Commit Graph
100 Commits
Author SHA1 Message Date
ocornut b6786595a4 Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which were unusually slow to recreate every frame. (#8534) 2025-03-31 14:45:29 +02:00
ocornut a26fcf58cc Nav: fixed assertion when holding gamepad FaceLeft/West button + pressing a keyboard key. (#8525) 2025-03-30 16:40:39 +02:00
ocornut 8bbdfefe05 Nav: added bool ConfigNavWindowingWithGamepad to disable windowing with gamepad. (#8525, #4828, #3255, #5641) 2025-03-30 15:05:27 +02:00
ocornut 187acb8609 Nav: polling gamepad for ImGuiKey_NavGamepadMenu use routing-friendly Shortcut() so Ctrl+Tab equivalent may be hijacked. (#8525, #4828, #3255, #5641) 2025-03-30 14:46:58 +02:00
ocornut 702a67807b Move Changelog entry. (#8509) 2025-03-21 20:17:49 +01:00
ocornut ca3ba28768 Internals: made MousePos an argument of UpdateHoveredWindowAndCaptureFlags(). (#8431, #1152) 2025-03-21 17:21:45 +01:00
ocornut 102f3f3a0d IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508) 2025-03-21 16:18:36 +01:00
ocornut 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
ocornut d467950a5e Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031) 2025-03-19 17:50:40 +01:00
ocornut 0ecb2bbe74 Version 1.92.0 WIP 2025-03-19 17:45:20 +01:00
ocornut ee48ffe021 Added comments about line/rect thickness needing scaling. (#7031) 2025-03-19 17:42:19 +01:00
ocornut f5befd2d29 Version 1.91.9b 2025-03-17 20:17:26 +01:00
ocornut cfed7a3a54 Tables: fixed assert/issues loading settings. (#8496, #7934)
Not sure what I did with 05742f9b6f but I missed on the primary filter.
2025-03-17 20:04:50 +01:00
ocornut 93b446a962 Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496) 2025-03-17 19:39:52 +01:00
ocornut a7dc184772 Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section. 2025-03-17 19:19:25 +01:00
ocornut bfaef8ca17 Version 1.92.0 WIP 2025-03-17 19:09:07 +01:00
ocornut 2737dbb1e1 Docs: Fixed typo. Very oops. (#8495) 2025-03-17 11:51:57 +01:00
ocornut 4d4f1fd364 Docs: retroactively document ConfigData->Sources renaming. (#8495)
Amend 4c0604e
2025-03-17 11:50:32 +01:00
ocornut b758b8223f InputText: Pasting a multi-line buffer into a single-line edit replaces carriage return by spaces. (#8459) 2025-03-13 19:30:59 +01:00
ocornut 79bba34c5f Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455.
2025-03-13 16:32:50 +01:00
ocornut d9dad2f4a1 Scrollbar: stabilize visibility of ScrollbarX when detecting a feedback loop. (#8488, #3285, #4539) 2025-03-13 12:27:47 +01:00
ocornut 6e30c42101 Tables: fixed an issue with TableSetupColumn() overriding ini data. (#7934)
Amend 05742f9b6f
2025-03-12 19:29:41 +01:00
ocornut de4f77b0ac Backends: DX12: comment about using SrvDescriptorAllocFn/SrvDescriptorFreeFn.
Amend 40b2286d16
2025-03-12 15:47:37 +01:00
ocornut 39585aa90d Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
2025-03-10 18:16:08 +01:00
ocornut a9e53829d2 Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468) 2025-03-10 18:01:29 +01:00
ocornut 377a387a42 Add proper ImGuiTextBuffer::resize() support other than 0. 2025-03-05 16:23:31 +01:00
ocornut 9f49292b35 Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00". 2025-03-05 15:47:57 +01:00
ocornut 119dfbc627 Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631) 2025-03-05 15:04:26 +01:00
ocornut fcec08f7ae Demo: (Refactor) Moved ExampleTreeNode contents below ShowDemoWindow() so main entry point is more visible to casual reader. 2025-03-05 13:39:48 +01:00
ocornut 324172fb1f Demo: (Refactor) Moved DemoWindowWidgets() below the functions it calls, reducing amount of forward declarations. 2025-03-05 13:35:14 +01:00
ocornut a7657f2ed4 Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455) 2025-03-04 14:36:00 +01:00
ocornut df31774327 Disabled: Fixed an issue restoring Alpha in EndDisabled() when using nested BeginDisabled() calls with PushStyleVar(ImGuiStyleVar_DisabledAlpha) within. (#8454, #7640) 2025-03-03 19:20:10 +01:00
ocornut 71b160cdbb Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section. 2025-03-03 18:56:21 +01:00
ocornut 7a919e80c9 Demo: (Refactor) Moved code into DemoWindowWidgetsQueryingStatuses() section. 2025-03-03 18:54:02 +01:00
ocornut 0758594bd2 Demo: (Refactor) Moved code into DemoWindowWidgetsDragAndDrop() section. 2025-03-03 18:54:01 +01:00
ocornut 9b486e47fe Demo: (Refactor) Moved code into DemoWindowWidgetsDragsAndSliders(), DemoWindowWidgetsMultiComponents(), DemoWindowWidgetsVerticalSliders() sections. 2025-03-03 18:47:11 +01:00
ocornut caf3faa054 Demo: (Refactor) Moved code into DemoWindowWidgetsColorAndPickers() section. 2025-03-03 18:46:44 +01:00
ocornut 510a9a77d6 Demo: (Refactor) Moved code into DemoWindowWidgetsDataTypes() section. 2025-03-03 18:46:44 +01:00
ocornut 4d0c776a80 Demo: (Refactor) Moved code into DemoWindowWidgetsPlotting(), DemoWindowWidgetsProgressBars(), DemoWindowWidgetsTabs() sections. 2025-03-03 18:46:44 +01:00
ocornut 4450d61ac2 Demo: (Refactor) Moved code into DemoWindowWidgetsSelectables(), DemoWindowWidgetsTextFilter(), DemoWindowWidgetsTextInputs() sections. 2025-03-03 18:46:44 +01:00
ocornut 22baec494b Demo: (Refactor) Moved code into DemoWindowWidgetsComboBoxes(), DemoWindowWidgetsImages(), DemoWindowWidgetsListBoxes() sections. 2025-03-03 18:46:44 +01:00
ocornut 94877a137d Demo: (Refactor) Moved code into DemoWindowWidgetsBullets(), DemoWindowWidgetsCollapsingHeaders(), DemoWindowWidgetsCollapsingText() sections. 2025-03-03 18:46:44 +01:00
ocornut de3f68a233 Demo: (Refactor) Moved code into DemoWindowWidgetsTooltips(), DemoWindowWidgetsTreeNodes() sections. 2025-03-03 18:46:44 +01:00
ocornut b2c55c9db5 Demo: (Refactor) Moved code into DemoWindowWidgetsBasic() section. 2025-03-03 18:46:44 +01:00
ocornut eefd2da0f6 Demo: (Refactor) Added new empty sections.. Renamed existing helper functions. 2025-03-03 18:46:43 +01:00
ocornut ce13f6b73e Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
2025-03-03 13:11:16 +01:00
ocornut 9c2876b9f8 ShowFontAtlas() uses ImageWithBg(). (#8131, #8238)
Amend 494ea57
2025-02-27 22:04:56 +01:00
ocornut 1aab00da85 Misc shallow tweaks/tidying up. (#8446) 2025-02-27 21:58:02 +01:00
ocornut 482a1f50b6 Internals: rename ImGuiDataVarInfo to ImGuiStyleVarInfo. Move ImGuiStyleMod, ImGuiColorMod to own section.
# Conflicts:
#	imgui.cpp
2025-02-27 21:51:07 +01:00
ocornut 494ea57b65 Image: removed 'tint_col', 'border_col' parameters from Image(). Added ImageWithBg(). Added style.ImageBorderSize, ImGuiStyleVar_ImageBorderSize. (#8131, #8238)
Displaying a black background behind Font Atlas texture.
2025-02-27 21:48:24 +01:00
ocornutandocornut 4c0604ec2e Font: shallow refactor, rename ConfigData[] fields to Sources[], ConfigDataCount to SourcesCount.
In theory this is all internal stuff.
2025-02-25 17:41:29 +01:00
ocornut 030746faff Debug Tools: Added io.ConfigDebugHighlightIdConflictsShowItemPicker. (#7961, #7669) 2025-02-24 17:45:16 +01:00
ocornut ef969a53f5 Tabs: fixed Unsaved Marker not being visible when Close Button is. (#8430, #8387) 2025-02-24 11:44:48 +01:00
ocornut 5dce79e941 Backends: DirectX12: Fixed an issue where pre-1.91.5 legacy ImGui_ImplDX12_Init() signature started breaking in 1.91.8 due to missing command queue. (#8429) 2025-02-24 10:52:15 +01:00
ocornut 6dc376f676 ImFontAtlas: added software/drawlist version of ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress + moved GetMouseCursorTexData() to internals. 2025-02-20 12:17:21 +01:00
ocornut 85c488ee12 Hot-fix for broken MouseDrawCursor support for ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress/ImGuiMouseCursor_NotAllowed.
Amend 8a35386, eec097f.
2025-02-20 11:46:56 +01:00
ocornut eec097fe35 Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
Amend 8a35386
2025-02-18 18:52:08 +01:00
ocornut 8a35386ba7 Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends. 2025-02-18 18:40:47 +01:00
ocornut 8f0411ff03 Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend from e.g. other DLL boundaries. (#8406) 2025-02-18 18:19:10 +01:00
ocornut 78ec1272e9 ImDrawList: added InitialFringeScale in ImDrawListSharedData. Default to 1.0f.
This is to allow some DPI mods with less changes. Only the initial value in SetupDrawListSharedData() will need change.
2025-02-17 11:28:35 +01:00
ocornut 2860d7ba05 Selectable: Fixed horizontal label alignment with SelectableTextAlign.x > 0 and specifying a selectable size. (#8338)
Regression from ed7551c1d
2025-02-14 19:44:35 +01:00
ocornut 474305c476 ImFont: simpler constructor. 2025-02-14 16:15:09 +01:00
ocornut 98c2f6b0c4 Tables, Error Handling: Recovery from invalid index in TableSetColumnIndex(). (#1651) 2025-02-13 16:19:41 +01:00
ocornut e1ae7db4cc Backends: Vulkan: Fixed building with older headers not supporting VK_HEADER_VERSION_COMPLETE. (#8326, #8365) 2025-02-13 16:03:40 +01:00
ocornut 12963f5231 Examples: Vulkan: make ApiVersion a little more visible in examples. (#8326, #8365) 2025-02-13 15:49:47 +01:00
ocornut 890ead6a71 Backends: Vulkan: Added ApiVersion field in ImGui_ImplVulkan_InitInfo. Dynamic rendering path loads "vkCmdBeginRendering/vkCmdEndRendering" without -KHR on API 1.3. (#8326, #8365) 2025-02-13 15:40:49 +01:00
ocornut b78cc37891 Backends: SDL2: Fixed build for versions older than 2.0.14. (#7660) 2025-02-12 19:27:43 +01:00
ocornut a931fb7f51 Fixed static analyzer warning.
(was harmless as initialized in NewFrame)
2025-02-12 19:15:00 +01:00
ocornut 7cd31c3557 Tables: tamed some .ini settings optimizations to more accurately allow overwriting/hot-reloading settings. (#7934) 2025-02-12 19:08:52 +01:00
ocornut 7221f5e739 Styles, Tabs: Fixed ef7ffaf. (#8387) 2025-02-12 19:01:02 +01:00
ocornut ef7ffaff74 Styles, Tabs: (Breaking) Renamed TabMinWidthForCloseButton to TabCloseButtonMinWidthUnselected. Added TabCloseButtonMinWidthSelected. (#8387) 2025-02-12 15:46:17 +01:00
ocornut 3b2f2602b4 Windows: Fixed an issue where BeginChild() inside a collapsed Begin() wouldn't inherit the SkipItems flag.
Amend/fix a89f05a10 (old!)
Discovered while looking at glyph being processed in WIP branch.
2025-02-10 21:34:55 +01:00
ocornut 4dc9df6aae Tables: fixed an issue where Columns Visible/Hidden state wouldn't be correctly overridden when hot-reloading .ini state. (#7934) 2025-02-10 19:29:18 +01:00
ocornut 88cda0cab6 Fixed minor warning. Added comment. 2025-02-10 12:39:54 +01:00
ocornut a431e1277e Backends: SDL2, SDL3: Using SDL_OpenURL() in platform_io.Platform_OpenInShellFn handler. (#7660) 2025-02-10 12:09:44 +01:00
ocornut a18622c369 TextLinkOpenURL(): fixed default Win32 io.PlatformOpenInShellFn handler to handle UTF-8 regardless of system regional settings. (#7660) 2025-02-10 12:02:01 +01:00
ocornut 2206e31e54 Demo: Combos: demonstrate a very simple way to add a filter to a combo. (#718) 2025-02-10 11:38:17 +01:00
ocornut 50dbb086f2 Tables: sneakily honor ImGuiNextWindowDataFlags_HasChildFlags/ImGuiNextWindowDataFlags_HasWindowFlags as a way to facilitate various hacks/workarounds. 2025-02-07 22:57:15 +01:00
ocornut e368015d79 Tables: a clipped scrolling table correctly clears SetNextWindowXXX flags. (#8196)
Amend 43c51eb12
2025-02-07 22:56:02 +01:00
ocornut e5668b8c73 Internals: rename ImGuiNextWindowData::Flags to HasFlags for consistency and to reduce mistakes. 2025-02-07 22:48:31 +01:00
ocornut 4982602f6f Windows, Style: Added style.WindowBorderHoverPadding setting to configure inner/outer padding applied to hit-testing of windows borders.
Amend 3c7177c6, 59f3c4fc2, ae7f833c6.
Could be latched inside windows to be multi-dpi friendly, but likely won't matter soon.
2025-02-07 18:16:04 +01:00
ocornut 914fbcf2e5 Fonts: removed unnecessary const qualifier from ImFont::FindGlyph()
Amend 0bde57c
2025-02-07 16:26:20 +01:00
ocornut 0625b37760 Scrollbar: Rework logic that fades-out scrollbar when it becomes too small.
Amend 0236bc246f
2025-02-06 18:41:47 +01:00
ocornut cfed18afc7 Add ImFontConfig::GlyphExtraAdvanceX as a replacement for GlyphExtraSpacing.x (#242)
Partly restore 1a31e31.
2025-02-06 12:34:37 +01:00
ocornut 1a31e31ae9 (Breaking) Fonts: removed ImFontConfig::GlyphExtraSpacing option which seems largely obsolete and unused. (#242) 2025-02-03 17:55:35 +01:00
ocornut de962e83d0 ImFont: remove SetGlyphVisible()
Which was never marked public. Added by d284a6cff. (#2149, #515)
Making room by removing stuff that are inconvenient to implement in our scaling system.
If you were using this function please post an issue to report it.
2025-02-03 17:50:12 +01:00
ocornut 5dd84082ab InputTextWithHint(): Fixed buffer overflow when user callback modifies the buffer contents in a way that alters hint visibility. (#8368) 2025-02-03 15:11:22 +01:00
ocornut 204cebc8fc Backends: Metal: Fixed a crash on application resources. (#8367, #7419) [@anszom] 2025-02-03 14:21:53 +01:00
ocornut 6265339995 Fixed IsItemDeactivatedAfterEdit() signal being broken for Checkbox(), RadioButton(), Selectable(). (#8370)
Item is already made inactive at the time of calling MarkItemEdited().
Fix a604d4f71
2025-02-03 14:03:43 +01:00
ocornut f820bf7cd4 Version 1.91.9 WIP 2025-02-03 12:33:40 +01:00
ocornut e4db4e423d Internals: renamed GetIOEx() to GetIO(). Added GetPlatformIO() explicit context variant. - OOPS 2025-01-31 19:50:18 +01:00
ocornut e2a99b5760 Internals: renamed GetIOEx() to GetIO(). Added GetPlatformIO() explicit context variant. 2025-01-31 18:28:31 +01:00
ocornut dbb5eeaadf Version 1.91.8 2025-01-31 16:08:17 +01:00
ocornut ae6cfd32a0 Tables, Menus: Fixed tables or child windows submitted inside BeginMainMenuBar() being unable to save their settings. (#8356)
Amend error handling (fa178f4) to avoid us setting ImGuiWindowFlags_NoSavedSettings on the wrong window.
2025-01-30 14:34:51 +01:00
ocornut fa178f4235 Error Handling: Recovery from missing EndMenuBar() call. (#1651) 2025-01-30 14:30:14 +01:00
ocornut c0308da665 Fixed zealous GCC warning. (#8355)
Amend dfd1bc3
2025-01-29 20:13:22 +01:00
ocornut dabc990189 Rename internal id for standardizing naming convention. "##menubar" -> "##MenuBar", "###NavWindowingList" -> "###NavWindowingOverlay"
"###NavUpdateWindowing" one should have zero side effect on anyone.
2025-01-29 19:59:41 +01:00
ocornut a71191515a EndMainMenuBar doesn't attempt to restore focus when there's an active id. (#8355)
I don't have a specific issue in mind but it seems sane to add that test.
2025-01-29 19:07:28 +01:00
ocornut dfd1bc3c5b Tables, Menus: Fixed using BeginTable() in menu layer (any menu bar). (#8355) 2025-01-29 19:05:18 +01:00
ocornut 4230e98720 Error Handling, Debug Log: IMGUI_DEBUG_LOG_ERROR() doesn't need the extra variable.
Amend 236006152
2025-01-28 14:39:10 +01:00