ocornut
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96e2b925b1
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Comments (#449)
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2015-12-24 10:45:52 +01:00 |
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ocornut
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fc7a3d07bb
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BeginPopupContextItem: fixed comment (#439)
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2015-12-21 17:21:16 +01:00 |
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ocornut
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4723d97cfb
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Added BeginPopupContextItem() comment (#439)
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2015-12-21 00:04:33 +01:00 |
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ocornut
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6102aa1375
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BeginPopupContextWindow() and BeginPopupContextVoid() reopen window on subsequent click (#439)
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2015-12-20 23:39:47 +01:00 |
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ocornut
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66886405f6
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Minor comment (#439)
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2015-12-20 23:32:24 +01:00 |
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ocornut
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217a6c875a
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Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
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2015-12-19 20:54:23 +01:00 |
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ocornut
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2e5577f44f
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Fix for popups being incorrectly positioned if their contents are larger than display and WindowPadding < DisplaySafeAreaPadding
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2015-12-17 12:22:50 +00:00 |
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ocornut
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21f0d64a74
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stb_rect_pack.h update to 0.08
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2015-12-16 11:14:49 +00:00 |
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ocornut
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0b10bec71f
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ImDrawList: Simplified code and added check to avoid mis-recycling a callback command.
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2015-12-16 01:13:36 +00:00 |
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ocornut
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0873da85ec
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ImDrawList: Fixed bug with PopClipRect() sometimes altering TextureId + fixed merging of draw calls with same TextureId
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2015-12-16 01:01:34 +00:00 |
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ocornut
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370de414ef
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TreeNode(): Fixed horizontal spacing for layout to match Bullet() (followup to #414, #282)
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2015-12-13 23:42:44 +00:00 |
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ocornut
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2e5352786a
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Bullet(), BulletText(): vertical and horizontal alignment fixes (namely for widget sized line height). (followup to #414, #282)
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2015-12-13 23:41:02 +00:00 |
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ocornut
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558430ca8f
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TreeNode() fixed alignment of collapse arrow to it matches bullet (broken in 4006fb77bc)
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2015-12-13 22:07:01 +00:00 |
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ocornut
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5084f90a0d
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Added ProgressBar() (#333)
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2015-12-13 21:41:45 +00:00 |
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ocornut
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76ab5587e4
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GetColorU32: Comments
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2015-12-13 19:55:15 +00:00 |
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ocornut
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9b6b1bc0f3
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Added GetColorU32 helpers (previously internal and misplaced as window->Color())
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2015-12-13 19:32:37 +00:00 |
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ocornut
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7bcebdc207
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Comments and missing forward declaration
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2015-12-13 18:02:15 +00:00 |
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ocornut
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8afbdd1ade
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ImColor: Added SetHSV helper function.
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2015-12-13 17:17:53 +00:00 |
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ocornut
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7b0bf23071
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Ensure that individual widgets are pixel aligned when using non pixel snapped font rendering.
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2015-12-13 17:12:35 +00:00 |
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ocornut
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02ce1a2b32
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Demo: Display extra info from ImFontConfig in the font display
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2015-12-13 16:15:11 +00:00 |
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ocornut
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56c4f5b7dc
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MenuBar clipping rectangle fix for bordered mode
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2015-12-13 16:03:52 +00:00 |
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ocornut
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b49a985324
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Various adjustment for border to be inside instead of outside the window size
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2015-12-13 16:01:25 +00:00 |
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ocornut
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18223fd3ab
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Demo: Tweak window option and style display
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2015-12-13 14:03:26 +00:00 |
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ocornut
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a9bdda0d95
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Demo: Added style editor in demo menu + exposed WindowFillAlphaDefault
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2015-12-13 13:36:00 +00:00 |
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ocornut
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b1b759938e
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Fixed SizeContents and auto-fit size not being rounded to integer, which affects border rendering when using non-default font
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2015-12-13 12:52:55 +00:00 |
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ocornut
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9583868bab
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Added ImGuiIO::ClearInputCharacters() superfluous helper.
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2015-12-12 00:08:54 +00:00 |
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ocornut
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6c7f8efe1e
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InputText: update mouse drag on mouse move only & key input reposition selection bounds (better fix for #429)
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2015-12-11 22:37:47 +00:00 |
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ocornut
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4bfd5cd95f
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InputText: when keys are being input while mouse is dragging, disable mouse drag until button release (#429)
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2015-12-11 22:20:16 +00:00 |
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ocornut
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bf83ac8b55
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Examples: Fixed msvc batch files from warning.
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2015-12-07 21:27:25 +00:00 |
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ocornut
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de4ae2d53a
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Metrics: computing drawcmd bounding box handle case where buffer has been de-indexed.
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2015-12-05 11:26:47 +00:00 |
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ocornut
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5dec997fbe
|
Minor tidying up of now redundant code
|
2015-12-04 23:41:24 +00:00 |
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ocornut
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c80e2274f1
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Renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete.
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2015-12-04 23:39:54 +00:00 |
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ocornut
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ecc97bda7d
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Added SetItemAllowOverlap() exposed in imgui_internal.h only
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2015-12-03 21:30:17 +00:00 |
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ocornut
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18724f021a
|
Merge branch 'JuJuBoSc-master'
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2015-12-03 18:32:33 +00:00 |
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ocornut
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9596e6f794
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Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
|
2015-12-03 18:32:01 +00:00 |
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ocornut
|
dadd03fc11
|
Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)
|
2015-12-03 18:20:48 +00:00 |
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ocornut
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59f0db6f15
|
Merge branch 'master' of https://github.com/JuJuBoSc/imgui into JuJuBoSc-master
|
2015-12-03 18:18:14 +00:00 |
|
ocornut
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730e8119fe
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Updated stb_truetype 1.07 -> 1.08
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2015-12-03 12:35:27 +00:00 |
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ocornut
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1b7aee7b9d
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Examples: DX11: Remove debug flag (#415)
|
2015-11-30 10:22:46 +00:00 |
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ocornut
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632f9ec36a
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Commenting asserts
|
2015-11-30 09:45:45 +00:00 |
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ocornut
|
5f8200d52c
|
TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
|
2015-11-29 22:38:58 +00:00 |
|
ocornut
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d1b4159b51
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
|
2015-11-29 22:25:13 +00:00 |
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ocornut
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9dca2ca960
|
Comments & spacing
|
2015-11-29 22:01:26 +00:00 |
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ocornut
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b7e1ae4bf9
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Added comment on using PushFont() before building the font (#232)
|
2015-11-29 21:33:51 +00:00 |
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ocornut
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a500c0daf7
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Demo: some TreeNode layout examples (#414, #282)
|
2015-11-29 21:02:15 +00:00 |
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ocornut
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4006fb77bc
|
TreeNode,CollapsingHeader: sizing fixes to support laying out item on same line before/after (#414, #282)
|
2015-11-29 20:35:58 +00:00 |
|
ocornut
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546962351b
|
Internal minor renaming
|
2015-11-29 20:27:48 +00:00 |
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ocornut
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6cee2fca94
|
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
|
2015-11-29 14:54:05 +00:00 |
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ocornut
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6269859315
|
Replace OS IME (Input Method Editor) cursor on top-left when we are not text editing.
|
2015-11-29 14:15:07 +00:00 |
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ocornut
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3aebddc4ac
|
Tweak GetGlyphRangesJapanese() to it is easier to modify
|
2015-11-29 11:55:54 +00:00 |
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ocornut
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94ec3d534e
|
Examples: Header comments.
|
2015-11-29 11:25:15 +00:00 |
|
ocornut
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6800939e73
|
Examples: Header comments.
|
2015-11-29 11:19:30 +00:00 |
|
ocornut
|
5c52e9ec0d
|
Examples: Clarified comments. Removed font merging example from comments.
|
2015-11-29 11:11:03 +00:00 |
|
ocornut
|
d673db3092
|
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
|
2015-11-29 11:01:50 +00:00 |
|
ocornut
|
9735563b65
|
Additional comments for new users
|
2015-11-29 10:53:03 +00:00 |
|
ocornut
|
eb6575508f
|
Demo: Tweaked Clipping example.
|
2015-11-29 10:29:06 +00:00 |
|
ocornut
|
b2b4bbe5ea
|
Demo: Fixed variable shadowing warning.
|
2015-11-29 10:25:55 +00:00 |
|
ocornut
|
79b09e7d10
|
Fixed int>void* warnings for 64-bits architectures and fancy warnings
|
2015-11-29 10:20:50 +00:00 |
|
ocornut
|
f505a372fd
|
Speculative build fix for old versions of Visual Studio compiler
|
2015-11-28 20:00:40 +00:00 |
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ocornut
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ba77166432
|
Demo: comments (#414)
|
2015-11-28 17:23:32 +00:00 |
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ocornut
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32d2768734
|
Demo: Moved property editor demo to its own mini example applet (#414)
|
2015-11-28 17:16:59 +00:00 |
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ocornut
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d3df39fed1
|
Columns: Added Property Tree demo among tidying up demos (#125, #414)
|
2015-11-28 16:44:09 +00:00 |
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ocornut
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4ca34a879d
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Columns: Fixed bug with indentation within columns, also making code shorter/faster (#414, #125)
|
2015-11-28 16:36:25 +00:00 |
|
ocornut
|
a9009b133c
|
Columns: Undo accidental change from 807d4ff92c
|
2015-11-28 15:52:57 +00:00 |
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ocornut
|
6e2e60ffad
|
Merge branch 'master' of https://github.com/ocornut/imgui
|
2015-11-28 15:35:22 +00:00 |
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ocornut
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e4ba6e525b
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Columns:: columns set with no implicit id include the columns count into the id to avoid collisions (#125)
|
2015-11-28 15:35:10 +00:00 |
|
ocornut
|
807d4ff92c
|
Columns: minor tidying up while investigating severe issues with indenting within columns (#414)
|
2015-11-28 12:14:50 +00:00 |
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ocornut
|
58b23b4785
|
Columns: avoid growing ColumnsData vector when closing a window with no columns (#125)
(Will break calling GetColumnOffset() when there's no column but it
would only have worked after the first frame anyway, so basically it
didn't work)
|
2015-11-26 23:07:10 +00:00 |
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ocornut
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1aac69c937
|
Columns: tidying up, moving OffsetT to a ImGuiColumnData structure
|
2015-11-26 23:01:15 +00:00 |
|
ocornut
|
95138fa8d6
|
Merge branch 'master' of https://github.com/ocornut/imgui
|
2015-11-26 22:43:28 +00:00 |
|
ocornut
|
3102c0c97e
|
Rename internal ColumnsStartX to IndentX, makes more sense
|
2015-11-26 22:43:21 +00:00 |
|
ocornut
|
10ba61f882
|
Added links
|
2015-11-24 15:35:07 +00:00 |
|
ocornut
|
5d84f4b450
|
Update README.md - faq
|
2015-11-22 23:16:19 +00:00 |
|
ocornut
|
83e6cfbec0
|
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
|
2015-11-22 21:23:56 +00:00 |
|
ocornut
|
dc86a8a0bf
|
Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411)
|
2015-11-22 17:16:55 +00:00 |
|
ocornut
|
38cfdafbaf
|
Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
|
2015-11-22 17:09:03 +01:00 |
|
ocornut
|
92c518a420
|
InputText: Added password mode via ImGuiInputTextFlags_Password (#237, #363, #374)
|
2015-11-19 23:09:59 +01:00 |
|
ocornut
|
6b03ddbcb1
|
Demo: Made the "menu inside a regular window" be in a different menuset. Added a comment (#409)
|
2015-11-16 22:43:42 +01:00 |
|
ocornut
|
e2ecc02e02
|
Examples: Updated README
|
2015-11-16 22:17:10 +01:00 |
|
ocornut
|
f96de74e05
|
Merge branch 'zach2good-SDL_OpenGL3_Implementation'
|
2015-11-16 22:13:58 +01:00 |
|
ocornut
|
899cb3b4e9
|
Examples: SDL+OpenGL3: Fixed readme (#356)
|
2015-11-16 22:13:06 +01:00 |
|
ocornut
|
ab7e91b65e
|
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
|
2015-11-16 22:12:18 +01:00 |
|
ocornut
|
9d0caa2e66
|
Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
|
2015-11-16 22:05:22 +01:00 |
|
ocornut
|
624adb1b23
|
Tweak build batch files and readmes
|
2015-11-16 22:03:13 +01:00 |
|
ocornut
|
9a8cbf128d
|
Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
|
2015-11-16 21:35:49 +01:00 |
|
ocornut
|
693efccb62
|
ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
|
2015-11-15 19:43:05 +01:00 |
|
ocornut
|
5549744e0f
|
Minor popups comment tweak (#402)
|
2015-11-15 19:09:30 +01:00 |
|
ocornut
|
f87deff0f3
|
Moving stdlib.h include outside of imgui.h (#405)
|
2015-11-13 17:08:54 +01:00 |
|
ocornut
|
9243aee62c
|
Fixed unused variable warning if asserts are compiled out.
|
2015-11-11 10:26:12 +00:00 |
|
ocornut
|
3b2fdf27a8
|
Examples: Added /Zi (output debug information) in build_win32.bat files
|
2015-11-11 09:45:18 +00:00 |
|
ocornut
|
1d76890526
|
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
|
2015-11-08 22:52:25 +00:00 |
|
ocornut
|
e4fb14a9e0
|
TODO notes
|
2015-11-08 11:00:56 +00:00 |
|
ocornut
|
e46c7b70eb
|
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
|
2015-11-08 11:00:31 +00:00 |
|
ocornut
|
4982cd136e
|
Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)
|
2015-11-07 23:10:09 +00:00 |
|
ocornut
|
6b23fca1ff
|
Speculative build fix for using alloca on PS4 & FreeBSD
|
2015-10-30 18:05:06 +01:00 |
|
ocornut
|
0a23e2c832
|
Tabs to spaces
|
2015-10-30 15:57:03 +01:00 |
|
ocornut
|
980ca286fe
|
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
|
2015-10-30 15:44:47 +01:00 |
|
ocornut
|
6ffe0fddbf
|
Examples: Fixed crash when both buttons are held (#393)
|
2015-10-30 15:01:26 +01:00 |
|
ocornut
|
1a42a3f91b
|
Refactor internal SliderBehavior() to take flags instead of a bool.
Sorry!
|
2015-10-30 11:43:23 +01:00 |
|
ocornut
|
3eabad0321
|
Refactor - Internal ButtonBehavior() removed unnecessary boolean arg, merged into flags using ImGuiButtonFlags_NoKeyModifiers.
This is quite a risky change frankly but I'd rather refactor sooner than
later. Hopefully few people are using the internal functions.
|
2015-10-30 11:36:51 +01:00 |
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