Commit Graph
813 Commits
Author SHA1 Message Date
fleroviux 13a53a9e9d [GPU] Disable the alpha combiner when the color combiner is in "Dot3 RGBA" configuration 2023-06-20 20:46:01 +02:00
fleroviux a30f9ccd33 [GPU] Treat color and alpha sources as two separate RGBA values
Previously we fetched the RGB channels of the color source and the alpha channel of the alpha source
and combined these into a single RGBA source value that the source operands are applied to.
This is incorrect. The correct behavior is to fetch the full RGBA color for both the color and alpha
sources and to apply the color operand to the color source and the alpha operand to the alpha source,
i.e. using the *alpha* source R-channel when the alpha operand is "One minus source red".
Only after that we combine both sources into a single RGBA color.
2023-06-20 20:20:33 +02:00
Wunkolo 62fdb29646 Add GPU_DEBUG_INFO CMake-Option
Adds a project-wide setting for allowing renderer code to add additional
diagnostic data.  Currently used to allow `opengl.hpp` to conditionally
implement debug-labeling and scopes.
2023-06-20 11:04:52 -07:00
Wunkolo dbf0597bd8 Add DebugScope utility-class for RAII-based OpenGL debug-scopes
Simply define this object in a C++ scope like:
```cpp
OpenGL::DebugScope glScope("Renderer::display");
```
and it will associate all functions within the current scope within a
named group. Supports `printf` formatting.
2023-06-20 10:10:11 -07:00
wheremyfoodatandGitHub dbe293bb52 Merge pull request #43 from Wunkolo/pica-types
Add PICA texel-format and topology types
2023-06-20 13:26:58 +03:00
Wunkolo 1251cecc88 Add setObjectLabel for naming OpenGL functions
Add `OPENGL_PRINTF_FORMAT` and `OPENGL_PRINTF_FORMAT_ATTR` macros for providing
printf diagnostic information across platforms.
2023-06-19 23:48:16 -07:00
Wunkolo 1b9f270b19 Migrate IOFile implementation to io_file.cpp
Makes the implementation of `IOFile` private, allowing inclusions and
defines such as `#define fseeko` and `#include <io.h>` to not poison
client-code or the global namespace.
2023-06-19 19:37:36 -07:00
fleroviux 9b1ed2084f [GPU] Implement initial support for multi-texturing 2023-06-20 00:01:12 +02:00
fleroviux 170fe9a4b2 Merge branch 'GamingProcessingUnit' of github.com:fleroviux/Panda3DS into pica-tev-emulation 2023-06-19 19:54:03 +02:00
wheremyfoodatandGitHub c042dbc293 Merge pull request #44 from skylersaleh/macos_fixes
Work around compilation errors on macOS
2023-06-19 00:06:10 +03:00
wheremyfoodat 6b5ec74aa4 [OutputVertex] Avoid unnamed struct 2023-06-18 23:59:41 +03:00
wheremyfoodatandGitHub 88e3eb1558 Add std::bit_cast fallback for Helpers::bit_cast and run clang-format 2023-06-18 23:33:10 +03:00
fleroviux 927bf9fe32 Merge branch 'GamingProcessingUnit' of github.com:fleroviux/Panda3DS into pica-tev-emulation 2023-06-18 22:27:24 +02:00
wheremyfoodat 952e2d6d22 More accurate VAO implementation 2023-06-18 23:20:28 +03:00
Sky e9b3b7c2a2 Add workaround helper for bit_cast and missing #include <bit>
Allows compilation on native macOS build system.
2023-06-18 12:33:34 -07:00
Wunkolo 6ee3f73335 Bisect TextureFmt and ColorFmt
Makes framebuffer-formats unrepresentable from texture formats while
allowing them to alias each other. Add utility functions as well that
just re-use the `TextureFmt` ones.
2023-06-18 08:22:14 -07:00
wheremyfoodatandGitHub e5b09fefc8 Merge pull request #40 from wheremyfoodat/bottom-screen
Stub screens in a bit less of a sad way
2023-06-18 17:35:37 +03:00
Wunkolo 134e16d8ea Replace Texture::Formats with PICA::ColorFmt
This enum was a duplicate of the PICA one. Now the PICA one is more
complete. Migrate `textureFormatToString` to be next to the enums
definition.
2023-06-18 00:10:04 -07:00
Wunkolo 5f07f77c94 Move hasStencil to regs.hpp 2023-06-17 23:27:19 -07:00
Wunkolo 838d3f27f9 Migrate PICA-types into PICA namespace
Rather than prefixing these types with `PICA`, a namespace is used instead.
2023-06-17 18:23:47 -07:00
fleroviux 1416456035 [GPU] DOT3_RGB(A) modes should remap the operands from [0, 1] to [-1, +1] range 2023-06-18 01:32:32 +02:00
Wunkolo 78a3f9fa23 Add PICA texel-format and topology types
Slowly stepping the codebase towards having renderer-agnostic types and keeping the translation of PICA-types to OpenGL/VK/DX/Software/etc to the renderer-backend.
2023-06-17 12:26:41 -07:00
wheremyfoodatandGitHub d0ae5f0546 Merge pull request #37 from marysaka/feat/proper-hle-result
hle: Add proper type for result code
2023-06-17 18:39:36 +03:00
fleroviux 78827886fe Merge branch 'master' of github.com:fleroviux/Panda3DS into pica-tev-emulation 2023-06-17 12:39:48 +02:00
fleroviux 3aeef23b2e Merge branch 'bottom-screen' of github.com:fleroviux/Panda3DS into pica-tev-emulation 2023-06-17 12:38:33 +02:00
wheremyfoodatandGitHub 0bd77856e5 Merge pull request #42 from marysaka/misc/glad
misc: Switch from gl3w to glad
2023-06-17 12:53:33 +03:00
Mary f3010f0909 misc: Switch from gl3w to glad
Also add more checks on window and context creation.
2023-06-17 11:26:18 +02:00
wheremyfoodatandGitHub 6c29e3e0be Merge pull request #41 from marysaka/fix/linux-cstdint-helper
fix: fix build on Linux with gcc
2023-06-17 11:45:59 +03:00
Mary a799da1ec5 fix: fix build on Linux with gcc
Tested on Fedora 38, helpers.hpp was missing an import.
2023-06-17 10:11:35 +02:00
fleroviux c9642292aa [GPU] Do scale on the final texture combiner output, not the individual sources 2023-06-17 02:06:05 +02:00
fleroviux b854367676 [GPU] Move TEV uniforms update into its own method 2023-06-17 01:58:30 +02:00
fleroviux a368d77005 [GPU] respect GPUREG_TEXENVi_SCALE 2023-06-17 01:42:53 +02:00
fleroviux aef808cdfc [GPU] Cleanup TEV shader code to be less redundant 2023-06-17 01:35:35 +02:00
fleroviux c3acf2b393 [GPU] cleanup and optimize the TEV shader functions 2023-06-17 01:27:26 +02:00
wheremyfoodat 5b3266be34 Fix merge conflict 2023-06-17 02:22:19 +03:00
wheremyfoodat 7b859ad602 Merge branch 'master' into bottom-screen 2023-06-17 02:19:30 +03:00
wheremyfoodat 245f0d2d18 Merge branch 'master' into bottom-screen 2023-06-17 02:11:14 +03:00
wheremyfoodatandGitHub 1aab10bec7 Merge pull request #35 from Wunkolo/span-cpu-state
Use `std::span` for CPU register-state
2023-06-17 01:39:33 +03:00
wheremyfoodatandGitHub dafa919e1b Merge pull request #33 from Wunkolo/span-vertex
Use `std::span` to pass vertex data
2023-06-17 01:38:40 +03:00
fleroviux 76d6140797 [GPU] Fix order of operands to mix() in the interpolation combine mode. 2023-06-17 00:12:07 +02:00
fleroviux bcf6401d4d [GPU] Output mangenta when an unimplemented TEV source is used 2023-06-16 23:39:05 +02:00
wheremyfoodat 2f3bc5d38e [CPU] fprs() should return std::span<u32, 32> (Fixes memory corruption bug in threads.cpp) 2023-06-16 22:20:59 +03:00
wheremyfoodat 936302da2a Raise clang-format column size, make std::span support in opengl.hpp version-dependent 2023-06-16 22:06:59 +03:00
Mary 122b1b2727 hle: Add proper type for result code
This should clean up all HLE errorcode in the codebase.

I didn't removed Rust::Result as this should be a cleanup for another
iteration.
2023-06-16 20:09:37 +02:00
Wunkolo 553d23974a Use std::span to pass vertex data
Starts utilizing
[std::span](https://en.cppreference.com/w/cpp/container/span) to
indicate a non-owning view of a contiguous array of elements rather than
`T* data, usize count`.
2023-06-16 07:28:35 -07:00
Wunkolo fde93381a5 Use std::span for CPU register-state
Following the trend of #33: `std::span` provides some useful utility
functions like `size_bytes()` and `as_bytes()` and serves as a better
non-owning "chunk of data"-type over just passing around an
`std::array&`.
2023-06-16 07:24:37 -07:00
wheremyfoodatandGitHub c6f5d19983 Merge pull request #34 from Wunkolo/pica-regs-helpers
Add missing header for regs.hpp
2023-06-16 16:05:07 +03:00
Wunkolo 0199918cd2 Add missing header for regs.hpp
This enum was using the `u32` type without including `helpers.hpp`, causing weird intermediate compiler errors when making incremental builds.
2023-06-16 05:48:33 -07:00
wheremyfoodat 519fb35c5f Less UB 2023-06-16 14:22:29 +03:00
fleroviux 2e85f30c10 [GPU] attempt to emulate the previous TEV color buffer 2023-06-16 01:34:11 +02:00