omar
|
9fc6f5907b
|
Nav: Fixed NavRectRel being cleared for one frame when restoring layer 0 with Alt/Menu key or Escape. Maybe was inconsequential. (#787)
|
2018-01-30 18:34:32 +01:00 |
|
omar
|
1ed7bce3ed
|
Nav: Removed old unused code. (#787)
|
2018-01-30 18:34:17 +01:00 |
|
omar
|
a8763d14c5
|
Internals: Renaming.
|
2018-01-30 15:08:53 +01:00 |
|
omar
|
a7ad5134e5
|
Nav: window that are filling the entire display/viewport gets their windowing highlight clamped within. (#787)
|
2018-01-30 15:05:46 +01:00 |
|
omar
|
acf21ee429
|
Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. (#787)
|
2018-01-30 15:05:32 +01:00 |
|
omar
|
bed6ef03f5
|
Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. (#787)
|
2018-01-29 23:59:47 +01:00 |
|
omar
|
c851b33352
|
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787)
|
2018-01-29 23:59:46 +01:00 |
|
omar
|
b40dc5c4f2
|
Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80 when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. (#787)
|
2018-01-29 23:59:43 +01:00 |
|
omar
|
020b153d35
|
Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. (#787)
|
2018-01-29 23:59:43 +01:00 |
|
omar
|
c8d8dc7f0a
|
Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787)
|
2018-01-29 23:59:43 +01:00 |
|
omar
|
72485a5d04
|
Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
|
2018-01-29 23:59:42 +01:00 |
|
omar
|
1cf38d0334
|
Internals: Nav: Renamed ImGuiNavForward enum (#787)
|
2018-01-29 18:12:32 +01:00 |
|
omar
|
2933e6765c
|
Merge branch 'master' into navigation
|
2018-01-29 17:42:39 +01:00 |
|
omar
|
4654040bcb
|
Nav: Comments, added enum to clarify NavForward code. (#787)
|
2018-01-29 17:35:36 +01:00 |
|
omar
|
c8b9b2c6bd
|
Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787)
|
2018-01-29 15:46:41 +01:00 |
|
omar
|
21771adb94
|
Nav: Debug overlay uses default font. (#787)
|
2018-01-29 15:35:51 +01:00 |
|
omar
|
6a25a8720a
|
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
|
2018-01-29 14:38:46 +01:00 |
|
omar
|
91d77be36e
|
Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
|
2018-01-29 00:55:16 +01:00 |
|
Omar Cornut
|
3cdd2096ec
|
Examples: Use Clang in old Makefile.
|
2018-01-29 00:48:21 +01:00 |
|
omar
|
ddff378daf
|
Examples: Synced Makefile comments. Added build/ folder into git ignore list/
|
2018-01-29 00:38:00 +01:00 |
|
Omar Cornut
|
858d75ab59
|
Examples: Apple: Fixed filenames in OSX xcode project.
|
2018-01-28 23:24:57 +01:00 |
|
omar
|
66d5712a8a
|
Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long)
|
2018-01-28 20:03:41 +01:00 |
|
omar
|
94090eb08f
|
Added IMGUI_USER_CONFIG to define a custom configuration filename. (#255, #1573, #1144, #41)
|
2018-01-28 17:47:28 +01:00 |
|
omar
|
3571ab8b88
|
imconfig.h comments
|
2018-01-28 17:40:48 +01:00 |
|
omar
|
578016d08b
|
ImVector comment (#1577)
|
2018-01-27 17:26:59 +01:00 |
|
omar
|
3ded262776
|
Merge branch 'master' into navigation
|
2018-01-26 16:07:43 +01:00 |
|
omar
|
2d9d7a10ca
|
Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce.
|
2018-01-26 11:43:43 +01:00 |
|
omar
|
1f3b66b10a
|
Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
|
2018-01-26 11:43:31 +01:00 |
|
omar
|
10a4a77b27
|
Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787)
|
2018-01-25 20:39:34 +01:00 |
|
omar
|
04d5783ffd
|
Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787)
|
2018-01-25 19:36:38 +01:00 |
|
omar
|
d088bd86ad
|
Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787)
|
2018-01-25 19:25:30 +01:00 |
|
omar
|
486f0a8ba0
|
Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency)
|
2018-01-25 19:07:35 +01:00 |
|
omar
|
f2d5300408
|
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787)
|
2018-01-25 19:03:47 +01:00 |
|
omar
|
ed088b00be
|
Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707)
|
2018-01-25 18:50:30 +01:00 |
|
omar
|
827f4b17d3
|
Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
|
2018-01-25 16:18:57 +01:00 |
|
omar
|
e9070e768e
|
Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787)
|
2018-01-25 16:17:36 +01:00 |
|
omar
|
3967ff58b2
|
Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
|
2018-01-25 16:02:33 +01:00 |
|
omar
|
5d31e1696f
|
Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363)
|
2018-01-25 15:37:24 +01:00 |
|
omar
|
8bf0c89c0d
|
Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not).
|
2018-01-25 14:24:57 +01:00 |
|
omar
|
2c7324da56
|
TODO list, added uSynergy README
|
2018-01-25 12:38:15 +01:00 |
|
omar
|
5f7f27c8de
|
Nav: Comments. (#787)
|
2018-01-24 20:07:35 +01:00 |
|
omar
|
d404b93b6b
|
Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments
|
2018-01-24 19:57:39 +01:00 |
|
omar
|
89b0ca1f8f
|
Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787)
|
2018-01-24 19:55:56 +01:00 |
|
omar
|
c8def61f5c
|
Merge branch 'master' into navigation
|
2018-01-24 19:36:48 +01:00 |
|
omar
|
8c57d8cc1e
|
Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
|
2018-01-24 19:10:09 +01:00 |
|
omar
|
6f27d6b5b8
|
Natvis: Made ImGuiWindow display shorter.
|
2018-01-24 18:52:26 +01:00 |
|
omar
|
c2e92ab61b
|
Added imgui.natvis helper for visual studio users. Added to examples projects.
|
2018-01-24 18:40:54 +01:00 |
|
omar
|
277f6e7842
|
Examples: Comments
|
2018-01-24 18:40:23 +01:00 |
|
omar
|
6f366fff6b
|
Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
455989b8b1
|
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
28671aa821
|
Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
8227176c17
|
Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
c09016b12a
|
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
omar
|
bd278e958e
|
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
|
2018-01-24 17:41:47 +01:00 |
|
ocornut
|
680162eb32
|
Merge branch 'master' into navigation
|
2018-01-24 17:41:14 +01:00 |
|
omar
|
5148937d4d
|
Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568)
|
2018-01-24 17:39:21 +01:00 |
|
omar
|
37ee99983f
|
Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567)
|
2018-01-24 15:09:02 +01:00 |
|
omar
|
823e1f0b94
|
Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787)
|
2018-01-24 10:43:57 +01:00 |
|
omar
|
64b786c2aa
|
Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
|
2018-01-24 10:31:54 +01:00 |
|
omar
|
cea78cc576
|
Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787)
|
2018-01-24 10:24:41 +01:00 |
|
omar
|
eb7ec781dc
|
Nav: Tweak GetNavInputAmount(). Split debug defines.
|
2018-01-23 21:56:15 +01:00 |
|
omar
|
f6ee8d30fb
|
Comments (#1567)
|
2018-01-23 19:21:17 +01:00 |
|
omar
|
d500113f1d
|
Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
|
2018-01-23 19:16:43 +01:00 |
|
omar
|
9a76fd30fd
|
Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
|
2018-01-23 19:13:49 +01:00 |
|
omar
|
2645ab5f7f
|
Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
|
2018-01-23 17:25:59 +01:00 |
|
omar
|
13c407591e
|
Nav: Comments, tweaks
|
2018-01-23 16:45:46 +01:00 |
|
omar
|
db2ba13154
|
Internals: Exposed SetCurrentFont() in imgui_internal.h
|
2018-01-23 16:33:06 +01:00 |
|
omar
|
9076366c17
|
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181)
|
2018-01-23 09:57:49 +01:00 |
|
omar
|
1acb155419
|
Internals: Moved unnecessary MovingWindowMoveId field.
|
2018-01-22 14:31:20 +01:00 |
|
omar
|
5097368bd5
|
Tweaked FAQ.
|
2018-01-22 12:01:24 +01:00 |
|
omar
|
9edf211c0e
|
Merge branch 'master' into navigation
|
2018-01-21 20:46:50 +01:00 |
|
omar
|
3ed2ddbfbe
|
Metrics: Removed context size display.
|
2018-01-21 20:32:05 +01:00 |
|
omar
|
ac5b7a1bdf
|
Comments
|
2018-01-21 20:10:23 +01:00 |
|
omar
|
5eb293c879
|
ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
|
2018-01-20 20:32:23 +01:00 |
|
omar
|
cd1409f4bf
|
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939)
|
2018-01-20 20:25:12 +01:00 |
|
omar
|
7e7c017b75
|
Examples: Simplified mouse wheel handling. (#1463)
|
2018-01-20 12:45:31 +01:00 |
|
omar
|
7dea158175
|
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
|
2018-01-20 12:36:59 +01:00 |
|
omar
|
0b1fecb792
|
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
|
2018-01-20 12:36:16 +01:00 |
|
omar
|
6f6b6194b2
|
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
|
2018-01-20 12:06:06 +01:00 |
|
omar
|
d4bf9b4686
|
Renaming for consistency.
|
2018-01-19 15:47:10 +01:00 |
|
omar
|
8877622fa8
|
Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
|
2018-01-19 15:42:28 +01:00 |
|
omar
|
e5a6e85f6d
|
Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345)
|
2018-01-19 15:37:25 +01:00 |
|
omar
|
42a612d7c9
|
Begin: Removed asserts that got in the way of some flags combination. (#1345)
|
2018-01-19 15:33:35 +01:00 |
|
omar
|
0978f00911
|
MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
|
2018-01-19 15:14:53 +01:00 |
|
omar
|
f3e510a9bf
|
Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
|
2018-01-19 10:46:54 +01:00 |
|
omar
|
00351ee2ab
|
Examples: SDL: Minor renaming.
|
2018-01-19 09:55:49 +01:00 |
|
omar
|
ba99900023
|
Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
|
2018-01-19 09:50:58 +01:00 |
|
omar
|
79dca9d5e6
|
Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
|
2018-01-19 09:50:58 +01:00 |
|
omar
|
15fd5b6c4c
|
Examples: SDL: Minor renaming.
|
2018-01-19 09:43:28 +01:00 |
|
omar
|
ce17e0f274
|
Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
|
2018-01-19 09:25:31 +01:00 |
|
omar
|
74dc70c543
|
DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559)
|
2018-01-19 09:16:26 +01:00 |
|
omar
|
c2ffce3e5a
|
Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143)
|
2018-01-18 17:39:40 +01:00 |
|
omar
|
63d47e8328
|
Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143)
|
2018-01-18 17:32:34 +01:00 |
|
omar
|
932d3f0198
|
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments.
|
2018-01-18 10:06:58 +01:00 |
|
omar
|
60d5dc7902
|
Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
|
2018-01-18 10:01:36 +01:00 |
|
omar
|
d1f726cd9d
|
Comments about Begin/End pair and handling of return value.
|
2018-01-17 12:46:07 +01:00 |
|
omar
|
cc15512bfc
|
InputText: Minor tweak.
|
2018-01-17 12:15:24 +01:00 |
|
omar
|
7ccbb765e2
|
InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554)
|
2018-01-17 12:15:00 +01:00 |
|
omar
|
2f15cc0855
|
Nav: Fixed popup wrap-around logic for windows with scrolling. (#787)
|
2018-01-15 21:55:32 +01:00 |
|
omar
|
05885b2e6d
|
Merge fix.
|
2018-01-15 20:18:01 +01:00 |
|