a0b1b40 InputText() added comment (#526) 2016-02-11 23:00:14 +01:00
ocornut 07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521) 2016-02-08 09:03:43 +01:00
ocornut dafedc3246 Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520) 2016-02-08 08:44:45 +01:00
ocornut 2c6bc95dd5 Demo: InputText password demo filters out blanks (#515) 2016-02-03 09:24:57 +01:00
ocornut b329a36d27 Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517) 2016-02-02 19:52:30 +01:00
ocornut 62fe0b59bf Updated todo list 2016-01-30 18:34:19 +01:00
ocornut 2efaa9a86f ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514) 2016-01-30 17:01:10 +01:00
ocornut a3b00b79f2 Fixed removal of trailing draw command if it is a callback command 2016-01-30 16:37:30 +01:00
ocornut b671840d15 InputTex(): Comment (#512) 2016-01-30 15:00:45 +01:00
ocornut b1ec90d565 InputText() fixed clipping bounds of contents (#512) 2016-01-30 14:57:24 +01:00
ocornut 7afd62ec57 Tentative fix for GCC/Clang (#484, #504) 2016-01-25 21:45:45 +00:00
ocornut 595684e08c Remove dependency on <new> header (#484, #504)
(Now expecting something to fail somewhere..)
2016-01-25 21:26:53 +00:00
ocornut 3ee50af57e Fixed clipping of child windows within parent not taking account of childouter clipping boundaries (including scrollbar, etc.) (#506) 2016-01-25 20:55:34 +00:00
ocornut 005b897d7d ProgressBar() handling of border size + storing border size in window structure (#503) 2016-01-24 11:00:37 +00:00
ocornut 9f6b1ace8f Tidying up internal FindBestPopupWindowPos() 2016-01-23 15:13:55 +00:00
ocornut 94dc3df956 ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346) 2016-01-23 14:57:48 +00:00
ocornut b6fe5eb4b4 Cleaned up the top of imgui.h, documenting all types / forward declarations 2016-01-23 12:45:56 +00:00
ocornut d5fd87e806 Added IM_COL32 macros (ref #346) 2016-01-23 12:15:49 +00:00
ocornut 570a9dadc4 Honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. (ref #346)
If you had manual pixel-perfect alignment in place it might affect you.
2016-01-23 12:07:26 +00:00
ocornut 8f0f71c7ba InputScalarEx(): removed unnecessary aabb computation. 2016-01-23 11:56:39 +00:00
ocornut 2a505ebb9a ColorEdit4(): removed unnecessary calls to scanf() when idle in hexadecimal edit mode. 2016-01-23 11:29:22 +00:00
ocornut 56927cbb54 Begin(): made the close button explicitly set the boolean to false instead of toggling it (#499) 2016-01-22 10:00:32 +00:00
ocornut 13b1e0ec9b Merge branch 'master' of https://github.com/ocornut/imgui 2016-01-21 22:30:51 +00:00
ocornut b8f86ec4bd Examples: OpenGL2/3 Makefile; Added -lGL to Linux build 2016-01-21 22:30:47 +00:00
ocornut a81a5e5235 Commented Clang warning that's not compatible with all versions. Comments. 2016-01-21 21:40:22 +00:00
ocornut 9e8795f4e2 Examples: Added extra comments 2016-01-21 18:51:42 +00:00
ocornut f144646c83 Merge branch 'master' of https://github.com/ocornut/imgui 2016-01-20 10:30:33 +00:00
ocornut e585204d82 ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491) 2016-01-20 10:30:28 +00:00
ocornut 3922988dea TreeNode(), CollapsingHeader() fixed not being to use "##" sequence in formatted label.
Removed DisableHideTextAfterDoubleHash hack used by Metrics window.
2016-01-16 12:25:40 +00:00
ocornut 739e73b07b CalcTextSize(): adding early out for empty displayed string (#487) 2016-01-16 12:11:57 +00:00
ocornut fc66365805 Added overlooked test for label_size.x>0 before calling RenderText for label in a few instances (#487) 2016-01-16 12:01:18 +00:00
ocornut 31fe006c85 Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set) 2016-01-11 10:29:03 +00:00
ocornut 6277ffe00f Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set) 2016-01-11 10:19:38 +00:00
ocornut 85725ff9c6 Added ImGuiWindowFlags_ForceVerticalScrollbar, ImGuiWindowFlags_ForceHorizontalScrollbar flags (#476) 2016-01-10 12:01:56 +00:00
ocornut 76ca7c42ca ImDrawList: Added PrimQuadUV() helper to ease custom rendering of textured quads 2016-01-08 14:57:25 +00:00
ocornut bf6f6ba858 Demo: extra comments and example for PushItemWidth(-1) 2016-01-06 01:24:49 +01:00
ocornut 49fb7364b5 Examples: SDL2+OpenGL3: Fix context creation options (#468, #463) 2016-01-05 10:23:43 +01:00
ocornut 35085a4480 Drag*, Slider* clarified that keyboard inputs aren't clamped (#413) 2016-01-02 12:21:30 +01:00
ocornut 749e8fa345 Minor optimization so that mass-calling BeginPopupContext* functions can early out more commonly without hashing ID 2015-12-31 12:11:28 +01:00
ocornut 81c86dd5e7 Various minor fixes following a pass of cppcheck static analyzer 2015-12-30 11:55:37 +01:00
ocornut 8061a6ceea ImVector: erase/insert uses Data/Data+Size directly. 2015-12-30 11:45:34 +01:00
ocornut 4e3c6f64c0 Various minor fixes following a pass of cppcheck static analyzer 2015-12-30 11:45:13 +01:00
ocornut 3aa4a108ed Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463) 2015-12-30 11:27:39 +01:00
ocornut 40ed6a51b0 Fixed ImGuITextBuffer::empty() - unused in core lib - from being utterly broken 2015-12-30 11:07:31 +01:00
ocornut 68bde7b862 Clarify comment (#455) 2015-12-27 21:41:01 +01:00
ocornut d212401624 Fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis., fixed Image(), ImageButton() as well (#457) 2015-12-27 21:31:43 +01:00
ocornut 6dbdc69131 ImDrawList: Fixed AddCircle() to fit precisely within bounding box like AddCircleFilled() and AddRectFilled() (followup #457 2015-12-27 20:18:43 +01:00
ocornut 668a247af0 Demo: added more draw primitives in the Custom Rendering example (#457) 2015-12-27 19:49:31 +01:00
ocornut dc4a07c49a Fixed various Clang -Weverything warnings 2015-12-26 14:59:07 +01:00
ocornut e41568f87f Version number 1.48 WIP + Update binaries 2015-12-26 10:02:57 +01:00
ocornut 24d186753e Version number 1.47 2015-12-25 22:44:03 +01:00
ocornut 1c5aa32d2b TODO items. Moved ImDrawList::Clear* methods suggesting they aren't for end-user. 2015-12-25 17:41:45 +01:00
ocornut 1bdd3b8e00 Merge branch 'master' of https://github.com/ocornut/imgui 2015-12-25 12:00:07 +01:00
ocornut 2849596069 Comments about ImDrawList::PushClipRect 2015-12-25 11:59:49 +01:00
ocornut e4cf44e967 Minor rebranding "ImGui" -> "dear imgui" (#21) 2015-12-24 20:00:50 +01:00
ocornut 25c9448dda imconfig.h tweak, not advertising IMGUI_INCLUDE_IMGUI_USER_INL anymore. 2015-12-24 20:00:49 +01:00
ocornut f3b41b35c2 Initial creation of a ImGuiWindowFlags_NoBringToFrontOnFocus window push it at the front of global window list 2015-12-24 14:55:42 +01:00
ocornut 40ddf8e287 Exported high-level versions of PushClipRect / PopClipRect to imgui_internal.h (#448) 2015-12-24 14:47:11 +01:00
ocornut 96e2b925b1 Comments (#449) 2015-12-24 10:45:52 +01:00
ocornut fc7a3d07bb BeginPopupContextItem: fixed comment (#439) 2015-12-21 17:21:16 +01:00
ocornut 4723d97cfb Added BeginPopupContextItem() comment (#439) 2015-12-21 00:04:33 +01:00
ocornut 6102aa1375 BeginPopupContextWindow() and BeginPopupContextVoid() reopen window on subsequent click (#439) 2015-12-20 23:39:47 +01:00
ocornut 66886405f6 Minor comment (#439) 2015-12-20 23:32:24 +01:00
ocornut 217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
2015-12-19 20:54:23 +01:00
ocornut 2e5577f44f Fix for popups being incorrectly positioned if their contents are larger than display and WindowPadding < DisplaySafeAreaPadding 2015-12-17 12:22:50 +00:00
ocornut 21f0d64a74 stb_rect_pack.h update to 0.08 2015-12-16 11:14:49 +00:00
ocornut 0b10bec71f ImDrawList: Simplified code and added check to avoid mis-recycling a callback command. 2015-12-16 01:13:36 +00:00
ocornut 0873da85ec ImDrawList: Fixed bug with PopClipRect() sometimes altering TextureId + fixed merging of draw calls with same TextureId 2015-12-16 01:01:34 +00:00