Commit Graph
581 Commits
Author SHA1 Message Date
fleroviux 3aeef23b2e Merge branch 'bottom-screen' of github.com:fleroviux/Panda3DS into pica-tev-emulation 2023-06-17 12:38:33 +02:00
Mary f3010f0909 misc: Switch from gl3w to glad
Also add more checks on window and context creation.
2023-06-17 11:26:18 +02:00
Mary a799da1ec5 fix: fix build on Linux with gcc
Tested on Fedora 38, helpers.hpp was missing an import.
2023-06-17 10:11:35 +02:00
fleroviux b854367676 [GPU] Move TEV uniforms update into its own method 2023-06-17 01:58:30 +02:00
wheremyfoodat 7b859ad602 Merge branch 'master' into bottom-screen 2023-06-17 02:19:30 +03:00
wheremyfoodat 245f0d2d18 Merge branch 'master' into bottom-screen 2023-06-17 02:11:14 +03:00
wheremyfoodatandGitHub 1aab10bec7 Merge pull request #35 from Wunkolo/span-cpu-state
Use `std::span` for CPU register-state
2023-06-17 01:39:33 +03:00
wheremyfoodat 2f3bc5d38e [CPU] fprs() should return std::span<u32, 32> (Fixes memory corruption bug in threads.cpp) 2023-06-16 22:20:59 +03:00
wheremyfoodat 936302da2a Raise clang-format column size, make std::span support in opengl.hpp version-dependent 2023-06-16 22:06:59 +03:00
Mary 122b1b2727 hle: Add proper type for result code
This should clean up all HLE errorcode in the codebase.

I didn't removed Rust::Result as this should be a cleanup for another
iteration.
2023-06-16 20:09:37 +02:00
Wunkolo 553d23974a Use std::span to pass vertex data
Starts utilizing
[std::span](https://en.cppreference.com/w/cpp/container/span) to
indicate a non-owning view of a contiguous array of elements rather than
`T* data, usize count`.
2023-06-16 07:28:35 -07:00
Wunkolo fde93381a5 Use std::span for CPU register-state
Following the trend of #33: `std::span` provides some useful utility
functions like `size_bytes()` and `as_bytes()` and serves as a better
non-owning "chunk of data"-type over just passing around an
`std::array&`.
2023-06-16 07:24:37 -07:00
Wunkolo 0199918cd2 Add missing header for regs.hpp
This enum was using the `u32` type without including `helpers.hpp`, causing weird intermediate compiler errors when making incremental builds.
2023-06-16 05:48:33 -07:00
fleroviux 2e85f30c10 [GPU] attempt to emulate the previous TEV color buffer 2023-06-16 01:34:11 +02:00
fleroviux 525890bff7 [GPU] Upload configuration for all texture combiners to the shader program
Upload the configuration register values for the remaining texture combiners to the
shader program's uniforms. This is in preparation for emulating those texture combiners next.
2023-06-15 23:27:33 +02:00
fleroviux 4322ebda2c [GPU] Start texture combiner implementation
This commit first implements experimental and incomplete
texture combiner support. Currently only the first texture combiner
is implemented. Many sources and combine modes are not implemented yet.
2023-06-15 22:45:13 +02:00
wheremyfoodat b34d009520 Add comments explaining the hashing algorithms 2023-06-14 16:51:38 +03:00
wheremyfoodat f0f7327b90 [PICA] Switch to xxh3 by default 2023-06-14 15:39:29 +03:00
wheremyfoodat f82b27ddba Add xxhash 2023-06-14 14:46:11 +03:00
wheremyfoodat 3606c005c5 Merge branch 'master' into dynapica 2023-06-14 13:55:15 +03:00
wheremyfoodat 8e90b8a103 [GPU] Bottom screen stub 2023-06-13 22:47:01 +03:00
wheremyfoodat 5200c10b27 [Emulator] Handle left click 2023-06-13 15:41:02 +03:00
wheremyfoodat 137b652840 [Shader JIT] Attempt to add CALLC/JMPC/JMPU/LOOP 2023-06-11 23:43:47 +03:00
wheremyfoodat ff3c162ebc Merge branch 'master' into dynapica 2023-06-11 14:44:24 +03:00
wheremyfoodat 315ab1fa16 Merge branch 'master' into dynapica 2023-06-11 14:43:03 +03:00
wheremyfoodat ccd7ef3a23 [DSP] Add other pipes for Picross 3D 2023-06-11 14:11:50 +03:00
wheremyfoodat cf35491fb1 [APT] Stub APT::PreloadLibraryApplet 2023-06-11 13:28:21 +03:00
wheremyfoodat cba1ce8fb8 Implement 8-bit VRAM writes 2023-06-11 13:14:35 +03:00
wheremyfoodat 48b2af6a17 [Shader JIT] Mix in AVX-128 in some places, fix cmp 2023-06-11 01:49:08 +03:00
wheremyfoodat 4655ae0842 [Shader JIT] Fix JIT-less build 2023-06-10 22:08:15 +03:00
wheremyfoodat 48e25870a5 Add const equvalent for OpenGL::Vector operator[] 2023-06-10 16:09:13 +03:00
wheremyfoodat b04ad7215b Clean up some getBits code 2023-06-10 13:22:34 +03:00
wheremyfoodat bf125bf2cf Merge branch 'master' into dynapica 2023-06-10 12:55:43 +03:00
wheremyfoodat deba1561ce Merge branch 'master' into dynapica 2023-06-10 12:54:59 +03:00
Wunkolo 2c94d0d683 Add Helpers:{getBits,getBit}
`constexpr` functions for extractint bitfields that lends itself a bit
better to emitting instructions like `bextr` on x86 or `ubfx` on arm64.
And may subjectively make things a bit more readable.
"Extract `5` bits" rather than `& 0x1F`.
2023-06-10 00:48:06 -07:00
wheremyfoodat 2cb249927e [ShaderJIT] FIx crashes, moar instructions 2023-06-10 01:28:28 +03:00
wheremyfoodat 1aea8199c5 [ShaderJIT] CALL, DP4, IFC, IFU, MUL, RSQ 2023-06-10 00:58:38 +03:00
wheremyfoodat ca3ae7a16e [Shader JIT] Add more function definitions 2023-06-09 17:14:04 +03:00
wheremyfoodat fd411245fa [Shader JIT] Get first JIT trangle 2023-06-09 02:28:59 +03:00
wheremyfoodat 9bb1f31fc9 [ShaderJIT] Add MOV 2023-06-09 00:46:17 +03:00
wheremyfoodat fb11fd4440 Fix merge conflict screwing up everything 2023-06-08 22:50:59 +03:00
wheremyfoodat 46a47912d8 [ShaderJIT] Add const qualifier to JIT callbacks 2023-06-08 22:48:37 +03:00
wheremyfoodat 77cba3110d [Shader JIT] Add prologue & some more compilation stuffs 2023-06-08 22:22:28 +03:00
wheremyfoodat 415e276ef9 [Shader JIT] Moar 2023-06-08 18:51:03 +03:00
wheremyfoodat 6a70edca7e [Shader JIT[ Cache harder 2023-06-07 21:25:46 +03:00
wheremyfoodat 4064abfdeb [Shader JIT] Add caching 2023-06-07 20:33:37 +03:00
wheremyfoodat 364443d66f Moar 2023-06-07 18:22:07 +03:00
wheremyfoodat cf9ed3d460 More shader JIT groundwork 2023-06-07 17:44:46 +03:00
wheremyfoodat 4541841da5 More boilerplate 2023-06-07 02:57:00 +03:00
wheremyfoodat 9ac8817ee3 More vertex loader JIT files 2023-06-07 02:16:22 +03:00