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Author SHA1 Message Date
Rémy Tassouxandocornut f0699effed Examples: Win32+DirectX12: Disable breaking on the D3D12_MESSAGE_ID_FENCE_ZERO_WAIT warning. (#9093, #9084) 2025-11-26 15:39:37 +01:00
Rémy Tassouxandocornut 9be4f150ef Backends: DirectX12: Reuse texture upload buffer and grow it only when necessary. (#9002) 2025-10-13 13:19:37 +02:00
Rémy Tassouxandocornut 5ce903af6e Backends: DX12: Use one fence instead of one by viewport. (master) (#8961) 2025-09-29 16:15:46 +02:00
Rémy Tassouxandocornut bab3ebec14 Backends: DX12: Rework synchronization logic. (master) (#8961) 2025-09-29 16:14:53 +02:00
Rémy Tassouxandocornut 217bc445ff Backends: DirectX12: reuse a command list and allocator for texture uploads. (#8963, #8465) 2025-09-29 15:45:17 +02:00
Rémy TassouxandGitHub f94a5f0e8c Docs: Update doc about plutosvg (#8395) 2025-02-13 14:30:49 +01:00
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